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Remove the DOMToTexture feature
This relies on WebRender's frame output API, `set_output_image_handler`, which has been removed from the latest upstream [1]. It's sad to remove this feature, which was probably a lot of work to implement, but it seems difficult to patch WebRender to restore this functionality. Fixes #29936. 1. https://hg.mozilla.org/mozilla-central/rev/361521e3c52324809553c555fb066d50f023d9bf
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234d507234
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10 changed files with 36 additions and 304 deletions
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@ -7,12 +7,8 @@ use canvas_traits::webgl::webgl_channel;
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use canvas_traits::webgl::{WebGLContextId, WebGLMsg, WebGLThreads};
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use euclid::default::Size2D;
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use fnv::FnvHashMap;
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use gleam;
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use servo_config::pref;
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use sparkle::gl;
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use sparkle::gl::GlType;
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use std::default::Default;
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use std::rc::Rc;
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use std::sync::{Arc, Mutex};
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use surfman::Device;
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use surfman::SurfaceInfo;
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@ -30,7 +26,6 @@ use webxr_api::LayerGrandManager as WebXRLayerGrandManager;
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pub struct WebGLComm {
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pub webgl_threads: WebGLThreads,
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pub image_handler: Box<dyn WebrenderExternalImageApi>,
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pub output_handler: Option<Box<dyn webrender_api::OutputImageHandler>>,
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pub webxr_layer_grand_manager: WebXRLayerGrandManager<WebXRSurfman>,
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}
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@ -38,7 +33,6 @@ impl WebGLComm {
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/// Creates a new `WebGLComm` object.
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pub fn new(
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surfman: WebrenderSurfman,
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webrender_gl: Rc<dyn gleam::gl::Gl>,
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webrender_api_sender: webrender_api::RenderApiSender,
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webrender_doc: webrender_api::DocumentId,
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external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
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@ -64,12 +58,6 @@ impl WebGLComm {
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webxr_init,
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};
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let output_handler = if pref!(dom.webgl.dom_to_texture.enabled) {
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Some(Box::new(OutputHandler::new(webrender_gl.clone())))
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} else {
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None
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};
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let external = WebGLExternalImages::new(surfman, webrender_swap_chains);
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WebGLThread::run_on_own_thread(init);
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@ -77,7 +65,6 @@ impl WebGLComm {
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WebGLComm {
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webgl_threads: WebGLThreads(sender),
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image_handler: Box::new(external),
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output_handler: output_handler.map(|b| b as Box<_>),
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webxr_layer_grand_manager: webxr_layer_grand_manager,
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}
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}
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@ -144,43 +131,3 @@ impl WebrenderExternalImageApi for WebGLExternalImages {
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self.unlock_swap_chain(id);
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}
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}
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/// struct used to implement DOMToTexture feature and webrender::OutputImageHandler trait.
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struct OutputHandler {
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webrender_gl: Rc<dyn gleam::gl::Gl>,
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sync_objects: FnvHashMap<webrender_api::PipelineId, gleam::gl::GLsync>,
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}
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impl OutputHandler {
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fn new(webrender_gl: Rc<dyn gleam::gl::Gl>) -> Self {
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OutputHandler {
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webrender_gl,
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sync_objects: Default::default(),
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}
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}
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}
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/// Bridge between the WR frame outputs and WebGL to implement DOMToTexture synchronization.
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impl webrender_api::OutputImageHandler for OutputHandler {
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fn lock(
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&mut self,
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id: webrender_api::PipelineId,
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) -> Option<(u32, webrender_api::units::FramebufferIntSize)> {
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// Insert a fence in the WR command queue
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let gl_sync = self
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.webrender_gl
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.fence_sync(gl::SYNC_GPU_COMMANDS_COMPLETE, 0);
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self.sync_objects.insert(id, gl_sync);
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// https://github.com/servo/servo/issues/24615
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None
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}
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fn unlock(&mut self, id: webrender_api::PipelineId) {
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if let Some(gl_sync) = self.sync_objects.remove(&id) {
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// Flush the Sync object into the GPU's command queue to guarantee that it it's signaled.
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self.webrender_gl.flush();
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// Mark the sync object for deletion.
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self.webrender_gl.delete_sync(gl_sync);
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}
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}
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}
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