Implement Animation.commitStyles.

Differential Revision: https://phabricator.services.mozilla.com/D30327
This commit is contained in:
Brian Birtles 2019-05-20 06:04:23 +00:00 committed by Emilio Cobos Álvarez
parent 86524c3765
commit eba393cc82
2 changed files with 10 additions and 9 deletions

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@ -5,12 +5,22 @@
//! FFI implementations for types listed in ServoBoxedTypeList.h.
use crate::gecko_bindings::sugar::ownership::{HasBoxFFI, HasFFI, HasSimpleFFI};
use crate::properties::animated_properties::AnimationValueMap;
use to_shmem::SharedMemoryBuilder;
// TODO(heycam): The FFI impls for most of the types in ServoBoxedTypeList.h are spread across
// various files at the moment, but should probably all move here, and use macros to define
// them more succinctly, like we do in arc_types.rs.
#[cfg(feature = "gecko")]
unsafe impl HasFFI for AnimationValueMap {
type FFIType = crate::gecko_bindings::bindings::RawServoAnimationValueMap;
}
#[cfg(feature = "gecko")]
unsafe impl HasSimpleFFI for AnimationValueMap {}
#[cfg(feature = "gecko")]
unsafe impl HasBoxFFI for AnimationValueMap {}
#[cfg(feature = "gecko")]
unsafe impl HasFFI for SharedMemoryBuilder {
type FFIType = crate::gecko_bindings::bindings::RawServoSharedMemoryBuilder;

View file

@ -9,9 +9,7 @@
from itertools import groupby
%>
#[cfg(feature = "gecko")] use crate::gecko_bindings::structs::RawServoAnimationValueMap;
#[cfg(feature = "gecko")] use crate::gecko_bindings::structs::nsCSSPropertyID;
#[cfg(feature = "gecko")] use crate::gecko_bindings::sugar::ownership::{HasFFI, HasSimpleFFI};
use itertools::{EitherOrBoth, Itertools};
use crate::properties::{CSSWideKeyword, PropertyDeclaration};
use crate::properties::longhands;
@ -190,13 +188,6 @@ impl AnimatedProperty {
/// composed for each TransitionProperty.
pub type AnimationValueMap = FxHashMap<LonghandId, AnimationValue>;
#[cfg(feature = "gecko")]
unsafe impl HasFFI for AnimationValueMap {
type FFIType = RawServoAnimationValueMap;
}
#[cfg(feature = "gecko")]
unsafe impl HasSimpleFFI for AnimationValueMap {}
/// An enum to represent a single computed value belonging to an animated
/// property in order to be interpolated with another one. When interpolating,
/// both values need to belong to the same property.