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Revert unnecessary changes to canvas image drawing tests.
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parent
533853fdce
commit
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12 changed files with 22 additions and 33 deletions
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_1_ref.html>
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<style>
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@ -27,6 +27,5 @@ sourceImg.onload = function() {
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// 2 arguments, the dest origin is 0,0
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// The source canvas will copied to the 0,0 position of the destination canvas
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destCtx.drawImage(sourceImg, 0, 0);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_10_ref.html>
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<style>
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@ -31,6 +31,5 @@ sourceImg.onload = function() {
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// as if the destination was an infinite canvas
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// whose rendering was clipped to the dimensions of the scratch bitmap.
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destCtx.drawImage(sourceImg, 0, 0, 512, 512, 0, 0, 256, 256);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_11_ref.html>
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<style>
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@ -29,6 +29,5 @@ sourceImg.onload = function() {
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// The source area is clipped to fit the source image
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// and the destination are is clipped in the same proportion
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destCtx.drawImage(sourceImg, 0, 0, 2048, 2048, 0, 0, 800, 800);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_12_ref.html>
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<style>
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@ -29,6 +29,5 @@ sourceImg.onload = function() {
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// The source area is clipped to fit the source image
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// and the destination area is clipped in the same proportion
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destCtx.drawImage(sourceImg, -25, -25, 50, 50, 0, 0, 50, 50);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_2_ref.html>
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<style>
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@ -28,6 +28,5 @@ sourceImg.onload = function() {
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// 2 arguments, the dest origin is not 0,0
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// The source image will copied to the 25, 25 position of the destination canvas
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destCtx.drawImage(sourceImg, 25, 25);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_3_ref.html>
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<style>
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@ -28,6 +28,5 @@ sourceImg.onload = function() {
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// The source canvas will copied to the 50, 50 position of the destination canvas and
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// on an area of 50x50 pixels
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destCtx.drawImage(sourceImg, 50, 50, 50, 50);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_4_ref.html>
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<style>
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@ -29,6 +29,5 @@ sourceImg.onload = function() {
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// The source canvas will copied to the 50,50 position of the destination canvas
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// and it will be shrunk to a and area of 16x16
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destCtx.drawImage(sourceImg, 50, 50, 16, 16);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_5_ref.html>
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<style>
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@ -28,6 +28,5 @@ sourceImg.onload = function() {
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// over an area of 64x32 pixels
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// The copied image will be distorted along the x axis
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destCtx.drawImage(sourceImg, 50, 50, 64, 32);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_6_ref.html>
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<style>
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@ -29,6 +29,5 @@ sourceImg.onload = function() {
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// An area of 32x32 pixels of the source image will be copied to
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// an area of 32x32 pixels of the destination canvas
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destCtx.drawImage(sourceImg, 0, 0, 32, 32, 0, 0, 32, 32);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_7_ref.html>
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<style>
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@ -29,6 +29,5 @@ sourceImg.onload = function() {
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// An area of 32x32 pixels of the source image will be copied to
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// an area of 32x32 pixels of the destination canvas in the position 32,32
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destCtx.drawImage(sourceImg, 0, 0, 32, 32, 32, 32, 32, 32);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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@ -1,5 +1,5 @@
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<!DOCTYPE html>
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<html class="reftest-wait">
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<html>
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<meta charset="utf-8">
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<link rel=match href=drawimage_html_image_8_ref.html>
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<style>
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@ -29,6 +29,5 @@ sourceImg.onload = function() {
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// The source area is clipped to fit the source image
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// and the destination are is clipped in the same proportion
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destCtx.drawImage(sourceImg, 32, 32, 32, 32, 0, 0, 32, 32);
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document.documentElement.classList.remove('reftest-wait');
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}
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</script>
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