webgpu: Move actual Create* implementations from GPUDevice to Self (#33320)

* Move actual Create* implementations from `GPUDevice` to Self

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* move Create*Pipeline to Self::create

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `parse_render_pipeline` outside`GPURenderPipeline::create`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2024-09-05 21:48:16 +02:00 committed by GitHub
parent 312cf0df08
commit ebed9218f2
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GPG key ID: B5690EEEBB952194
14 changed files with 594 additions and 486 deletions

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@ -11,23 +11,18 @@ use std::rc::Rc;
use dom_struct::dom_struct;
use js::jsapi::{Heap, JSObject};
use webgpu::wgc::id::{BindGroupLayoutId, PipelineLayoutId};
use webgpu::wgc::pipeline as wgpu_pipe;
use webgpu::wgc::pipeline::RenderPipelineDescriptor;
use webgpu::wgc::{
binding_model as wgpu_bind, command as wgpu_com, pipeline as wgpu_pipe, resource as wgpu_res,
};
use webgpu::wgt::{BlendComponent, TextureFormat};
use webgpu::wgt::TextureFormat;
use webgpu::{
self, wgt, PopError, WebGPU, WebGPUComputePipeline, WebGPURenderPipeline, WebGPURequest,
wgt, PopError, WebGPU, WebGPUComputePipeline, WebGPURenderPipeline, WebGPURequest,
WebGPUResponse,
};
use super::bindings::codegen::Bindings::WebGPUBinding::{
GPUMapModeConstants, GPUPipelineErrorReason, GPUTextureFormat,
};
use super::bindings::codegen::Bindings::WebGPUBinding::{GPUPipelineErrorReason, GPUTextureFormat};
use super::bindings::codegen::UnionTypes::GPUPipelineLayoutOrGPUAutoLayoutMode;
use super::bindings::error::Fallible;
use super::gpu::AsyncWGPUListener;
use super::gpuconvert::convert_bind_group_layout_entry;
use super::gpudevicelostinfo::GPUDeviceLostInfo;
use super::gpupipelineerror::GPUPipelineError;
use super::gpusupportedlimits::GPUSupportedLimits;
@ -36,12 +31,12 @@ use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::EventBinding::EventInit;
use crate::dom::bindings::codegen::Bindings::EventTargetBinding::EventTargetMethods;
use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
GPUBindGroupDescriptor, GPUBindGroupLayoutDescriptor, GPUBindingResource, GPUBufferDescriptor,
GPUBindGroupDescriptor, GPUBindGroupLayoutDescriptor, GPUBufferDescriptor,
GPUCommandEncoderDescriptor, GPUComputePipelineDescriptor, GPUDeviceLostReason,
GPUDeviceMethods, GPUErrorFilter, GPUPipelineLayoutDescriptor,
GPURenderBundleEncoderDescriptor, GPURenderPipelineDescriptor, GPUSamplerDescriptor,
GPUShaderModuleDescriptor, GPUSupportedLimitsMethods, GPUTextureDescriptor,
GPUTextureDimension, GPUUncapturedErrorEventInit, GPUVertexStepMode,
GPUUncapturedErrorEventInit, GPUVertexStepMode,
};
use crate::dom::bindings::error::Error;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
@ -54,7 +49,7 @@ use crate::dom::gpu::response_async;
use crate::dom::gpuadapter::GPUAdapter;
use crate::dom::gpubindgroup::GPUBindGroup;
use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
use crate::dom::gpubuffer::{ActiveBufferMapping, GPUBuffer};
use crate::dom::gpubuffer::GPUBuffer;
use crate::dom::gpucommandencoder::GPUCommandEncoder;
use crate::dom::gpucomputepipeline::GPUComputePipeline;
use crate::dom::gpuconvert::convert_label;
@ -211,7 +206,7 @@ impl GPUDevice {
self.lost_promise.borrow().is_fulfilled()
}
fn get_pipeline_layout_data(
pub fn get_pipeline_layout_data(
&self,
layout: &GPUPipelineLayoutOrGPUAutoLayoutMode,
) -> (
@ -241,7 +236,7 @@ impl GPUDevice {
}
}
fn parse_render_pipeline<'a>(
pub fn parse_render_pipeline<'a>(
&self,
descriptor: &GPURenderPipelineDescriptor,
) -> Fallible<(
@ -401,46 +396,7 @@ impl GPUDeviceMethods for GPUDevice {
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbuffer>
fn CreateBuffer(&self, descriptor: &GPUBufferDescriptor) -> Fallible<DomRoot<GPUBuffer>> {
let desc = wgpu_res::BufferDescriptor {
label: convert_label(&descriptor.parent),
size: descriptor.size as wgt::BufferAddress,
usage: wgt::BufferUsages::from_bits_retain(descriptor.usage),
mapped_at_creation: descriptor.mappedAtCreation,
};
let id = self
.global()
.wgpu_id_hub()
.create_buffer_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateBuffer {
device_id: self.device.0,
buffer_id: id,
descriptor: desc,
})
.expect("Failed to create WebGPU buffer");
let buffer = webgpu::WebGPUBuffer(id);
let mapping = if descriptor.mappedAtCreation {
Some(ActiveBufferMapping::new(
GPUMapModeConstants::WRITE,
0..descriptor.size,
)?)
} else {
None
};
Ok(GPUBuffer::new(
&self.global(),
self.channel.clone(),
buffer,
self,
descriptor.size,
descriptor.usage,
mapping,
descriptor.parent.label.clone(),
))
GPUBuffer::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#GPUDevice-createBindGroupLayout>
@ -449,44 +405,7 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUBindGroupLayoutDescriptor,
) -> Fallible<DomRoot<GPUBindGroupLayout>> {
let entries = descriptor
.entries
.iter()
.map(|bgle| convert_bind_group_layout_entry(bgle, &self))
.collect::<Fallible<Result<Vec<_>, _>>>()?;
let desc = match entries {
Ok(entries) => Some(wgpu_bind::BindGroupLayoutDescriptor {
label: convert_label(&descriptor.parent),
entries: Cow::Owned(entries),
}),
Err(error) => {
self.dispatch_error(error);
None
},
};
let bind_group_layout_id = self
.global()
.wgpu_id_hub()
.create_bind_group_layout_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateBindGroupLayout {
device_id: self.device.0,
bind_group_layout_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroupLayout");
let bgl = webgpu::WebGPUBindGroupLayout(bind_group_layout_id);
Ok(GPUBindGroupLayout::new(
&self.global(),
self.channel.clone(),
bgl,
descriptor.parent.label.clone(),
))
GPUBindGroupLayout::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout>
@ -494,100 +413,12 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUPipelineLayoutDescriptor,
) -> DomRoot<GPUPipelineLayout> {
let desc = wgpu_bind::PipelineLayoutDescriptor {
label: convert_label(&descriptor.parent),
bind_group_layouts: Cow::Owned(
descriptor
.bindGroupLayouts
.iter()
.map(|each| each.id().0)
.collect::<Vec<_>>(),
),
push_constant_ranges: Cow::Owned(vec![]),
};
let pipeline_layout_id = self
.global()
.wgpu_id_hub()
.create_pipeline_layout_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreatePipelineLayout {
device_id: self.device.0,
pipeline_layout_id,
descriptor: desc,
})
.expect("Failed to create WebGPU PipelineLayout");
let bgls = descriptor
.bindGroupLayouts
.iter()
.map(|each| each.id())
.collect::<Vec<_>>();
let pipeline_layout = webgpu::WebGPUPipelineLayout(pipeline_layout_id);
GPUPipelineLayout::new(
&self.global(),
self.channel.clone(),
pipeline_layout,
descriptor.parent.label.clone(),
bgls,
)
GPUPipelineLayout::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbindgroup>
fn CreateBindGroup(&self, descriptor: &GPUBindGroupDescriptor) -> DomRoot<GPUBindGroup> {
let entries = descriptor
.entries
.iter()
.map(|bind| wgpu_bind::BindGroupEntry {
binding: bind.binding,
resource: match bind.resource {
GPUBindingResource::GPUSampler(ref s) => {
wgpu_bind::BindingResource::Sampler(s.id().0)
},
GPUBindingResource::GPUTextureView(ref t) => {
wgpu_bind::BindingResource::TextureView(t.id().0)
},
GPUBindingResource::GPUBufferBinding(ref b) => {
wgpu_bind::BindingResource::Buffer(wgpu_bind::BufferBinding {
buffer_id: b.buffer.id().0,
offset: b.offset,
size: b.size.and_then(wgt::BufferSize::new),
})
},
},
})
.collect::<Vec<_>>();
let desc = wgpu_bind::BindGroupDescriptor {
label: convert_label(&descriptor.parent),
layout: descriptor.layout.id().0,
entries: Cow::Owned(entries),
};
let bind_group_id = self
.global()
.wgpu_id_hub()
.create_bind_group_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateBindGroup {
device_id: self.device.0,
bind_group_id,
descriptor: desc,
})
.expect("Failed to create WebGPU BindGroup");
let bind_group = webgpu::WebGPUBindGroup(bind_group_id);
GPUBindGroup::new(
&self.global(),
self.channel.clone(),
bind_group,
self.device,
&descriptor.layout,
descriptor.parent.label.clone(),
)
GPUBindGroup::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createshadermodule>
@ -596,30 +427,7 @@ impl GPUDeviceMethods for GPUDevice {
descriptor: RootedTraceableBox<GPUShaderModuleDescriptor>,
comp: InRealm,
) -> DomRoot<GPUShaderModule> {
let program_id = self
.global()
.wgpu_id_hub()
.create_shader_module_id(self.device.0.backend());
let promise = Promise::new_in_current_realm(comp);
let shader_module = GPUShaderModule::new(
&self.global(),
self.channel.clone(),
webgpu::WebGPUShaderModule(program_id),
descriptor.parent.label.clone(),
promise.clone(),
);
let sender = response_async(&promise, &*shader_module);
self.channel
.0
.send(WebGPURequest::CreateShaderModule {
device_id: self.device.0,
program_id,
program: descriptor.code.0.clone(),
label: None,
sender,
})
.expect("Failed to create WebGPU ShaderModule");
shader_module
GPUShaderModule::create(self, descriptor, comp)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcomputepipeline>
@ -627,32 +435,7 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUComputePipelineDescriptor,
) -> DomRoot<GPUComputePipeline> {
let compute_pipeline_id = self
.global()
.wgpu_id_hub()
.create_compute_pipeline_id(self.device.0.backend());
let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
let desc = wgpu_pipe::ComputePipelineDescriptor {
label: convert_label(&descriptor.parent.parent),
layout,
stage: (&descriptor.compute).into(),
cache: None,
};
self.channel
.0
.send(WebGPURequest::CreateComputePipeline {
device_id: self.device.0,
compute_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: None,
})
.expect("Failed to create WebGPU ComputePipeline");
let compute_pipeline = webgpu::WebGPUComputePipeline(compute_pipeline_id);
let compute_pipeline = GPUComputePipeline::create(self, descriptor, None);
GPUComputePipeline::new(
&self.global(),
compute_pipeline,
@ -669,30 +452,7 @@ impl GPUDeviceMethods for GPUDevice {
) -> Rc<Promise> {
let promise = Promise::new_in_current_realm(comp);
let sender = response_async(&promise, self);
let compute_pipeline_id = self
.global()
.wgpu_id_hub()
.create_compute_pipeline_id(self.device.0.backend());
let (layout, implicit_ids, _) = self.get_pipeline_layout_data(&descriptor.parent.layout);
let desc = wgpu_pipe::ComputePipelineDescriptor {
label: convert_label(&descriptor.parent.parent),
layout,
stage: (&descriptor.compute).into(),
cache: None,
};
self.channel
.0
.send(WebGPURequest::CreateComputePipeline {
device_id: self.device.0,
compute_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: Some(sender),
})
.expect("Failed to create WebGPU ComputePipeline");
GPUComputePipeline::create(self, descriptor, Some(sender));
promise
}
@ -701,130 +461,17 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPUCommandEncoderDescriptor,
) -> DomRoot<GPUCommandEncoder> {
let command_encoder_id = self
.global()
.wgpu_id_hub()
.create_command_encoder_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateCommandEncoder {
device_id: self.device.0,
command_encoder_id,
desc: wgt::CommandEncoderDescriptor {
label: convert_label(&descriptor.parent),
},
})
.expect("Failed to create WebGPU command encoder");
let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
GPUCommandEncoder::new(
&self.global(),
self.channel.clone(),
self,
encoder,
descriptor.parent.label.clone(),
)
GPUCommandEncoder::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture>
fn CreateTexture(&self, descriptor: &GPUTextureDescriptor) -> Fallible<DomRoot<GPUTexture>> {
let size = (&descriptor.size).try_into()?;
let desc = wgpu_res::TextureDescriptor {
label: convert_label(&descriptor.parent),
size,
mip_level_count: descriptor.mipLevelCount,
sample_count: descriptor.sampleCount,
dimension: match descriptor.dimension {
GPUTextureDimension::_1d => wgt::TextureDimension::D1,
GPUTextureDimension::_2d => wgt::TextureDimension::D2,
GPUTextureDimension::_3d => wgt::TextureDimension::D3,
},
format: self.validate_texture_format_required_features(&descriptor.format)?,
usage: wgt::TextureUsages::from_bits_retain(descriptor.usage),
view_formats: descriptor
.viewFormats
.iter()
.map(|tf| self.validate_texture_format_required_features(tf))
.collect::<Fallible<_>>()?,
};
let texture_id = self
.global()
.wgpu_id_hub()
.create_texture_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateTexture {
device_id: self.device.0,
texture_id,
descriptor: desc,
})
.expect("Failed to create WebGPU Texture");
let texture = webgpu::WebGPUTexture(texture_id);
Ok(GPUTexture::new(
&self.global(),
texture,
self,
self.channel.clone(),
size,
descriptor.mipLevelCount,
descriptor.sampleCount,
descriptor.dimension,
descriptor.format,
descriptor.usage,
descriptor.parent.label.clone(),
))
GPUTexture::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createsampler>
fn CreateSampler(&self, descriptor: &GPUSamplerDescriptor) -> DomRoot<GPUSampler> {
let sampler_id = self
.global()
.wgpu_id_hub()
.create_sampler_id(self.device.0.backend());
let compare_enable = descriptor.compare.is_some();
let desc = wgpu_res::SamplerDescriptor {
label: convert_label(&descriptor.parent),
address_modes: [
descriptor.addressModeU.into(),
descriptor.addressModeV.into(),
descriptor.addressModeW.into(),
],
mag_filter: descriptor.magFilter.into(),
min_filter: descriptor.minFilter.into(),
mipmap_filter: descriptor.mipmapFilter.into(),
lod_min_clamp: *descriptor.lodMinClamp,
lod_max_clamp: *descriptor.lodMaxClamp,
compare: descriptor
.compare
.map(|gpu_compare_function| gpu_compare_function.into()),
anisotropy_clamp: 1,
border_color: None,
};
self.channel
.0
.send(WebGPURequest::CreateSampler {
device_id: self.device.0,
sampler_id,
descriptor: desc,
})
.expect("Failed to create WebGPU sampler");
let sampler = webgpu::WebGPUSampler(sampler_id);
GPUSampler::new(
&self.global(),
self.channel.clone(),
self.device,
compare_enable,
sampler,
descriptor.parent.label.clone(),
)
GPUSampler::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-createrenderpipeline>
@ -833,25 +480,7 @@ impl GPUDeviceMethods for GPUDevice {
descriptor: &GPURenderPipelineDescriptor,
) -> Fallible<DomRoot<GPURenderPipeline>> {
let (implicit_ids, desc) = self.parse_render_pipeline(&descriptor)?;
let render_pipeline_id = self
.global()
.wgpu_id_hub()
.create_render_pipeline_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateRenderPipeline {
device_id: self.device.0,
render_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: None,
})
.expect("Failed to create WebGPU render pipeline");
let render_pipeline = webgpu::WebGPURenderPipeline(render_pipeline_id);
let render_pipeline = GPURenderPipeline::create(self, implicit_ids, desc, None)?;
Ok(GPURenderPipeline::new(
&self.global(),
render_pipeline,
@ -867,26 +496,9 @@ impl GPUDeviceMethods for GPUDevice {
comp: InRealm,
) -> Fallible<Rc<Promise>> {
let (implicit_ids, desc) = self.parse_render_pipeline(&descriptor)?;
let promise = Promise::new_in_current_realm(comp);
let sender = response_async(&promise, self);
let render_pipeline_id = self
.global()
.wgpu_id_hub()
.create_render_pipeline_id(self.device.0.backend());
self.channel
.0
.send(WebGPURequest::CreateRenderPipeline {
device_id: self.device.0,
render_pipeline_id,
descriptor: desc,
implicit_ids,
async_sender: Some(sender),
})
.expect("Failed to create WebGPU render pipeline");
GPURenderPipeline::create(self, implicit_ids, desc, Some(sender))?;
Ok(promise)
}
@ -895,46 +507,7 @@ impl GPUDeviceMethods for GPUDevice {
&self,
descriptor: &GPURenderBundleEncoderDescriptor,
) -> Fallible<DomRoot<GPURenderBundleEncoder>> {
let desc = wgpu_com::RenderBundleEncoderDescriptor {
label: convert_label(&descriptor.parent.parent),
color_formats: Cow::Owned(
descriptor
.parent
.colorFormats
.iter()
.map(|format| {
self.validate_texture_format_required_features(format)
.map(|f| Some(f))
})
.collect::<Fallible<Vec<_>>>()?,
),
depth_stencil: descriptor
.parent
.depthStencilFormat
.map(|dsf| {
self.validate_texture_format_required_features(&dsf)
.map(|format| wgt::RenderBundleDepthStencil {
format,
depth_read_only: descriptor.depthReadOnly,
stencil_read_only: descriptor.stencilReadOnly,
})
})
.transpose()?,
sample_count: descriptor.parent.sampleCount,
multiview: None,
};
// Handle error gracefully
let render_bundle_encoder =
wgpu_com::RenderBundleEncoder::new(&desc, self.device.0, None).unwrap();
Ok(GPURenderBundleEncoder::new(
&self.global(),
render_bundle_encoder,
self,
self.channel.clone(),
descriptor.parent.parent.label.clone(),
))
GPURenderBundleEncoder::create(self, descriptor)
}
/// <https://gpuweb.github.io/gpuweb/#dom-gpudevice-pusherrorscope>