script: Use atom comparison in more places, especially for attributes.

75% improvement in style recalc for Guardians of the Galaxy.
This commit is contained in:
Patrick Walton 2014-09-12 13:28:37 -07:00
parent d168501555
commit ee2ccc4f87
31 changed files with 305 additions and 237 deletions

View file

@ -68,7 +68,7 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
fn SetWidth(self, width: u32) {
let elem: JSRef<Element> = ElementCast::from_ref(self);
elem.set_uint_attribute("width", width)
elem.set_uint_attribute(&atom!("width"), width)
}
fn Height(self) -> u32 {
@ -77,7 +77,7 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
fn SetHeight(self, height: u32) {
let elem: JSRef<Element> = ElementCast::from_ref(self);
elem.set_uint_attribute("height", height)
elem.set_uint_attribute(&atom!("height"), height)
}
fn GetContext(self, id: DOMString) -> Option<Temporary<CanvasRenderingContext2D>> {