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script: Use atom comparison in more places, especially for attributes.
75% improvement in style recalc for Guardians of the Galaxy.
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31 changed files with 305 additions and 237 deletions
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@ -68,7 +68,7 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
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fn SetWidth(self, width: u32) {
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let elem: JSRef<Element> = ElementCast::from_ref(self);
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elem.set_uint_attribute("width", width)
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elem.set_uint_attribute(&atom!("width"), width)
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}
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fn Height(self) -> u32 {
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@ -77,7 +77,7 @@ impl<'a> HTMLCanvasElementMethods for JSRef<'a, HTMLCanvasElement> {
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fn SetHeight(self, height: u32) {
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let elem: JSRef<Element> = ElementCast::from_ref(self);
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elem.set_uint_attribute("height", height)
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elem.set_uint_attribute(&atom!("height"), height)
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}
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fn GetContext(self, id: DOMString) -> Option<Temporary<CanvasRenderingContext2D>> {
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