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Return an empty typed array from gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS)
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31774e9203
commit
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5 changed files with 11 additions and 24 deletions
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@ -55,7 +55,7 @@ use js::jsapi::{JSContext, JSObject, Type};
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use js::jsval::{BooleanValue, DoubleValue, Int32Value, UInt32Value, JSVal};
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use js::jsval::{ObjectValue, NullValue, UndefinedValue};
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use js::rust::CustomAutoRooterGuard;
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use js::typedarray::{ArrayBufferView, CreateWith, Float32Array, Int32Array};
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use js::typedarray::{ArrayBufferView, CreateWith, Float32Array, Int32Array, Uint32Array};
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use net_traits::image::base::PixelFormat;
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use net_traits::image_cache::ImageResponse;
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use offscreen_gl_context::{GLContextAttributes, GLLimits};
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@ -1332,6 +1332,16 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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return Int32Value(constants::UNSIGNED_BYTE as i32);
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}
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}
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constants::COMPRESSED_TEXTURE_FORMATS => {
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// FIXME(nox): https://github.com/servo/servo/issues/20594
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rooted!(in(cx) let mut rval = ptr::null_mut::<JSObject>());
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let _ = Uint32Array::create(
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cx,
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CreateWith::Slice(&[]),
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rval.handle_mut(),
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).unwrap();
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return ObjectValue(rval.get());
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}
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constants::VERSION => {
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rooted!(in(cx) let mut rval = UndefinedValue());
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"WebGL 1.0".to_jsval(cx, rval.handle_mut());
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