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layout: Avoid doing stupid calls to Node::style.
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1 changed files with 3 additions and 3 deletions
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@ -1465,8 +1465,10 @@ impl<'a, ConcreteThreadSafeLayoutNode> PostorderNodeMutTraversal<ConcreteThreadS
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fn process(&mut self, node: &ConcreteThreadSafeLayoutNode) {
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node.insert_flags(LayoutDataFlags::HAS_NEWLY_CONSTRUCTED_FLOW);
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let style = node.style(self.style_context());
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// Bail out if this node has an ancestor with display: none.
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if node.style(self.style_context()).is_in_display_none_subtree() {
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if style.is_in_display_none_subtree() {
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self.set_flow_construction_result(node, ConstructionResult::None);
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return;
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}
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@ -1475,11 +1477,9 @@ impl<'a, ConcreteThreadSafeLayoutNode> PostorderNodeMutTraversal<ConcreteThreadS
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let (display, float, positioning) = match node.type_id() {
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None => {
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// Pseudo-element.
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let style = node.style(self.style_context());
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(style.get_box().display, style.get_box().float, style.get_box().position)
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}
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Some(LayoutNodeType::Element(_)) => {
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let style = node.style(self.style_context());
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let original_display = style.get_box().original_display;
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let munged_display = match original_display {
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Display::Inline | Display::InlineBlock => original_display,
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