webgpu: Move actual Create* implementations from GPUDevice to Self (#33320)

* Move actual Create* implementations from `GPUDevice` to Self

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* move Create*Pipeline to Self::create

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `parse_render_pipeline` outside`GPURenderPipeline::create`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2024-09-05 21:48:16 +02:00 committed by GitHub
parent 312cf0df08
commit ebed9218f2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
14 changed files with 594 additions and 486 deletions

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@ -2,16 +2,23 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::borrow::Cow;
use dom_struct::dom_struct;
use webgpu::wgc::binding_model::BindGroupDescriptor;
use webgpu::{WebGPU, WebGPUBindGroup, WebGPUDevice, WebGPURequest};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUBindGroupMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUBindGroupDescriptor, GPUBindGroupMethods,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
use crate::dom::gpuconvert::convert_label;
use crate::dom::gpudevice::GPUDevice;
#[dom_struct]
pub struct GPUBindGroup {
@ -66,6 +73,49 @@ impl GPUBindGroup {
pub fn id(&self) -> &WebGPUBindGroup {
&self.bind_group
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbindgroup>
pub fn create(
device: &GPUDevice,
descriptor: &GPUBindGroupDescriptor,
) -> DomRoot<GPUBindGroup> {
let entries = descriptor
.entries
.iter()
.map(|bind| bind.into())
.collect::<Vec<_>>();
let desc = BindGroupDescriptor {
label: convert_label(&descriptor.parent),
layout: descriptor.layout.id().0,
entries: Cow::Owned(entries),
};
let bind_group_id = device
.global()
.wgpu_id_hub()
.create_bind_group_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreateBindGroup {
device_id: device.id().0,
bind_group_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroup");
let bind_group = WebGPUBindGroup(bind_group_id);
GPUBindGroup::new(
&device.global(),
device.channel().clone(),
bind_group,
device.id(),
&descriptor.layout,
descriptor.parent.label.clone(),
)
}
}
impl Drop for GPUBindGroup {

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@ -2,15 +2,23 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::borrow::Cow;
use dom_struct::dom_struct;
use webgpu::wgc::binding_model::BindGroupLayoutDescriptor;
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPURequest};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUBindGroupLayoutMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUBindGroupLayoutDescriptor, GPUBindGroupLayoutMethods,
};
use crate::dom::bindings::error::Fallible;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpuconvert::{convert_bind_group_layout_entry, convert_label};
use crate::dom::gpudevice::GPUDevice;
#[dom_struct]
pub struct GPUBindGroupLayout {
@ -58,6 +66,52 @@ impl GPUBindGroupLayout {
pub fn id(&self) -> WebGPUBindGroupLayout {
self.bind_group_layout
}
/// <https://gpuweb.github.io/gpuweb/#GPUDevice-createBindGroupLayout>
pub fn create(
device: &GPUDevice,
descriptor: &GPUBindGroupLayoutDescriptor,
) -> Fallible<DomRoot<GPUBindGroupLayout>> {
let entries = descriptor
.entries
.iter()
.map(|bgle| convert_bind_group_layout_entry(bgle, device))
.collect::<Fallible<Result<Vec<_>, _>>>()?;
let desc = match entries {
Ok(entries) => Some(BindGroupLayoutDescriptor {
label: convert_label(&descriptor.parent),
entries: Cow::Owned(entries),
}),
Err(error) => {
device.dispatch_error(error);
None
},
};
let bind_group_layout_id = device
.global()
.wgpu_id_hub()
.create_bind_group_layout_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreateBindGroupLayout {
device_id: device.id().0,
bind_group_layout_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroupLayout");
let bgl = WebGPUBindGroupLayout(bind_group_layout_id);
Ok(GPUBindGroupLayout::new(
&device.global(),
device.channel().clone(),
bgl,
descriptor.parent.label.clone(),
))
}
}
impl Drop for GPUBindGroupLayout {

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@ -14,14 +14,15 @@ use webgpu::{wgt, Mapping, WebGPU, WebGPUBuffer, WebGPURequest, WebGPUResponse};
use super::bindings::buffer_source::DataBlock;
use super::bindings::codegen::Bindings::WebGPUBinding::{
GPUBufferMapState, GPUFlagsConstant, GPUMapModeFlags,
GPUBufferDescriptor, GPUBufferMapState, GPUFlagsConstant, GPUMapModeFlags,
};
use super::gpuconvert::convert_label;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUBufferMethods, GPUMapModeConstants, GPUSize64,
};
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
@ -130,6 +131,54 @@ impl GPUBuffer {
pub fn id(&self) -> WebGPUBuffer {
self.buffer
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbuffer>
pub fn create(
device: &GPUDevice,
descriptor: &GPUBufferDescriptor,
) -> Fallible<DomRoot<GPUBuffer>> {
let desc = wgt::BufferDescriptor {
label: convert_label(&descriptor.parent),
size: descriptor.size as wgt::BufferAddress,
usage: wgt::BufferUsages::from_bits_retain(descriptor.usage),
mapped_at_creation: descriptor.mappedAtCreation,
};
let id = device
.global()
.wgpu_id_hub()
.create_buffer_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreateBuffer {
device_id: device.id().0,
buffer_id: id,
descriptor: desc,
})
.expect("Failed to create WebGPU buffer");
let buffer = WebGPUBuffer(id);
let mapping = if descriptor.mappedAtCreation {
Some(ActiveBufferMapping::new(
GPUMapModeConstants::WRITE,
0..descriptor.size,
)?)
} else {
None
};
Ok(GPUBuffer::new(
&device.global(),
device.channel().clone(),
buffer,
device,
descriptor.size,
descriptor.usage,
mapping,
descriptor.parent.label.clone(),
))
}
}
impl Drop for GPUBuffer {

View file

@ -4,15 +4,18 @@
use dom_struct::dom_struct;
use webgpu::wgc::command as wgpu_com;
use webgpu::wgt::Color;
use webgpu::{self, wgt, WebGPU, WebGPUComputePass, WebGPURenderPass, WebGPURequest};
use webgpu::{
wgt, WebGPU, WebGPUCommandBuffer, WebGPUCommandEncoder, WebGPUComputePass, WebGPUDevice,
WebGPURenderPass, WebGPURequest,
};
use super::bindings::error::Fallible;
use super::gpuconvert::convert_label;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor, GPUExtent3D,
GPUImageCopyBuffer, GPUImageCopyTexture, GPURenderPassDescriptor, GPUSize64,
GPUCommandBufferDescriptor, GPUCommandEncoderDescriptor, GPUCommandEncoderMethods,
GPUComputePassDescriptor, GPUExtent3D, GPUImageCopyBuffer, GPUImageCopyTexture,
GPURenderPassDescriptor, GPUSize64,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
@ -33,7 +36,7 @@ pub struct GPUCommandEncoder {
channel: WebGPU,
label: DomRefCell<USVString>,
#[no_trace]
encoder: webgpu::WebGPUCommandEncoder,
encoder: WebGPUCommandEncoder,
device: Dom<GPUDevice>,
}
@ -41,7 +44,7 @@ impl GPUCommandEncoder {
pub fn new_inherited(
channel: WebGPU,
device: &GPUDevice,
encoder: webgpu::WebGPUCommandEncoder,
encoder: WebGPUCommandEncoder,
label: USVString,
) -> Self {
Self {
@ -57,7 +60,7 @@ impl GPUCommandEncoder {
global: &GlobalScope,
channel: WebGPU,
device: &GPUDevice,
encoder: webgpu::WebGPUCommandEncoder,
encoder: WebGPUCommandEncoder,
label: USVString,
) -> DomRoot<Self> {
reflect_dom_object(
@ -70,13 +73,45 @@ impl GPUCommandEncoder {
}
impl GPUCommandEncoder {
pub fn id(&self) -> webgpu::WebGPUCommandEncoder {
pub fn id(&self) -> WebGPUCommandEncoder {
self.encoder
}
pub fn device_id(&self) -> webgpu::WebGPUDevice {
pub fn device_id(&self) -> WebGPUDevice {
self.device.id()
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcommandencoder>
pub fn create(
device: &GPUDevice,
descriptor: &GPUCommandEncoderDescriptor,
) -> DomRoot<GPUCommandEncoder> {
let command_encoder_id = device
.global()
.wgpu_id_hub()
.create_command_encoder_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreateCommandEncoder {
device_id: device.id().0,
command_encoder_id,
desc: wgt::CommandEncoderDescriptor {
label: convert_label(&descriptor.parent),
},
})
.expect("Failed to create WebGPU command encoder");
let encoder = WebGPUCommandEncoder(command_encoder_id);
GPUCommandEncoder::new(
&device.global(),
device.channel().clone(),
device,
encoder,
descriptor.parent.label.clone(),
)
}
}
impl GPUCommandEncoderMethods for GPUCommandEncoder {
@ -283,7 +318,7 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
})
.expect("Failed to send Finish");
let buffer = webgpu::WebGPUCommandBuffer(self.encoder.0.into_command_buffer_id());
let buffer = WebGPUCommandBuffer(self.encoder.0.into_command_buffer_id());
GPUCommandBuffer::new(
&self.global(),
self.channel.clone(),

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@ -3,16 +3,21 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use dom_struct::dom_struct;
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPUComputePipeline, WebGPURequest};
use ipc_channel::ipc::IpcSender;
use webgpu::wgc::pipeline::ComputePipelineDescriptor;
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPUComputePipeline, WebGPURequest, WebGPUResponse};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUComputePipelineMethods;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUComputePipelineDescriptor, GPUComputePipelineMethods,
};
use crate::dom::bindings::error::Fallible;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
use crate::dom::gpuconvert::convert_label;
use crate::dom::gpudevice::GPUDevice;
#[dom_struct]
@ -63,6 +68,41 @@ impl GPUComputePipeline {
pub fn id(&self) -> &WebGPUComputePipeline {
&self.compute_pipeline
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipeline>
pub fn create(
device: &GPUDevice,
descriptor: &GPUComputePipelineDescriptor,
async_sender: Option<IpcSender<WebGPUResponse>>,
) -> WebGPUComputePipeline {
let compute_pipeline_id = device
.global()
.wgpu_id_hub()
.create_compute_pipeline_id(device.id().0.backend());
let (layout, implicit_ids, _) = device.get_pipeline_layout_data(&descriptor.parent.layout);
let desc = ComputePipelineDescriptor {
label: convert_label(&descriptor.parent.parent),
layout,
stage: (&descriptor.compute).into(),
cache: None,
};
device
.channel()
.0
.send(WebGPURequest::CreateComputePipeline {
device_id: device.id().0,
compute_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender,
})
.expect("Failed to create WebGPU ComputePipeline");
WebGPUComputePipeline(compute_pipeline_id)
}
}
impl GPUComputePipelineMethods for GPUComputePipeline {

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@ -5,20 +5,23 @@
use std::borrow::Cow;
use std::num::NonZeroU64;
use webgpu::wgc::binding_model::{BindGroupEntry, BindingResource, BufferBinding};
use webgpu::wgc::command as wgpu_com;
use webgpu::wgc::pipeline::ProgrammableStageDescriptor;
use webgpu::wgt::{self, AstcBlock, AstcChannel};
use super::bindings::codegen::Bindings::WebGPUBinding::GPUProgrammableStage;
use super::bindings::codegen::Bindings::WebGPUBinding::{
GPUProgrammableStage, GPUTextureDimension,
};
use super::bindings::error::Error;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUAddressMode, GPUBindGroupLayoutEntry, GPUBlendComponent, GPUBlendFactor, GPUBlendOperation,
GPUBufferBindingType, GPUColor, GPUCompareFunction, GPUCullMode, GPUExtent3D, GPUFilterMode,
GPUFrontFace, GPUImageCopyBuffer, GPUImageCopyTexture, GPUImageDataLayout, GPUIndexFormat,
GPULoadOp, GPUObjectDescriptorBase, GPUOrigin3D, GPUPrimitiveState, GPUPrimitiveTopology,
GPUSamplerBindingType, GPUStencilOperation, GPUStorageTextureAccess, GPUStoreOp,
GPUTextureAspect, GPUTextureFormat, GPUTextureSampleType, GPUTextureViewDimension,
GPUVertexFormat,
GPUAddressMode, GPUBindGroupEntry, GPUBindGroupLayoutEntry, GPUBindingResource,
GPUBlendComponent, GPUBlendFactor, GPUBlendOperation, GPUBufferBindingType, GPUColor,
GPUCompareFunction, GPUCullMode, GPUExtent3D, GPUFilterMode, GPUFrontFace, GPUImageCopyBuffer,
GPUImageCopyTexture, GPUImageDataLayout, GPUIndexFormat, GPULoadOp, GPUObjectDescriptorBase,
GPUOrigin3D, GPUPrimitiveState, GPUPrimitiveTopology, GPUSamplerBindingType,
GPUStencilOperation, GPUStorageTextureAccess, GPUStoreOp, GPUTextureAspect, GPUTextureFormat,
GPUTextureSampleType, GPUTextureViewDimension, GPUVertexFormat,
};
use crate::dom::bindings::error::Fallible;
use crate::dom::types::GPUDevice;
@ -624,3 +627,32 @@ impl<'a> From<&GPUProgrammableStage> for ProgrammableStageDescriptor<'a> {
}
}
}
impl From<&GPUBindGroupEntry> for BindGroupEntry<'_> {
fn from(entry: &GPUBindGroupEntry) -> Self {
Self {
binding: entry.binding,
resource: match entry.resource {
GPUBindingResource::GPUSampler(ref s) => BindingResource::Sampler(s.id().0),
GPUBindingResource::GPUTextureView(ref t) => BindingResource::TextureView(t.id().0),
GPUBindingResource::GPUBufferBinding(ref b) => {
BindingResource::Buffer(BufferBinding {
buffer_id: b.buffer.id().0,
offset: b.offset,
size: b.size.and_then(wgt::BufferSize::new),
})
},
},
}
}
}
impl From<GPUTextureDimension> for wgt::TextureDimension {
fn from(dimension: GPUTextureDimension) -> Self {
match dimension {
GPUTextureDimension::_1d => wgt::TextureDimension::D1,
GPUTextureDimension::_2d => wgt::TextureDimension::D2,
GPUTextureDimension::_3d => wgt::TextureDimension::D3,
}
}
}

View file

@ -11,23 +11,18 @@ use std::rc::Rc;
use dom_struct::dom_struct;
use js::jsapi::{Heap, JSObject};
use webgpu::wgc::id::{BindGroupLayoutId, PipelineLayoutId};
use webgpu::wgc::pipeline as wgpu_pipe;
use webgpu::wgc::pipeline::RenderPipelineDescriptor;
use webgpu::wgc::{
binding_model as wgpu_bind, command as wgpu_com, pipeline as wgpu_pipe, resource as wgpu_res,
};
use webgpu::wgt::{BlendComponent, TextureFormat};
use webgpu::wgt::TextureFormat;
use webgpu::{
self, wgt, PopError, WebGPU, WebGPUComputePipeline, WebGPURenderPipeline, WebGPURequest,
wgt, PopError, WebGPU, WebGPUComputePipeline, WebGPURenderPipeline, WebGPURequest,
WebGPUResponse,
};
use super::bindings::codegen::Bindings::WebGPUBinding::{
GPUMapModeConstants, GPUPipelineErrorReason, GPUTextureFormat,
};
use super::bindings::codegen::Bindings::WebGPUBinding::{GPUPipelineErrorReason, GPUTextureFormat};
use super::bindings::codegen::UnionTypes::GPUPipelineLayoutOrGPUAutoLayoutMode;
use super::bindings::error::Fallible;
use super::gpu::AsyncWGPUListener;
use super::gpuconvert::convert_bind_group_layout_entry;
use super::gpudevicelostinfo::GPUDeviceLostInfo;
use super::gpupipelineerror::GPUPipelineError;
use super::gpusupportedlimits::GPUSupportedLimits;
@ -36,12 +31,12 @@ use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::EventBinding::EventInit;
use crate::dom::bindings::codegen::Bindings::EventTargetBinding::EventTargetMethods;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUBindGroupDescriptor, GPUBindGroupLayoutDescriptor, GPUBindingResource, GPUBufferDescriptor,
GPUBindGroupDescriptor, GPUBindGroupLayoutDescriptor, GPUBufferDescriptor,
GPUCommandEncoderDescriptor, GPUComputePipelineDescriptor, GPUDeviceLostReason,
GPUDeviceMethods, GPUErrorFilter, GPUPipelineLayoutDescriptor,
GPURenderBundleEncoderDescriptor, GPURenderPipelineDescriptor, GPUSamplerDescriptor,
GPUShaderModuleDescriptor, GPUSupportedLimitsMethods, GPUTextureDescriptor,
GPUTextureDimension, GPUUncapturedErrorEventInit, GPUVertexStepMode,
GPUUncapturedErrorEventInit, GPUVertexStepMode,
};
use crate::dom::bindings::error::Error;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
@ -54,7 +49,7 @@ use crate::dom::gpu::response_async;
use crate::dom::gpuadapter::GPUAdapter;
use crate::dom::gpubindgroup::GPUBindGroup;
use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
use crate::dom::gpubuffer::{ActiveBufferMapping, GPUBuffer};
use crate::dom::gpubuffer::GPUBuffer;
use crate::dom::gpucommandencoder::GPUCommandEncoder;
use crate::dom::gpucomputepipeline::GPUComputePipeline;
use crate::dom::gpuconvert::convert_label;
@ -211,7 +206,7 @@ impl GPUDevice {
self.lost_promise.borrow().is_fulfilled()
}
fn get_pipeline_layout_data(
pub fn get_pipeline_layout_data(
&self,
layout: &GPUPipelineLayoutOrGPUAutoLayoutMode,
) -> (
@ -241,7 +236,7 @@ impl GPUDevice {
}
}
fn parse_render_pipeline<'a>(
pub fn parse_render_pipeline<'a>(
&self,
descriptor: &GPURenderPipelineDescriptor,
) -> Fallible<(
@ -401,46 +396,7 @@ impl GPUDeviceMethods for GPUDevice {
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbuffer>
fn CreateBuffer(&self, descriptor: &GPUBufferDescriptor) -> Fallible<DomRoot<GPUBuffer>> {
let desc = wgpu_res::BufferDescriptor {
label: convert_label(&descriptor.parent),
size: descriptor.size as wgt::BufferAddress,
usage: wgt::BufferUsages::from_bits_retain(descriptor.usage),
mapped_at_creation: descriptor.mappedAtCreation,
};
let id = self
.global()
.wgpu_id_hub()
.create_buffer_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateBuffer {
device_id: self.device.0,
buffer_id: id,
descriptor: desc,
})
.expect("Failed to create WebGPU buffer");
let buffer = webgpu::WebGPUBuffer(id);
let mapping = if descriptor.mappedAtCreation {
Some(ActiveBufferMapping::new(
GPUMapModeConstants::WRITE,
0..descriptor.size,
)?)
} else {
None
};
Ok(GPUBuffer::new(
&self.global(),
self.channel.clone(),
buffer,
self,
descriptor.size,
descriptor.usage,
mapping,
descriptor.parent.label.clone(),
))
GPUBuffer::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#GPUDevice-createBindGroupLayout>
@ -449,44 +405,7 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUBindGroupLayoutDescriptor,
) -> Fallible<DomRoot<GPUBindGroupLayout>> {
let entries = descriptor
.entries
.iter()
.map(|bgle| convert_bind_group_layout_entry(bgle, &self))
.collect::<Fallible<Result<Vec<_>, _>>>()?;
let desc = match entries {
Ok(entries) => Some(wgpu_bind::BindGroupLayoutDescriptor {
label: convert_label(&descriptor.parent),
entries: Cow::Owned(entries),
}),
Err(error) => {
self.dispatch_error(error);
None
},
};
let bind_group_layout_id = self
.global()
.wgpu_id_hub()
.create_bind_group_layout_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateBindGroupLayout {
device_id: self.device.0,
bind_group_layout_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroupLayout");
let bgl = webgpu::WebGPUBindGroupLayout(bind_group_layout_id);
Ok(GPUBindGroupLayout::new(
&self.global(),
self.channel.clone(),
bgl,
descriptor.parent.label.clone(),
))
GPUBindGroupLayout::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout>
@ -494,100 +413,12 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUPipelineLayoutDescriptor,
) -> DomRoot<GPUPipelineLayout> {
let desc = wgpu_bind::PipelineLayoutDescriptor {
label: convert_label(&descriptor.parent),
bind_group_layouts: Cow::Owned(
descriptor
.bindGroupLayouts
.iter()
.map(|each| each.id().0)
.collect::<Vec<_>>(),
),
push_constant_ranges: Cow::Owned(vec![]),
};
let pipeline_layout_id = self
.global()
.wgpu_id_hub()
.create_pipeline_layout_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreatePipelineLayout {
device_id: self.device.0,
pipeline_layout_id,
descriptor: desc,
})
.expect("Failed to create WebGPU PipelineLayout");
let bgls = descriptor
.bindGroupLayouts
.iter()
.map(|each| each.id())
.collect::<Vec<_>>();
let pipeline_layout = webgpu::WebGPUPipelineLayout(pipeline_layout_id);
GPUPipelineLayout::new(
&self.global(),
self.channel.clone(),
pipeline_layout,
descriptor.parent.label.clone(),
bgls,
)
GPUPipelineLayout::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbindgroup>
fn CreateBindGroup(&self, descriptor: &GPUBindGroupDescriptor) -> DomRoot<GPUBindGroup> {
let entries = descriptor
.entries
.iter()
.map(|bind| wgpu_bind::BindGroupEntry {
binding: bind.binding,
resource: match bind.resource {
GPUBindingResource::GPUSampler(ref s) => {
wgpu_bind::BindingResource::Sampler(s.id().0)
},
GPUBindingResource::GPUTextureView(ref t) => {
wgpu_bind::BindingResource::TextureView(t.id().0)
},
GPUBindingResource::GPUBufferBinding(ref b) => {
wgpu_bind::BindingResource::Buffer(wgpu_bind::BufferBinding {
buffer_id: b.buffer.id().0,
offset: b.offset,
size: b.size.and_then(wgt::BufferSize::new),
})
},
},
})
.collect::<Vec<_>>();
let desc = wgpu_bind::BindGroupDescriptor {
label: convert_label(&descriptor.parent),
layout: descriptor.layout.id().0,
entries: Cow::Owned(entries),
};
let bind_group_id = self
.global()
.wgpu_id_hub()
.create_bind_group_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateBindGroup {
device_id: self.device.0,
bind_group_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroup");
let bind_group = webgpu::WebGPUBindGroup(bind_group_id);
GPUBindGroup::new(
&self.global(),
self.channel.clone(),
bind_group,
self.device,
&descriptor.layout,
descriptor.parent.label.clone(),
)
GPUBindGroup::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createshadermodule>
@ -596,30 +427,7 @@ impl GPUDeviceMethods for GPUDevice {
descriptor: RootedTraceableBox<GPUShaderModuleDescriptor>,
comp: InRealm,
) -> DomRoot<GPUShaderModule> {
let program_id = self
.global()
.wgpu_id_hub()
.create_shader_module_id(self.device.0.backend());
let promise = Promise::new_in_current_realm(comp);
let shader_module = GPUShaderModule::new(
&self.global(),
self.channel.clone(),
webgpu::WebGPUShaderModule(program_id),
descriptor.parent.label.clone(),
promise.clone(),
);
let sender = response_async(&promise, &*shader_module);
self.channel
.0
.send(WebGPURequest::CreateShaderModule {
device_id: self.device.0,
program_id,
program: descriptor.code.0.clone(),
label: None,
sender,
})
.expect("Failed to create WebGPU ShaderModule");
shader_module
GPUShaderModule::create(self, descriptor, comp)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipeline>
@ -627,32 +435,7 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUComputePipelineDescriptor,
) -> DomRoot<GPUComputePipeline> {
let compute_pipeline_id = self
.global()
.wgpu_id_hub()
.create_compute_pipeline_id(self.device.0.backend());
let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
let desc = wgpu_pipe::ComputePipelineDescriptor {
label: convert_label(&descriptor.parent.parent),
layout,
stage: (&descriptor.compute).into(),
cache: None,
};
self.channel
.0
.send(WebGPURequest::CreateComputePipeline {
device_id: self.device.0,
compute_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: None,
})
.expect("Failed to create WebGPU ComputePipeline");
let compute_pipeline = webgpu::WebGPUComputePipeline(compute_pipeline_id);
let compute_pipeline = GPUComputePipeline::create(self, descriptor, None);
GPUComputePipeline::new(
&self.global(),
compute_pipeline,
@ -669,30 +452,7 @@ impl GPUDeviceMethods for GPUDevice {
) -> Rc<Promise> {
let promise = Promise::new_in_current_realm(comp);
let sender = response_async(&promise, self);
let compute_pipeline_id = self
.global()
.wgpu_id_hub()
.create_compute_pipeline_id(self.device.0.backend());
let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
let desc = wgpu_pipe::ComputePipelineDescriptor {
label: convert_label(&descriptor.parent.parent),
layout,
stage: (&descriptor.compute).into(),
cache: None,
};
self.channel
.0
.send(WebGPURequest::CreateComputePipeline {
device_id: self.device.0,
compute_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: Some(sender),
})
.expect("Failed to create WebGPU ComputePipeline");
GPUComputePipeline::create(self, descriptor, Some(sender));
promise
}
@ -701,130 +461,17 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUCommandEncoderDescriptor,
) -> DomRoot<GPUCommandEncoder> {
let command_encoder_id = self
.global()
.wgpu_id_hub()
.create_command_encoder_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateCommandEncoder {
device_id: self.device.0,
command_encoder_id,
desc: wgt::CommandEncoderDescriptor {
label: convert_label(&descriptor.parent),
},
})
.expect("Failed to create WebGPU command encoder");
let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
GPUCommandEncoder::new(
&self.global(),
self.channel.clone(),
self,
encoder,
descriptor.parent.label.clone(),
)
GPUCommandEncoder::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture>
fn CreateTexture(&self, descriptor: &GPUTextureDescriptor) -> Fallible<DomRoot<GPUTexture>> {
let size = (&descriptor.size).try_into()?;
let desc = wgpu_res::TextureDescriptor {
label: convert_label(&descriptor.parent),
size,
mip_level_count: descriptor.mipLevelCount,
sample_count: descriptor.sampleCount,
dimension: match descriptor.dimension {
GPUTextureDimension::_1d => wgt::TextureDimension::D1,
GPUTextureDimension::_2d => wgt::TextureDimension::D2,
GPUTextureDimension::_3d => wgt::TextureDimension::D3,
},
format: self.validate_texture_format_required_features(&descriptor.format)?,
usage: wgt::TextureUsages::from_bits_retain(descriptor.usage),
view_formats: descriptor
.viewFormats
.iter()
.map(|tf| self.validate_texture_format_required_features(tf))
.collect::<Fallible<_>>()?,
};
let texture_id = self
.global()
.wgpu_id_hub()
.create_texture_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateTexture {
device_id: self.device.0,
texture_id,
descriptor: desc,
})
.expect("Failed to create WebGPU Texture");
let texture = webgpu::WebGPUTexture(texture_id);
Ok(GPUTexture::new(
&self.global(),
texture,
self,
self.channel.clone(),
size,
descriptor.mipLevelCount,
descriptor.sampleCount,
descriptor.dimension,
descriptor.format,
descriptor.usage,
descriptor.parent.label.clone(),
))
GPUTexture::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createsampler>
fn CreateSampler(&self, descriptor: &GPUSamplerDescriptor) -> DomRoot<GPUSampler> {
let sampler_id = self
.global()
.wgpu_id_hub()
.create_sampler_id(self.device.0.backend());
let compare_enable = descriptor.compare.is_some();
let desc = wgpu_res::SamplerDescriptor {
label: convert_label(&descriptor.parent),
address_modes: [
descriptor.addressModeU.into(),
descriptor.addressModeV.into(),
descriptor.addressModeW.into(),
],
mag_filter: descriptor.magFilter.into(),
min_filter: descriptor.minFilter.into(),
mipmap_filter: descriptor.mipmapFilter.into(),
lod_min_clamp: *descriptor.lodMinClamp,
lod_max_clamp: *descriptor.lodMaxClamp,
compare: descriptor
.compare
.map(|gpu_compare_function| gpu_compare_function.into()),
anisotropy_clamp: 1,
border_color: None,
};
self.channel
.0
.send(WebGPURequest::CreateSampler {
device_id: self.device.0,
sampler_id,
descriptor: desc,
})
.expect("Failed to create WebGPU sampler");
let sampler = webgpu::WebGPUSampler(sampler_id);
GPUSampler::new(
&self.global(),
self.channel.clone(),
self.device,
compare_enable,
sampler,
descriptor.parent.label.clone(),
)
GPUSampler::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipeline>
@ -833,25 +480,7 @@ impl GPUDeviceMethods for GPUDevice {
descriptor: &GPURenderPipelineDescriptor,
) -> Fallible<DomRoot<GPURenderPipeline>> {
let (implicit_ids, desc) = self.parse_render_pipeline(&descriptor)?;
let render_pipeline_id = self
.global()
.wgpu_id_hub()
.create_render_pipeline_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateRenderPipeline {
device_id: self.device.0,
render_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: None,
})
.expect("Failed to create WebGPU render pipeline");
let render_pipeline = webgpu::WebGPURenderPipeline(render_pipeline_id);
let render_pipeline = GPURenderPipeline::create(self, implicit_ids, desc, None)?;
Ok(GPURenderPipeline::new(
&self.global(),
render_pipeline,
@ -867,26 +496,9 @@ impl GPUDeviceMethods for GPUDevice {
comp: InRealm,
) -> Fallible<Rc<Promise>> {
let (implicit_ids, desc) = self.parse_render_pipeline(&descriptor)?;
let promise = Promise::new_in_current_realm(comp);
let sender = response_async(&promise, self);
let render_pipeline_id = self
.global()
.wgpu_id_hub()
.create_render_pipeline_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateRenderPipeline {
device_id: self.device.0,
render_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: Some(sender),
})
.expect("Failed to create WebGPU render pipeline");
GPURenderPipeline::create(self, implicit_ids, desc, Some(sender))?;
Ok(promise)
}
@ -895,46 +507,7 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPURenderBundleEncoderDescriptor,
) -> Fallible<DomRoot<GPURenderBundleEncoder>> {
let desc = wgpu_com::RenderBundleEncoderDescriptor {
label: convert_label(&descriptor.parent.parent),
color_formats: Cow::Owned(
descriptor
.parent
.colorFormats
.iter()
.map(|format| {
self.validate_texture_format_required_features(format)
.map(|f| Some(f))
})
.collect::<Fallible<Vec<_>>>()?,
),
depth_stencil: descriptor
.parent
.depthStencilFormat
.map(|dsf| {
self.validate_texture_format_required_features(&dsf)
.map(|format| wgt::RenderBundleDepthStencil {
format,
depth_read_only: descriptor.depthReadOnly,
stencil_read_only: descriptor.stencilReadOnly,
})
})
.transpose()?,
sample_count: descriptor.parent.sampleCount,
multiview: None,
};
// Handle error gracefully
let render_bundle_encoder =
wgpu_com::RenderBundleEncoder::new(&desc, self.device.0, None).unwrap();
Ok(GPURenderBundleEncoder::new(
&self.global(),
render_bundle_encoder,
self,
self.channel.clone(),
descriptor.parent.parent.label.clone(),
))
GPURenderBundleEncoder::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-pusherrorscope>

View file

@ -2,15 +2,22 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::borrow::Cow;
use dom_struct::dom_struct;
use webgpu::wgc::binding_model::PipelineLayoutDescriptor;
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPUPipelineLayout, WebGPURequest};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUPipelineLayoutMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUPipelineLayoutDescriptor, GPUPipelineLayoutMethods,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpuconvert::convert_label;
use crate::dom::gpudevice::GPUDevice;
#[dom_struct]
pub struct GPUPipelineLayout {
@ -68,6 +75,47 @@ impl GPUPipelineLayout {
pub fn bind_group_layouts(&self) -> Vec<WebGPUBindGroupLayout> {
self.bind_group_layouts.clone()
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout>
pub fn create(
device: &GPUDevice,
descriptor: &GPUPipelineLayoutDescriptor,
) -> DomRoot<GPUPipelineLayout> {
let bgls = descriptor
.bindGroupLayouts
.iter()
.map(|each| each.id())
.collect::<Vec<_>>();
let desc = PipelineLayoutDescriptor {
label: convert_label(&descriptor.parent),
bind_group_layouts: Cow::Owned(bgls.iter().map(|l| l.0).collect::<Vec<_>>()),
push_constant_ranges: Cow::Owned(vec![]),
};
let pipeline_layout_id = device
.global()
.wgpu_id_hub()
.create_pipeline_layout_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreatePipelineLayout {
device_id: device.id().0,
pipeline_layout_id,
descriptor: desc,
})
.expect("Failed to create WebGPU PipelineLayout");
let pipeline_layout = WebGPUPipelineLayout(pipeline_layout_id);
GPUPipelineLayout::new(
&device.global(),
device.channel().clone(),
pipeline_layout,
descriptor.parent.label.clone(),
bgls,
)
}
}
impl GPUPipelineLayoutMethods for GPUPipelineLayout {

View file

@ -6,7 +6,6 @@ use std::rc::Rc;
use dom_struct::dom_struct;
use ipc_channel::ipc::IpcSharedMemory;
use webgpu::wgt::Extent3d;
use webgpu::{wgt, WebGPU, WebGPUQueue, WebGPURequest, WebGPUResponse};
use super::bindings::codegen::Bindings::WebGPUBinding::{GPUImageCopyTexture, GPUImageDataLayout};

View file

@ -2,15 +2,20 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::borrow::Cow;
use dom_struct::dom_struct;
use webgpu::wgc::command::{bundle_ffi as wgpu_bundle, RenderBundleEncoder};
use webgpu::wgc::command::{
bundle_ffi as wgpu_bundle, RenderBundleEncoder, RenderBundleEncoderDescriptor,
};
use webgpu::{wgt, WebGPU, WebGPURenderBundle, WebGPURequest};
use super::bindings::codegen::Bindings::WebGPUBinding::GPUIndexFormat;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPURenderBundleDescriptor, GPURenderBundleEncoderMethods,
GPURenderBundleDescriptor, GPURenderBundleEncoderDescriptor, GPURenderBundleEncoderMethods,
};
use crate::dom::bindings::import::module::Fallible;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
@ -70,6 +75,56 @@ impl GPURenderBundleEncoder {
}
}
impl GPURenderBundleEncoder {
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderbundleencoder>
pub fn create(
device: &GPUDevice,
descriptor: &GPURenderBundleEncoderDescriptor,
) -> Fallible<DomRoot<GPURenderBundleEncoder>> {
let desc = RenderBundleEncoderDescriptor {
label: convert_label(&descriptor.parent.parent),
color_formats: Cow::Owned(
descriptor
.parent
.colorFormats
.iter()
.map(|format| {
device
.validate_texture_format_required_features(format)
.map(|f| Some(f))
})
.collect::<Fallible<Vec<_>>>()?,
),
depth_stencil: descriptor
.parent
.depthStencilFormat
.map(|dsf| {
device
.validate_texture_format_required_features(&dsf)
.map(|format| wgt::RenderBundleDepthStencil {
format,
depth_read_only: descriptor.depthReadOnly,
stencil_read_only: descriptor.stencilReadOnly,
})
})
.transpose()?,
sample_count: descriptor.parent.sampleCount,
multiview: None,
};
// Handle error gracefully
let render_bundle_encoder = RenderBundleEncoder::new(&desc, device.id().0, None).unwrap();
Ok(GPURenderBundleEncoder::new(
&device.global(),
render_bundle_encoder,
device,
device.channel().clone(),
descriptor.parent.parent.label.clone(),
))
}
}
impl GPURenderBundleEncoderMethods for GPURenderBundleEncoder {
/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
fn Label(&self) -> USVString {

View file

@ -3,7 +3,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use dom_struct::dom_struct;
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPURenderPipeline, WebGPURequest};
use ipc_channel::ipc::IpcSender;
use webgpu::wgc::id::{BindGroupLayoutId, PipelineLayoutId};
use webgpu::wgc::pipeline::RenderPipelineDescriptor;
use webgpu::{WebGPU, WebGPUBindGroupLayout, WebGPURenderPipeline, WebGPURequest, WebGPUResponse};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPURenderPipelineMethods;
@ -63,6 +66,33 @@ impl GPURenderPipeline {
pub fn id(&self) -> WebGPURenderPipeline {
self.render_pipeline
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipeline>
pub fn create(
device: &GPUDevice,
implicit_ids: Option<(PipelineLayoutId, Vec<BindGroupLayoutId>)>,
descriptor: RenderPipelineDescriptor<'static>,
async_sender: Option<IpcSender<WebGPUResponse>>,
) -> Fallible<WebGPURenderPipeline> {
let render_pipeline_id = device
.global()
.wgpu_id_hub()
.create_render_pipeline_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreateRenderPipeline {
device_id: device.id().0,
render_pipeline_id,
descriptor,
implicit_ids,
async_sender,
})
.expect("Failed to create WebGPU render pipeline");
Ok(WebGPURenderPipeline(render_pipeline_id))
}
}
impl GPURenderPipelineMethods for GPURenderPipeline {

View file

@ -3,14 +3,19 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use dom_struct::dom_struct;
use webgpu::wgc::resource::SamplerDescriptor;
use webgpu::{WebGPU, WebGPUDevice, WebGPURequest, WebGPUSampler};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUSamplerMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUSamplerDescriptor, GPUSamplerMethods,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpuconvert::convert_label;
use crate::dom::gpudevice::GPUDevice;
#[dom_struct]
pub struct GPUSampler {
@ -69,6 +74,52 @@ impl GPUSampler {
pub fn id(&self) -> WebGPUSampler {
self.sampler
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createsampler>
pub fn create(device: &GPUDevice, descriptor: &GPUSamplerDescriptor) -> DomRoot<GPUSampler> {
let sampler_id = device
.global()
.wgpu_id_hub()
.create_sampler_id(device.id().0.backend());
let compare_enable = descriptor.compare.is_some();
let desc = SamplerDescriptor {
label: convert_label(&descriptor.parent),
address_modes: [
descriptor.addressModeU.into(),
descriptor.addressModeV.into(),
descriptor.addressModeW.into(),
],
mag_filter: descriptor.magFilter.into(),
min_filter: descriptor.minFilter.into(),
mipmap_filter: descriptor.mipmapFilter.into(),
lod_min_clamp: *descriptor.lodMinClamp,
lod_max_clamp: *descriptor.lodMaxClamp,
compare: descriptor.compare.map(Into::into),
anisotropy_clamp: 1,
border_color: None,
};
device
.channel()
.0
.send(WebGPURequest::CreateSampler {
device_id: device.id().0,
sampler_id,
descriptor: desc,
})
.expect("Failed to create WebGPU sampler");
let sampler = WebGPUSampler(sampler_id);
GPUSampler::new(
&device.global(),
device.channel().clone(),
device.id(),
compare_enable,
sampler,
descriptor.parent.label.clone(),
)
}
}
impl GPUSamplerMethods for GPUSampler {

View file

@ -10,12 +10,18 @@ use webgpu::{WebGPU, WebGPURequest, WebGPUResponse, WebGPUShaderModule};
use super::gpu::AsyncWGPUListener;
use super::gpucompilationinfo::GPUCompilationInfo;
use super::promise::Promise;
use super::types::GPUDevice;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::GPUShaderModuleMethods;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUShaderModuleDescriptor, GPUShaderModuleMethods,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::USVString;
use crate::dom::bindings::trace::RootedTraceableBox;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpu::response_async;
use crate::realms::InRealm;
#[dom_struct]
pub struct GPUShaderModule {
@ -69,6 +75,39 @@ impl GPUShaderModule {
pub fn id(&self) -> WebGPUShaderModule {
self.shader_module
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createshadermodule>
pub fn create(
device: &GPUDevice,
descriptor: RootedTraceableBox<GPUShaderModuleDescriptor>,
comp: InRealm,
) -> DomRoot<GPUShaderModule> {
let program_id = device
.global()
.wgpu_id_hub()
.create_shader_module_id(device.id().0.backend());
let promise = Promise::new_in_current_realm(comp);
let shader_module = GPUShaderModule::new(
&device.global(),
device.channel().clone(),
WebGPUShaderModule(program_id),
descriptor.parent.label.clone(),
promise.clone(),
);
let sender = response_async(&promise, &*shader_module);
device
.channel()
.0
.send(WebGPURequest::CreateShaderModule {
device_id: device.id().0,
program_id,
program: descriptor.code.0.clone(),
label: None,
sender,
})
.expect("Failed to create WebGPU ShaderModule");
shader_module
}
}
impl GPUShaderModuleMethods for GPUShaderModule {

View file

@ -12,8 +12,8 @@ use webgpu::{wgt, WebGPU, WebGPURequest, WebGPUTexture, WebGPUTextureView};
use super::bindings::error::Fallible;
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUTextureAspect, GPUTextureDimension, GPUTextureFormat, GPUTextureMethods,
GPUTextureViewDescriptor,
GPUTextureAspect, GPUTextureDescriptor, GPUTextureDimension, GPUTextureFormat,
GPUTextureMethods, GPUTextureViewDescriptor,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
@ -128,6 +128,59 @@ impl GPUTexture {
pub fn id(&self) -> WebGPUTexture {
self.texture
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture>
pub fn create(
device: &GPUDevice,
descriptor: &GPUTextureDescriptor,
) -> Fallible<DomRoot<GPUTexture>> {
let size = (&descriptor.size).try_into()?;
let desc = wgt::TextureDescriptor {
label: convert_label(&descriptor.parent),
size,
mip_level_count: descriptor.mipLevelCount,
sample_count: descriptor.sampleCount,
dimension: descriptor.dimension.into(),
format: device.validate_texture_format_required_features(&descriptor.format)?,
usage: wgt::TextureUsages::from_bits_retain(descriptor.usage),
view_formats: descriptor
.viewFormats
.iter()
.map(|tf| device.validate_texture_format_required_features(tf))
.collect::<Fallible<_>>()?,
};
let texture_id = device
.global()
.wgpu_id_hub()
.create_texture_id(device.id().0.backend());
device
.channel()
.0
.send(WebGPURequest::CreateTexture {
device_id: device.id().0,
texture_id,
descriptor: desc,
})
.expect("Failed to create WebGPU Texture");
let texture = WebGPUTexture(texture_id);
Ok(GPUTexture::new(
&device.global(),
texture,
device,
device.channel().clone(),
size,
descriptor.mipLevelCount,
descriptor.sampleCount,
descriptor.dimension,
descriptor.format,
descriptor.usage,
descriptor.parent.label.clone(),
))
}
}
impl GPUTextureMethods for GPUTexture {