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Initial implementation of GPUBuffer for WebGPU
Added WebIDL bindings for GPUBuffer, GPUBufferDescriptor, GPUBufferUsage Implemented the `createBuffer` and `createBufferMapped` functions of GPUDevice
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14 changed files with 428 additions and 12 deletions
25
components/script/dom/webidls/GPUBuffer.webidl
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components/script/dom/webidls/GPUBuffer.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpubuffer
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUBuffer {
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// Promise<ArrayBuffer> mapReadAsync();
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// Promise<ArrayBuffer> mapWriteAsync();
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void unmap();
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void destroy();
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};
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GPUBuffer includes GPUObjectBase;
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dictionary GPUBufferDescriptor : GPUObjectDescriptorBase {
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required GPUBufferSize size;
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required GPUBufferUsageFlags usage;
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};
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typedef unsigned long long GPUBufferSize;
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typedef unsigned long GPUBufferUsageFlags;
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typedef sequence<any> GPUMappedBuffer;
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components/script/dom/webidls/GPUBufferUsage.webidl
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components/script/dom/webidls/GPUBufferUsage.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#buffer-usage
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[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
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interface GPUBufferUsage {
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const GPUBufferUsageFlags MAP_READ = 0x0001;
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const GPUBufferUsageFlags MAP_WRITE = 0x0002;
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const GPUBufferUsageFlags COPY_SRC = 0x0004;
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const GPUBufferUsageFlags COPY_DST = 0x0008;
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const GPUBufferUsageFlags INDEX = 0x0010;
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const GPUBufferUsageFlags VERTEX = 0x0020;
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const GPUBufferUsageFlags UNIFORM = 0x0040;
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const GPUBufferUsageFlags STORAGE = 0x0080;
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const GPUBufferUsageFlags INDIRECT = 0x0100;
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};
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@ -9,9 +9,9 @@ interface GPUDevice : EventTarget {
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readonly attribute object extensions;
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readonly attribute object limits;
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/*GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
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GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
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GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
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Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
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/*Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
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GPUTexture createTexture(GPUTextureDescriptor descriptor);
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GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
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