pixels: Extend Image to allow for multiple frames (#36058)

Signed-off-by: rayguo17 <rayguo17@gmail.com>
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TIN TUN AUNG 2025-03-21 18:32:14 +08:00 committed by GitHub
parent 584b37a1f3
commit ec20d9a3d7
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6 changed files with 119 additions and 28 deletions

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@ -619,7 +619,7 @@ impl WebGLRenderingContext {
let size = Size2D::new(img.width, img.height);
TexPixels::new(img.bytes.clone(), size, img.format, false)
TexPixels::new(img.bytes(), size, img.format, false)
},
// TODO(emilio): Getting canvas data is implemented in CanvasRenderingContext2D,
// but we need to refactor it moving it to `HTMLCanvasElement` and support