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Support WebXR devices with main thread affinity
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parent
683bd0d881
commit
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5 changed files with 20 additions and 8 deletions
4
Cargo.lock
generated
4
Cargo.lock
generated
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@ -5510,7 +5510,7 @@ dependencies = [
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[[package]]
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name = "webxr"
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version = "0.0.1"
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source = "git+https://github.com/servo/webxr#d4e8e1599a34a3c07953cfa2b81187763748daac"
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source = "git+https://github.com/servo/webxr#f8bfa261bcd54bfeb47f68f23043e547153d7491"
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dependencies = [
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"euclid 0.19.8 (registry+https://github.com/rust-lang/crates.io-index)",
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"gleam 0.6.16 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -5521,7 +5521,7 @@ dependencies = [
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[[package]]
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name = "webxr-api"
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version = "0.0.1"
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source = "git+https://github.com/servo/webxr#d4e8e1599a34a3c07953cfa2b81187763748daac"
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source = "git+https://github.com/servo/webxr#f8bfa261bcd54bfeb47f68f23043e547153d7491"
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dependencies = [
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"euclid 0.19.8 (registry+https://github.com/rust-lang/crates.io-index)",
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"gleam 0.6.16 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -182,6 +182,9 @@ pub struct IOCompositor<Window: WindowMethods + ?Sized> {
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/// Some VR displays want to be sent a heartbeat from the main thread.
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webvr_heartbeats: Vec<Box<dyn WebVRMainThreadHeartbeat>>,
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/// Some XR devices want to run on the main thread.
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pub webxr_main_thread: webxr_api::MainThreadRegistry,
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/// Map of the pending paint metrics per layout thread.
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/// The layout thread for each specific pipeline expects the compositor to
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/// paint frames with specific given IDs (epoch). Once the compositor paints
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@ -314,6 +317,7 @@ impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
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webrender_document: state.webrender_document,
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webrender_api: state.webrender_api,
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webvr_heartbeats: state.webvr_heartbeats,
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webxr_main_thread: state.webxr_main_thread,
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pending_paint_metrics: HashMap::new(),
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cursor: Cursor::None,
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output_file,
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@ -999,7 +1003,10 @@ impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
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pipeline_ids.push(*pipeline_id);
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}
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}
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let animation_state = if pipeline_ids.is_empty() && !self.webvr_heartbeats_racing() {
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let animation_state = if pipeline_ids.is_empty() &&
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!self.webvr_heartbeats_racing() &&
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!self.webxr_main_thread.running()
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{
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windowing::AnimationState::Idle
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} else {
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windowing::AnimationState::Animating
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@ -1456,6 +1463,9 @@ impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
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webvr_heartbeat.heartbeat();
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}
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// Run the WebXR main thread
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self.webxr_main_thread.run_one_frame();
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if !self.pending_scroll_zoom_events.is_empty() && !self.waiting_for_results_of_scroll {
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self.process_pending_scroll_events()
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}
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@ -155,4 +155,5 @@ pub struct InitialCompositorState {
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pub webrender_document: webrender_api::DocumentId,
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pub webrender_api: webrender_api::RenderApi,
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pub webvr_heartbeats: Vec<Box<dyn WebVRMainThreadHeartbeat>>,
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pub webxr_main_thread: webxr_api::MainThreadRegistry,
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}
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@ -178,7 +178,7 @@ pub trait EmbedderMethods {
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}
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/// Register services with a WebXR Registry.
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fn register_webxr(&mut self, _: &mut webxr_api::Registry) {}
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fn register_webxr(&mut self, _: &mut webxr_api::MainThreadRegistry) {}
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}
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#[derive(Clone, Copy, Debug)]
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@ -292,10 +292,10 @@ where
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// For the moment, we enable use both the webxr crate and the rust-webvr crate,
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// but we are migrating over to just using webxr.
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let mut webxr_registry =
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webxr_api::Registry::new().expect("Failed to create WebXR device registry");
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let mut webxr_main_thread =
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webxr_api::MainThreadRegistry::new().expect("Failed to create WebXR device registry");
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if pref!(dom.webvr.enabled) || pref!(dom.webxr.enabled) {
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embedder.register_webxr(&mut webxr_registry);
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embedder.register_webxr(&mut webxr_main_thread);
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}
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let mut webvr_heartbeats = Vec::new();
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@ -332,7 +332,7 @@ where
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webrender_api_sender,
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window.gl(),
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webvr_services,
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webxr_registry,
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webxr_main_thread.registry(),
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player_context,
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);
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@ -359,6 +359,7 @@ where
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webrender_document,
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webrender_api,
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webvr_heartbeats,
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webxr_main_thread,
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},
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opts.output_file.clone(),
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opts.is_running_problem_test,
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