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compositor: When WebRender is in use, only composite on new WebRender
frames. Scheduling composition on scroll and so forth is unnecessary and can cause us to miss frames if the code happens to start the composition while the WebRender backend is still in the process of preparing the frame. This is most easily seen when scrolling in full-screen mode in release builds on Mac. Closes #9879.
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160a44c286
commit
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1 changed files with 25 additions and 11 deletions
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@ -631,7 +631,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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debug!("delayed composition timeout!");
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if let CompositionRequest::DelayedComposite(this_timestamp) =
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self.composition_request {
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if timestamp == this_timestamp {
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if timestamp == this_timestamp && !opts::get().use_webrender {
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self.composition_request = CompositionRequest::CompositeNow(
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CompositingReason::DelayedCompositeTimeout)
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}
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@ -750,7 +750,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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match animation_state {
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AnimationState::AnimationsPresent => {
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self.pipeline_details(pipeline_id).animations_running = true;
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self.composite_if_necessary(CompositingReason::Animation);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::Animation);
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}
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AnimationState::AnimationCallbacksPresent => {
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if !self.pipeline_details(pipeline_id).animation_callbacks_running {
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@ -832,7 +832,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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self.send_window_size(WindowSizeType::Initial);
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self.frame_tree_id.next();
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self.composite_if_necessary(CompositingReason::NewFrameTree);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::NewFrameTree);
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}
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fn create_root_layer_for_pipeline_and_size(&mut self,
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@ -1184,7 +1184,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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// FIXME(pcwalton): This is going to cause problems with inconsistent frames since
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// we only composite one layer at a time.
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layer.add_buffers(self, new_layer_buffer_set, epoch);
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self.composite_if_necessary(CompositingReason::NewPaintedBuffers);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::NewPaintedBuffers);
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}
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fn scroll_fragment_to_point(&mut self,
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@ -1447,7 +1447,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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cursor: cursor,
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phase: ScrollEventPhase::Move(true),
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});
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self.composite_if_necessary(CompositingReason::Zoom);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::Zoom);
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}
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TouchAction::DispatchEvent => {
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if let Some(result) = self.find_topmost_layer_at_point(point / self.scene.scale) {
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@ -1501,7 +1501,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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cursor: cursor,
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phase: ScrollEventPhase::Move(self.scroll_in_progress),
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});
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self.composite_if_necessary(CompositingReason::Scroll);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::Scroll);
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}
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fn on_scroll_start_window_event(&mut self,
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@ -1514,7 +1514,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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cursor: cursor,
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phase: ScrollEventPhase::Start,
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});
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self.composite_if_necessary(CompositingReason::Scroll);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::Scroll);
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}
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fn on_scroll_end_window_event(&mut self,
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@ -1527,7 +1527,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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cursor: cursor,
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phase: ScrollEventPhase::End,
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});
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self.composite_if_necessary(CompositingReason::Scroll);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::Scroll);
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}
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fn process_pending_scroll_events(&mut self) {
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@ -1658,7 +1658,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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self.send_updated_display_ports_to_layout();
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if self.send_buffer_requests_for_all_layers() {
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self.schedule_delayed_composite_if_necessary();
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} else {
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} else if !opts::get().use_webrender {
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self.channel_to_self.send(Msg::Recomposite(CompositingReason::ContinueScroll));
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}
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}
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@ -1750,7 +1750,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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cursor: Point2D::typed(-1, -1), // Make sure this hits the base layer.
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phase: ScrollEventPhase::Move(true),
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});
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self.composite_if_necessary(CompositingReason::Zoom);
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self.composite_if_necessary_if_not_using_webrender(CompositingReason::Zoom);
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}
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fn on_navigation_window_event(&self, direction: WindowNavigateMsg) {
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@ -2176,7 +2176,11 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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self.last_composite_time = precise_time_ns();
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self.composition_request = CompositionRequest::NoCompositingNecessary;
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self.process_pending_scroll_events();
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if !opts::get().use_webrender {
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self.process_pending_scroll_events();
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}
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self.process_animations();
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self.start_scrolling_bounce_if_necessary();
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@ -2224,6 +2228,12 @@ impl<Window: WindowMethods> IOCompositor<Window> {
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}
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}
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fn composite_if_necessary_if_not_using_webrender(&mut self, reason: CompositingReason) {
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if !opts::get().use_webrender {
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self.composite_if_necessary(reason)
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}
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}
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fn initialize_compositing(&mut self) {
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if self.webrender.is_none() {
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let show_debug_borders = opts::get().show_debug_borders;
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@ -2451,6 +2461,10 @@ impl<Window> CompositorEventListener for IOCompositor<Window> where Window: Wind
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self.send_buffer_requests_for_all_layers();
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}
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if !self.pending_scroll_zoom_events.is_empty() && opts::get().use_webrender {
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self.process_pending_scroll_events()
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}
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match self.composition_request {
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CompositionRequest::NoCompositingNecessary |
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CompositionRequest::DelayedComposite(_) => {}
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