Auto merge of #27447 - kunalmohan:gpu-error, r=kvark

Refactor and improve GPUErrorScopes

- Remove use of equivalent BGLs
- Capture errors from more `Createxxx` operations
- Address crashes on macOS in #27402

Improved ErrorScope model attempts to-

1. Identify and report `OutOfMemoryError` separately.
1. Match `GPUErrorFilter` and pass on uncaptured errors to parent scope.

r?@kvark

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---
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- [X] `./mach test-tidy` does not report any errors
- [ ] These changes fix #___ (GitHub issue number if applicable)

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- [ ] There are tests for these changes OR
- [ ] These changes do not require tests because ___

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This commit is contained in:
bors-servo 2020-07-30 14:26:05 -04:00 committed by GitHub
commit f0ba895c68
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11 changed files with 259 additions and 149 deletions

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@ -169,7 +169,6 @@ use time::{Duration, Timespec, Tm};
use uuid::Uuid;
use webgpu::{
wgpu::command::{ComputePass, RenderBundleEncoder, RenderPass},
wgt::BindGroupLayoutEntry,
WebGPU, WebGPUAdapter, WebGPUBindGroup, WebGPUBindGroupLayout, WebGPUBuffer,
WebGPUCommandBuffer, WebGPUCommandEncoder, WebGPUComputePipeline, WebGPUDevice,
WebGPUPipelineLayout, WebGPUQueue, WebGPURenderBundle, WebGPURenderPipeline, WebGPUSampler,
@ -629,7 +628,6 @@ unsafe_no_jsmanaged_fields!(WebGPUContextId);
unsafe_no_jsmanaged_fields!(WebGPUCommandBuffer);
unsafe_no_jsmanaged_fields!(WebGPUCommandEncoder);
unsafe_no_jsmanaged_fields!(WebGPUDevice);
unsafe_no_jsmanaged_fields!(BindGroupLayoutEntry);
unsafe_no_jsmanaged_fields!(Option<RenderPass>);
unsafe_no_jsmanaged_fields!(Option<RenderBundleEncoder>);
unsafe_no_jsmanaged_fields!(Option<ComputePass>);

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@ -5,7 +5,6 @@
use crate::dom::bindings::cell::{DomRefCell, RefMut};
use crate::dom::bindings::codegen::Bindings::BroadcastChannelBinding::BroadcastChannelMethods;
use crate::dom::bindings::codegen::Bindings::EventSourceBinding::EventSourceBinding::EventSourceMethods;
use crate::dom::bindings::codegen::Bindings::GPUValidationErrorBinding::GPUError;
use crate::dom::bindings::codegen::Bindings::ImageBitmapBinding::{
ImageBitmapOptions, ImageBitmapSource,
};
@ -36,8 +35,6 @@ use crate::dom::eventsource::EventSource;
use crate::dom::eventtarget::EventTarget;
use crate::dom::file::File;
use crate::dom::gpudevice::GPUDevice;
use crate::dom::gpuoutofmemoryerror::GPUOutOfMemoryError;
use crate::dom::gpuvalidationerror::GPUValidationError;
use crate::dom::htmlscriptelement::{ScriptId, SourceCode};
use crate::dom::identityhub::Identities;
use crate::dom::imagebitmap::ImageBitmap;
@ -3023,18 +3020,12 @@ impl GlobalScope {
let _ = self.gpu_devices.borrow_mut().remove(&device);
}
pub fn handle_wgpu_msg(&self, device: WebGPUDevice, scope: u64, result: WebGPUOpResult) {
let result = match result {
WebGPUOpResult::Success => Ok(()),
WebGPUOpResult::ValidationError(m) => {
let val_err = GPUValidationError::new(&self, DOMString::from_string(m));
Err(GPUError::GPUValidationError(val_err))
},
WebGPUOpResult::OutOfMemoryError => {
let oom_err = GPUOutOfMemoryError::new(&self);
Err(GPUError::GPUOutOfMemoryError(oom_err))
},
};
pub fn handle_wgpu_msg(
&self,
device: WebGPUDevice,
scope: Option<u64>,
result: WebGPUOpResult,
) {
self.gpu_devices
.borrow()
.get(&device)

View file

@ -16,20 +16,20 @@ use crate::dom::bindings::codegen::UnionTypes::{
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::DomObject;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubuffer::GPUBuffer;
use crate::dom::gpucommandbuffer::GPUCommandBuffer;
use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
use crate::dom::gpudevice::{convert_texture_size_to_dict, convert_texture_size_to_wgt};
use crate::dom::gpudevice::{convert_texture_size_to_dict, convert_texture_size_to_wgt, GPUDevice};
use crate::dom::gpurenderpassencoder::GPURenderPassEncoder;
use dom_struct::dom_struct;
use std::borrow::Cow;
use std::cell::Cell;
use std::collections::HashSet;
use webgpu::wgpu::command as wgpu_com;
use webgpu::{self, wgt, WebGPU, WebGPUDevice, WebGPURequest};
use webgpu::{self, wgt, WebGPU, WebGPURequest};
// https://gpuweb.github.io/gpuweb/#enumdef-encoder-state
#[derive(MallocSizeOf, PartialEq)]
@ -49,14 +49,14 @@ pub struct GPUCommandEncoder {
encoder: webgpu::WebGPUCommandEncoder,
buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
state: DomRefCell<GPUCommandEncoderState>,
device: WebGPUDevice,
device: Dom<GPUDevice>,
valid: Cell<bool>,
}
impl GPUCommandEncoder {
pub fn new_inherited(
channel: WebGPU,
device: WebGPUDevice,
device: &GPUDevice,
encoder: webgpu::WebGPUCommandEncoder,
valid: bool,
label: Option<USVString>,
@ -65,7 +65,7 @@ impl GPUCommandEncoder {
channel,
reflector_: Reflector::new(),
label: DomRefCell::new(label),
device,
device: Dom::from_ref(device),
encoder,
buffers: DomRefCell::new(HashSet::new()),
state: DomRefCell::new(GPUCommandEncoderState::Open),
@ -76,7 +76,7 @@ impl GPUCommandEncoder {
pub fn new(
global: &GlobalScope,
channel: WebGPU,
device: WebGPUDevice,
device: &GPUDevice,
encoder: webgpu::WebGPUCommandEncoder,
valid: bool,
label: Option<USVString>,
@ -370,6 +370,8 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
.0
.send(WebGPURequest::CommandEncoderFinish {
command_encoder_id: self.encoder.0,
device_id: self.device.id().0,
scope_id: self.device.use_current_scope(),
// TODO(zakorgy): We should use `_descriptor` here after it's not empty
// and the underlying wgpu-core struct is serializable
})

View file

@ -39,7 +39,7 @@ use crate::dom::bindings::codegen::UnionTypes::Uint32ArrayOrString;
use crate::dom::bindings::error::Error;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::bindings::str::{DOMString, USVString};
use crate::dom::bindings::trace::RootedTraceableBox;
use crate::dom::eventtarget::EventTarget;
use crate::dom::globalscope::GlobalScope;
@ -49,6 +49,7 @@ use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
use crate::dom::gpubuffer::{GPUBuffer, GPUBufferMapInfo, GPUBufferState};
use crate::dom::gpucommandencoder::GPUCommandEncoder;
use crate::dom::gpucomputepipeline::GPUComputePipeline;
use crate::dom::gpuoutofmemoryerror::GPUOutOfMemoryError;
use crate::dom::gpupipelinelayout::GPUPipelineLayout;
use crate::dom::gpuqueue::GPUQueue;
use crate::dom::gpurenderbundleencoder::GPURenderBundleEncoder;
@ -56,6 +57,7 @@ use crate::dom::gpurenderpipeline::GPURenderPipeline;
use crate::dom::gpusampler::GPUSampler;
use crate::dom::gpushadermodule::GPUShaderModule;
use crate::dom::gputexture::GPUTexture;
use crate::dom::gpuvalidationerror::GPUValidationError;
use crate::dom::promise::Promise;
use crate::realms::InRealm;
use crate::script_runtime::JSContext as SafeJSContext;
@ -69,13 +71,12 @@ use std::rc::Rc;
use webgpu::wgpu::{
binding_model as wgpu_bind, command::RenderBundleEncoder, pipeline as wgpu_pipe,
};
use webgpu::{self, wgt, WebGPU, WebGPURequest};
use webgpu::{self, identity::WebGPUOpResult, wgt, WebGPU, WebGPURequest};
type ErrorScopeId = u64;
#[derive(JSTraceable, MallocSizeOf)]
struct ErrorScopeInfo {
filter: GPUErrorFilter,
op_count: u64,
#[ignore_malloc_size_of = "defined in webgpu"]
error: Option<GPUError>,
@ -86,7 +87,7 @@ struct ErrorScopeInfo {
#[derive(JSTraceable, MallocSizeOf)]
struct ScopeContext {
error_scopes: HashMap<ErrorScopeId, ErrorScopeInfo>,
scope_stack: Vec<ErrorScopeId>,
scope_stack: Vec<(ErrorScopeId, GPUErrorFilter)>,
next_scope_id: ErrorScopeId,
}
@ -106,9 +107,6 @@ pub struct GPUDevice {
scope_context: DomRefCell<ScopeContext>,
#[ignore_malloc_size_of = "promises are hard"]
lost_promise: DomRefCell<Option<Rc<Promise>>>,
#[ignore_malloc_size_of = "defined in webgpu"]
bind_group_layouts:
DomRefCell<HashMap<Vec<wgt::BindGroupLayoutEntry>, Dom<GPUBindGroupLayout>>>,
}
impl GPUDevice {
@ -136,7 +134,6 @@ impl GPUDevice {
next_scope_id: 0,
}),
lost_promise: DomRefCell::new(None),
bind_group_layouts: DomRefCell::new(HashMap::new()),
}
}
@ -165,18 +162,62 @@ impl GPUDevice {
self.device
}
pub fn handle_server_msg(&self, scope: ErrorScopeId, result: Result<(), GPUError>) {
pub fn handle_server_msg(&self, scope: Option<ErrorScopeId>, result: WebGPUOpResult) {
let result = match result {
WebGPUOpResult::Success => Ok(()),
WebGPUOpResult::ValidationError(m) => {
let val_err = GPUValidationError::new(&self.global(), DOMString::from_string(m));
Err((
GPUError::GPUValidationError(val_err),
GPUErrorFilter::Validation,
))
},
WebGPUOpResult::OutOfMemoryError => {
let oom_err = GPUOutOfMemoryError::new(&self.global());
Err((
GPUError::GPUOutOfMemoryError(oom_err),
GPUErrorFilter::Out_of_memory,
))
},
};
if let Some(s_id) = scope {
if let Err((err, filter)) = result {
let scop = self
.scope_context
.borrow()
.scope_stack
.iter()
.rev()
.find(|&&(id, fil)| id <= s_id && fil == filter)
.map(|(id, _)| *id);
if let Some(s) = scop {
self.handle_error(s, err);
} else {
// Fire UncapturedErrorEvent.
}
}
self.try_remove_scope(s_id);
} else {
// Fire UncapturedErrorEvent if result is Error
}
}
fn handle_error(&self, scope: ErrorScopeId, error: GPUError) {
let mut context = self.scope_context.borrow_mut();
if let Some(mut err_scope) = context.error_scopes.get_mut(&scope) {
if err_scope.error.is_none() {
err_scope.error = Some(error);
}
} else {
warn!("Could not find ErrorScope with Id({})", scope);
}
}
fn try_remove_scope(&self, scope: ErrorScopeId) {
let mut context = self.scope_context.borrow_mut();
let remove = if let Some(mut err_scope) = context.error_scopes.get_mut(&scope) {
err_scope.op_count -= 1;
match result {
Ok(()) => {},
Err(e) => {
if err_scope.error.is_none() {
err_scope.error = Some(e);
}
},
}
if let Some(ref promise) = err_scope.promise {
if !promise.is_fulfilled() {
if let Some(ref e) = err_scope.error {
@ -191,18 +232,19 @@ impl GPUDevice {
}
err_scope.op_count == 0 && err_scope.promise.is_some()
} else {
warn!("Could not find ErrroScope with Id({})", scope);
warn!("Could not find ErrorScope with Id({})", scope);
false
};
if remove {
let _ = context.error_scopes.remove(&scope);
context.scope_stack.retain(|(id, _)| *id != scope);
}
}
fn use_current_scope(&self) -> Option<ErrorScopeId> {
pub fn use_current_scope(&self) -> Option<ErrorScopeId> {
let mut context = self.scope_context.borrow_mut();
let scope_id = context.scope_stack.last().cloned();
scope_id.and_then(|s_id| {
let scope_id = context.scope_stack.last().copied();
scope_id.and_then(|(s_id, _)| {
context.error_scopes.get_mut(&s_id).map(|mut scope| {
scope.op_count += 1;
s_id
@ -265,10 +307,13 @@ impl GPUDeviceMethods for GPUDevice {
.wgpu_id_hub()
.lock()
.create_buffer_id(self.device.0.backend());
let scope_id = self.use_current_scope();
self.channel
.0
.send(WebGPURequest::CreateBuffer {
device_id: self.device.0,
scope_id,
buffer_id: id,
descriptor: wgpu_descriptor,
})
@ -388,28 +433,13 @@ impl GPUDeviceMethods for GPUDevice {
let scope_id = self.use_current_scope();
// Check for equivalent GPUBindGroupLayout
{
let layout = self
.bind_group_layouts
.borrow()
.get(&entries)
.map(|bgl| DomRoot::from_ref(&**bgl));
if let Some(l) = layout {
if let Some(i) = scope_id {
self.handle_server_msg(i, Ok(()));
}
return l;
}
}
let desc = wgt::BindGroupLayoutDescriptor {
label: descriptor
.parent
.label
.as_ref()
.map(|s| Cow::Owned(s.to_string())),
entries: Cow::Owned(entries.clone()),
entries: Cow::Owned(entries),
};
let bind_group_layout_id = self
@ -429,17 +459,11 @@ impl GPUDeviceMethods for GPUDevice {
let bgl = webgpu::WebGPUBindGroupLayout(bind_group_layout_id);
let layout = GPUBindGroupLayout::new(
GPUBindGroupLayout::new(
&self.global(),
bgl,
descriptor.parent.label.as_ref().cloned(),
);
self.bind_group_layouts
.borrow_mut()
.insert(entries, Dom::from_ref(&*layout));
layout
)
}
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createpipelinelayout
@ -562,10 +586,13 @@ impl GPUDeviceMethods for GPUDevice {
.wgpu_id_hub()
.lock()
.create_shader_module_id(self.device.0.backend());
let scope_id = self.use_current_scope();
self.channel
.0
.send(WebGPURequest::CreateShaderModule {
device_id: self.device.0,
scope_id,
program_id,
program,
})
@ -628,10 +655,12 @@ impl GPUDeviceMethods for GPUDevice {
.wgpu_id_hub()
.lock()
.create_command_encoder_id(self.device.0.backend());
let scope_id = self.use_current_scope();
self.channel
.0
.send(WebGPURequest::CreateCommandEncoder {
device_id: self.device.0,
scope_id,
command_encoder_id,
label: descriptor.parent.label.as_ref().map(|s| s.to_string()),
})
@ -642,7 +671,7 @@ impl GPUDeviceMethods for GPUDevice {
GPUCommandEncoder::new(
&self.global(),
self.channel.clone(),
self.device,
&self,
encoder,
true,
descriptor.parent.label.as_ref().cloned(),
@ -675,12 +704,15 @@ impl GPUDeviceMethods for GPUDevice {
.lock()
.create_texture_id(self.device.0.backend());
let scope_id = self.use_current_scope();
self.channel
.0
.send(WebGPURequest::CreateTexture {
device_id: self.device.0,
texture_id,
descriptor: desc,
scope_id,
})
.expect("Failed to create WebGPU Texture");
@ -689,7 +721,7 @@ impl GPUDeviceMethods for GPUDevice {
GPUTexture::new(
&self.global(),
texture,
self.device,
&self,
self.channel.clone(),
size,
descriptor.mipLevelCount,
@ -723,10 +755,13 @@ impl GPUDeviceMethods for GPUDevice {
anisotropy_clamp: None,
..Default::default()
};
let scope_id = self.use_current_scope();
self.channel
.0
.send(WebGPURequest::CreateSampler {
device_id: self.device.0,
scope_id,
sampler_id,
descriptor: desc,
})
@ -914,7 +949,7 @@ impl GPUDeviceMethods for GPUDevice {
GPURenderBundleEncoder::new(
&self.global(),
render_bundle_encoder,
self.device,
&self,
self.channel.clone(),
descriptor.parent.label.as_ref().cloned(),
)
@ -926,13 +961,12 @@ impl GPUDeviceMethods for GPUDevice {
let scope_id = context.next_scope_id;
context.next_scope_id += 1;
let err_scope = ErrorScopeInfo {
filter,
op_count: 0,
error: None,
promise: None,
};
let res = context.error_scopes.insert(scope_id, err_scope);
context.scope_stack.push(scope_id);
context.scope_stack.push((scope_id, filter));
assert!(res.is_none());
}
@ -940,8 +974,8 @@ impl GPUDeviceMethods for GPUDevice {
fn PopErrorScope(&self, comp: InRealm) -> Rc<Promise> {
let mut context = self.scope_context.borrow_mut();
let promise = Promise::new_in_current_realm(&self.global(), comp);
let scope_id = if let Some(e) = context.scope_stack.pop() {
e
let scope_id = if let Some((e, _)) = context.scope_stack.last() {
*e
} else {
promise.reject_error(Error::Operation);
return promise;
@ -963,6 +997,7 @@ impl GPUDeviceMethods for GPUDevice {
};
if remove {
let _ = context.error_scopes.remove(&scope_id);
let _ = context.scope_stack.pop();
}
promise
}

View file

@ -6,17 +6,18 @@ use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::GPURenderBundleBinding::GPURenderBundleDescriptor;
use crate::dom::bindings::codegen::Bindings::GPURenderBundleEncoderBinding::GPURenderBundleEncoderMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubindgroup::GPUBindGroup;
use crate::dom::gpubuffer::GPUBuffer;
use crate::dom::gpudevice::GPUDevice;
use crate::dom::gpurenderbundle::GPURenderBundle;
use crate::dom::gpurenderpipeline::GPURenderPipeline;
use dom_struct::dom_struct;
use webgpu::{
wgpu::command::{bundle_ffi as wgpu_bundle, RenderBundleEncoder},
wgt, WebGPU, WebGPUDevice, WebGPURenderBundle, WebGPURequest,
wgt, WebGPU, WebGPURenderBundle, WebGPURequest,
};
#[dom_struct]
@ -24,7 +25,7 @@ pub struct GPURenderBundleEncoder {
reflector_: Reflector,
#[ignore_malloc_size_of = "channels are hard"]
channel: WebGPU,
device: WebGPUDevice,
device: Dom<GPUDevice>,
#[ignore_malloc_size_of = "defined in wgpu-core"]
render_bundle_encoder: DomRefCell<Option<RenderBundleEncoder>>,
label: DomRefCell<Option<USVString>>,
@ -33,14 +34,14 @@ pub struct GPURenderBundleEncoder {
impl GPURenderBundleEncoder {
fn new_inherited(
render_bundle_encoder: RenderBundleEncoder,
device: WebGPUDevice,
device: &GPUDevice,
channel: WebGPU,
label: Option<USVString>,
) -> Self {
Self {
reflector_: Reflector::new(),
render_bundle_encoder: DomRefCell::new(Some(render_bundle_encoder)),
device,
device: Dom::from_ref(device),
channel,
label: DomRefCell::new(label),
}
@ -49,7 +50,7 @@ impl GPURenderBundleEncoder {
pub fn new(
global: &GlobalScope,
render_bundle_encoder: RenderBundleEncoder,
device: WebGPUDevice,
device: &GPUDevice,
channel: WebGPU,
label: Option<USVString>,
) -> DomRoot<Self> {
@ -190,7 +191,7 @@ impl GPURenderBundleEncoderMethods for GPURenderBundleEncoder {
.global()
.wgpu_id_hub()
.lock()
.create_render_bundle_id(self.device.0.backend());
.create_render_bundle_id(self.device.id().0.backend());
self.channel
.0
@ -198,6 +199,8 @@ impl GPURenderBundleEncoderMethods for GPURenderBundleEncoder {
render_bundle_encoder: encoder,
descriptor: desc,
render_bundle_id,
device_id: self.device.id().0,
scope_id: self.device.use_current_scope(),
})
.expect("Failed to send RenderBundleEncoderFinish");
@ -205,7 +208,7 @@ impl GPURenderBundleEncoderMethods for GPURenderBundleEncoder {
GPURenderBundle::new(
&self.global(),
render_bundle,
self.device,
self.device.id(),
self.channel.clone(),
descriptor.parent.label.as_ref().cloned(),
)

View file

@ -10,21 +10,21 @@ use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::{
GPUTextureAspect, GPUTextureViewDescriptor, GPUTextureViewDimension,
};
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::bindings::str::USVString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpudevice::{convert_texture_format, convert_texture_view_dimension};
use crate::dom::gpudevice::{convert_texture_format, convert_texture_view_dimension, GPUDevice};
use crate::dom::gputextureview::GPUTextureView;
use dom_struct::dom_struct;
use std::string::String;
use webgpu::{wgt, WebGPU, WebGPUDevice, WebGPURequest, WebGPUTexture, WebGPUTextureView};
use webgpu::{wgt, WebGPU, WebGPURequest, WebGPUTexture, WebGPUTextureView};
#[dom_struct]
pub struct GPUTexture {
reflector_: Reflector,
texture: WebGPUTexture,
label: DomRefCell<Option<USVString>>,
device: WebGPUDevice,
device: Dom<GPUDevice>,
#[ignore_malloc_size_of = "channels are hard"]
channel: WebGPU,
#[ignore_malloc_size_of = "defined in webgpu"]
@ -39,7 +39,7 @@ pub struct GPUTexture {
impl GPUTexture {
fn new_inherited(
texture: WebGPUTexture,
device: WebGPUDevice,
device: &GPUDevice,
channel: WebGPU,
texture_size: GPUExtent3DDict,
mip_level_count: u32,
@ -53,7 +53,7 @@ impl GPUTexture {
reflector_: Reflector::new(),
texture,
label: DomRefCell::new(label),
device,
device: Dom::from_ref(device),
channel,
texture_size,
mip_level_count,
@ -67,7 +67,7 @@ impl GPUTexture {
pub fn new(
global: &GlobalScope,
texture: WebGPUTexture,
device: WebGPUDevice,
device: &GPUDevice,
channel: WebGPU,
texture_size: GPUExtent3DDict,
mip_level_count: u32,
@ -126,7 +126,7 @@ impl GPUTextureMethods for GPUTexture {
match self.dimension {
GPUTextureDimension::_1d => GPUTextureViewDimension::_1d,
GPUTextureDimension::_2d => {
if self.texture_size.depth > 1 && descriptor.arrayLayerCount == 0 {
if self.texture_size.depth > 1 && descriptor.arrayLayerCount.is_none() {
GPUTextureViewDimension::_2d_array
} else {
GPUTextureViewDimension::_2d
@ -152,31 +152,27 @@ impl GPUTextureMethods for GPUTexture {
GPUTextureAspect::Depth_only => wgt::TextureAspect::DepthOnly,
},
base_mip_level: descriptor.baseMipLevel,
level_count: if descriptor.mipLevelCount == 0 {
self.mip_level_count - descriptor.baseMipLevel
} else {
descriptor.mipLevelCount
},
level_count: descriptor.mipLevelCount.as_ref().copied(),
base_array_layer: descriptor.baseArrayLayer,
array_layer_count: if descriptor.arrayLayerCount == 0 {
self.texture_size.depth - descriptor.baseArrayLayer
} else {
descriptor.arrayLayerCount
},
array_layer_count: descriptor.arrayLayerCount.as_ref().copied(),
};
let texture_view_id = self
.global()
.wgpu_id_hub()
.lock()
.create_texture_view_id(self.device.0.backend());
.create_texture_view_id(self.device.id().0.backend());
let scope_id = self.device.use_current_scope();
self.channel
.0
.send(WebGPURequest::CreateTextureView {
texture_id: self.texture.0,
texture_view_id,
device_id: self.device.id().0,
descriptor: desc,
scope_id,
})
.expect("Failed to create WebGPU texture view");

View file

@ -13,9 +13,9 @@ dictionary GPUTextureViewDescriptor : GPUObjectDescriptorBase {
GPUTextureViewDimension dimension;
GPUTextureAspect aspect = "all";
GPUIntegerCoordinate baseMipLevel = 0;
GPUIntegerCoordinate mipLevelCount = 0;
GPUIntegerCoordinate mipLevelCount;
GPUIntegerCoordinate baseArrayLayer = 0;
GPUIntegerCoordinate arrayLayerCount = 0;
GPUIntegerCoordinate arrayLayerCount;
};
enum GPUTextureViewDimension {