style: Remove a bunch of unit tests that are not very useful.

And no longer compile. This is fairly well tested in WPT and Gecko tests.
This commit is contained in:
Emilio Cobos Álvarez 2019-01-07 01:26:23 +01:00
parent 97bd8fc280
commit ecd9794a81

View file

@ -10,9 +10,7 @@ use style::properties::parse_property_declaration_list;
use style::properties::{Importance, PropertyDeclaration};
use style::values::specified::url::SpecifiedUrl;
use style::values::specified::NoCalcLength;
use style::values::specified::{BorderSideWidth, BorderStyle, Color};
use style::values::specified::{Length, LengthOrPercentage, LengthOrPercentageOrAuto};
use style::values::RGBA;
use style_traits::ToCss;
trait ToCssString {
@ -83,408 +81,6 @@ mod shorthand_serialization {
block.to_css_string()
}
mod four_sides_shorthands {
pub use super::*;
// we can use margin as a base to test out the different combinations
// but afterwards, we only need to to one test per "four sides shorthand"
#[test]
fn all_equal_properties_should_serialize_to_one_value() {
let mut properties = Vec::new();
let px_70 = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(70f32));
properties.push(PropertyDeclaration::MarginTop(px_70.clone()));
properties.push(PropertyDeclaration::MarginRight(px_70.clone()));
properties.push(PropertyDeclaration::MarginBottom(px_70.clone()));
properties.push(PropertyDeclaration::MarginLeft(px_70));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "margin: 70px;");
}
#[test]
fn equal_vertical_and_equal_horizontal_properties_should_serialize_to_two_value() {
let mut properties = Vec::new();
let vertical_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(10f32));
let horizontal_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(5f32));
properties.push(PropertyDeclaration::MarginTop(vertical_px.clone()));
properties.push(PropertyDeclaration::MarginRight(horizontal_px.clone()));
properties.push(PropertyDeclaration::MarginBottom(vertical_px));
properties.push(PropertyDeclaration::MarginLeft(horizontal_px));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "margin: 10px 5px;");
}
#[test]
fn different_vertical_and_equal_horizontal_properties_should_serialize_to_three_values() {
let mut properties = Vec::new();
let top_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(8f32));
let bottom_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(10f32));
let horizontal_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(5f32));
properties.push(PropertyDeclaration::MarginTop(top_px));
properties.push(PropertyDeclaration::MarginRight(horizontal_px.clone()));
properties.push(PropertyDeclaration::MarginBottom(bottom_px));
properties.push(PropertyDeclaration::MarginLeft(horizontal_px));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "margin: 8px 5px 10px;");
}
#[test]
fn different_properties_should_serialize_to_four_values() {
let mut properties = Vec::new();
let top_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(8f32));
let right_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(12f32));
let bottom_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(10f32));
let left_px = LengthOrPercentageOrAuto::Length(NoCalcLength::from_px(14f32));
properties.push(PropertyDeclaration::MarginTop(top_px));
properties.push(PropertyDeclaration::MarginRight(right_px));
properties.push(PropertyDeclaration::MarginBottom(bottom_px));
properties.push(PropertyDeclaration::MarginLeft(left_px));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "margin: 8px 12px 10px 14px;");
}
#[test]
fn different_longhands_should_serialize_to_long_form() {
let mut properties = Vec::new();
let solid = BorderStyle::Solid;
properties.push(PropertyDeclaration::BorderTopStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderRightStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderBottomStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderLeftStyle(solid.clone()));
let px_30 = BorderSideWidth::Length(Length::from_px(30f32));
let px_10 = BorderSideWidth::Length(Length::from_px(10f32));
properties.push(PropertyDeclaration::BorderTopWidth(px_30.clone()));
properties.push(PropertyDeclaration::BorderRightWidth(px_30.clone()));
properties.push(PropertyDeclaration::BorderBottomWidth(px_30.clone()));
properties.push(PropertyDeclaration::BorderLeftWidth(px_10.clone()));
let blue = Color::rgba(RGBA::new(0, 0, 255, 255));
properties.push(PropertyDeclaration::BorderTopColor(blue.clone()));
properties.push(PropertyDeclaration::BorderRightColor(blue.clone()));
properties.push(PropertyDeclaration::BorderBottomColor(blue.clone()));
properties.push(PropertyDeclaration::BorderLeftColor(blue.clone()));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization,
"border-style: solid; border-width: 30px 30px 30px 10px; border-color: rgb(0, 0, 255);");
}
#[test]
fn same_longhands_should_serialize_correctly() {
let mut properties = Vec::new();
let solid = BorderStyle::Solid;
properties.push(PropertyDeclaration::BorderTopStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderRightStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderBottomStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderLeftStyle(solid.clone()));
let px_30 = BorderSideWidth::Length(Length::from_px(30f32));
properties.push(PropertyDeclaration::BorderTopWidth(px_30.clone()));
properties.push(PropertyDeclaration::BorderRightWidth(px_30.clone()));
properties.push(PropertyDeclaration::BorderBottomWidth(px_30.clone()));
properties.push(PropertyDeclaration::BorderLeftWidth(px_30.clone()));
let blue = Color::rgba(RGBA::new(0, 0, 255, 255));
properties.push(PropertyDeclaration::BorderTopColor(blue.clone()));
properties.push(PropertyDeclaration::BorderRightColor(blue.clone()));
properties.push(PropertyDeclaration::BorderBottomColor(blue.clone()));
properties.push(PropertyDeclaration::BorderLeftColor(blue.clone()));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(
serialization,
"border-style: solid; border-width: 30px; border-color: rgb(0, 0, 255);"
);
}
#[test]
fn padding_should_serialize_correctly() {
use style::values::specified::NonNegativeLengthOrPercentage;
let mut properties = Vec::new();
let px_10: NonNegativeLengthOrPercentage = NoCalcLength::from_px(10f32).into();
let px_15: NonNegativeLengthOrPercentage = NoCalcLength::from_px(15f32).into();
properties.push(PropertyDeclaration::PaddingTop(px_10.clone()));
properties.push(PropertyDeclaration::PaddingRight(px_15.clone()));
properties.push(PropertyDeclaration::PaddingBottom(px_10));
properties.push(PropertyDeclaration::PaddingLeft(px_15));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "padding: 10px 15px;");
}
#[test]
fn border_width_should_serialize_correctly() {
let mut properties = Vec::new();
let top_px = BorderSideWidth::Length(Length::from_px(10f32));
let bottom_px = BorderSideWidth::Length(Length::from_px(10f32));
let right_px = BorderSideWidth::Length(Length::from_px(15f32));
let left_px = BorderSideWidth::Length(Length::from_px(15f32));
properties.push(PropertyDeclaration::BorderTopWidth(top_px));
properties.push(PropertyDeclaration::BorderRightWidth(right_px));
properties.push(PropertyDeclaration::BorderBottomWidth(bottom_px));
properties.push(PropertyDeclaration::BorderLeftWidth(left_px));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-width: 10px 15px;");
}
#[test]
fn border_width_with_keywords_should_serialize_correctly() {
let mut properties = Vec::new();
let top_px = BorderSideWidth::Thin;
let right_px = BorderSideWidth::Medium;
let bottom_px = BorderSideWidth::Thick;
let left_px = BorderSideWidth::Length(Length::from_px(15f32));
properties.push(PropertyDeclaration::BorderTopWidth(top_px));
properties.push(PropertyDeclaration::BorderRightWidth(right_px));
properties.push(PropertyDeclaration::BorderBottomWidth(bottom_px));
properties.push(PropertyDeclaration::BorderLeftWidth(left_px));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-width: thin medium thick 15px;");
}
#[test]
fn border_color_should_serialize_correctly() {
let mut properties = Vec::new();
let red = Color::rgba(RGBA::new(255, 0, 0, 255));
let blue = Color::rgba(RGBA::new(0, 0, 255, 255));
properties.push(PropertyDeclaration::BorderTopColor(blue.clone()));
properties.push(PropertyDeclaration::BorderRightColor(red.clone()));
properties.push(PropertyDeclaration::BorderBottomColor(blue));
properties.push(PropertyDeclaration::BorderLeftColor(red));
let serialization = shorthand_properties_to_string(properties);
// TODO: Make the rgb test show border-color as blue red instead of below tuples
assert_eq!(
serialization,
"border-color: rgb(0, 0, 255) rgb(255, 0, 0);"
);
}
#[test]
fn border_style_should_serialize_correctly() {
let mut properties = Vec::new();
let solid = BorderStyle::Solid;
let dotted = BorderStyle::Dotted;
properties.push(PropertyDeclaration::BorderTopStyle(solid.clone()));
properties.push(PropertyDeclaration::BorderRightStyle(dotted.clone()));
properties.push(PropertyDeclaration::BorderBottomStyle(solid));
properties.push(PropertyDeclaration::BorderLeftStyle(dotted));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-style: solid dotted;");
}
use style::values::specified::{BorderCornerRadius, Percentage};
#[test]
fn border_radius_should_serialize_correctly() {
let mut properties = Vec::new();
properties.push(PropertyDeclaration::BorderTopLeftRadius(Box::new(
BorderCornerRadius::new(Percentage::new(0.01).into(), Percentage::new(0.05).into()),
)));
properties.push(PropertyDeclaration::BorderTopRightRadius(Box::new(
BorderCornerRadius::new(Percentage::new(0.02).into(), Percentage::new(0.06).into()),
)));
properties.push(PropertyDeclaration::BorderBottomRightRadius(Box::new(
BorderCornerRadius::new(Percentage::new(0.03).into(), Percentage::new(0.07).into()),
)));
properties.push(PropertyDeclaration::BorderBottomLeftRadius(Box::new(
BorderCornerRadius::new(Percentage::new(0.04).into(), Percentage::new(0.08).into()),
)));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-radius: 1% 2% 3% 4% / 5% 6% 7% 8%;");
}
}
mod border_shorthands {
use super::*;
#[test]
fn border_top_and_color() {
let mut properties = Vec::new();
properties.push(PropertyDeclaration::BorderTopWidth(
BorderSideWidth::Length(Length::from_px(1.)),
));
properties.push(PropertyDeclaration::BorderTopStyle(BorderStyle::Solid));
let c = Color::Numeric {
parsed: RGBA::new(255, 0, 0, 255),
authored: Some("green".to_string().into_boxed_str()),
};
properties.push(PropertyDeclaration::BorderTopColor(c));
let c = Color::Numeric {
parsed: RGBA::new(0, 255, 0, 255),
authored: Some("red".to_string().into_boxed_str()),
};
properties.push(PropertyDeclaration::BorderTopColor(c.clone()));
properties.push(PropertyDeclaration::BorderBottomColor(c.clone()));
properties.push(PropertyDeclaration::BorderLeftColor(c.clone()));
properties.push(PropertyDeclaration::BorderRightColor(c.clone()));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(
serialization,
"border-top: 1px solid red; border-color: red;"
);
}
#[test]
fn border_color_and_top() {
let mut properties = Vec::new();
let c = Color::Numeric {
parsed: RGBA::new(0, 255, 0, 255),
authored: Some("red".to_string().into_boxed_str()),
};
properties.push(PropertyDeclaration::BorderTopColor(c.clone()));
properties.push(PropertyDeclaration::BorderBottomColor(c.clone()));
properties.push(PropertyDeclaration::BorderLeftColor(c.clone()));
properties.push(PropertyDeclaration::BorderRightColor(c.clone()));
properties.push(PropertyDeclaration::BorderTopWidth(
BorderSideWidth::Length(Length::from_px(1.)),
));
properties.push(PropertyDeclaration::BorderTopStyle(BorderStyle::Solid));
let c = Color::Numeric {
parsed: RGBA::new(255, 0, 0, 255),
authored: Some("green".to_string().into_boxed_str()),
};
properties.push(PropertyDeclaration::BorderTopColor(c));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(
serialization,
"border-color: green red red; border-top: 1px solid green;"
);
}
// we can use border-top as a base to test out the different combinations
// but afterwards, we only need to to one test per "directional border shorthand"
#[test]
fn directional_border_should_show_all_properties_when_values_are_set() {
let mut properties = Vec::new();
let width = BorderSideWidth::Length(Length::from_px(4f32));
let style = BorderStyle::Solid;
let color = RGBA::new(255, 0, 0, 255).into();
properties.push(PropertyDeclaration::BorderTopWidth(width));
properties.push(PropertyDeclaration::BorderTopStyle(style));
properties.push(PropertyDeclaration::BorderTopColor(color));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-top: 4px solid rgb(255, 0, 0);");
}
fn get_border_property_values() -> (BorderSideWidth, BorderStyle, Color) {
(
BorderSideWidth::Length(Length::from_px(4f32)),
BorderStyle::Solid,
Color::currentcolor(),
)
}
#[test]
fn border_top_should_serialize_correctly() {
let mut properties = Vec::new();
let (width, style, color) = get_border_property_values();
properties.push(PropertyDeclaration::BorderTopWidth(width));
properties.push(PropertyDeclaration::BorderTopStyle(style));
properties.push(PropertyDeclaration::BorderTopColor(color));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-top: 4px solid;");
}
#[test]
fn border_right_should_serialize_correctly() {
let mut properties = Vec::new();
let (width, style, color) = get_border_property_values();
properties.push(PropertyDeclaration::BorderRightWidth(width));
properties.push(PropertyDeclaration::BorderRightStyle(style));
properties.push(PropertyDeclaration::BorderRightColor(color));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-right: 4px solid;");
}
#[test]
fn border_bottom_should_serialize_correctly() {
let mut properties = Vec::new();
let (width, style, color) = get_border_property_values();
properties.push(PropertyDeclaration::BorderBottomWidth(width));
properties.push(PropertyDeclaration::BorderBottomStyle(style));
properties.push(PropertyDeclaration::BorderBottomColor(color));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-bottom: 4px solid;");
}
#[test]
fn border_left_should_serialize_correctly() {
let mut properties = Vec::new();
let (width, style, color) = get_border_property_values();
properties.push(PropertyDeclaration::BorderLeftWidth(width));
properties.push(PropertyDeclaration::BorderLeftStyle(style));
properties.push(PropertyDeclaration::BorderLeftColor(color));
let serialization = shorthand_properties_to_string(properties);
assert_eq!(serialization, "border-left: 4px solid;");
}
#[test]
fn border_should_serialize_correctly() {
// According to https://drafts.csswg.org/css-backgrounds-3/#the-border-shorthands,
// the border shorthand resets border-image to its initial value. To verify the
// serialization of 'border' shorthand, we need to set 'border-image' as well.
let block_text = "\
border-top: 4px solid; \
border-right: 4px solid; \
border-bottom: 4px solid; \
border-left: 4px solid; \
border-image: none;";
let block =
parse(|c, i| Ok(parse_property_declaration_list(c, i)), block_text).unwrap();
let serialization = block.to_css_string();
assert_eq!(serialization, "border: 4px solid;");
}
}
mod list_style {
use super::*;
use style::properties::longhands::list_style_position::SpecifiedValue as ListStylePosition;