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mozilla-central modules for debugger detection
Borrows two python modules from mozilla-central to give mach the ability to detect and pass arguments to a system's preferred debugger. Links to borrowed files: http://hg.mozilla.org/mozilla-central/file/c9cfa9b91dea/testing/mozbase/mozinfo/mozinfo/mozinfo.py http://hg.mozilla.org/mozilla-central/file/c9cfa9b91dea/testing/mozbase/mozdebug/mozdebug/mozdebug.py
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@ -11,6 +11,8 @@ import sys
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SEARCH_PATHS = [
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"python/mach",
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"python/toml",
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"python/mozinfo",
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"python/mozdebug",
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]
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# Individual files providing mach commands.
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30
python/mozdebug/__init__.py
Normal file
30
python/mozdebug/__init__.py
Normal file
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@ -0,0 +1,30 @@
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this file,
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# You can obtain one at http://mozilla.org/MPL/2.0/.
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"""
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This module contains a set of function to gather information about the
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debugging capabilities of the platform. It allows to look for a specific
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debugger or to query the system for a compatible/default debugger.
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The following simple example looks for the default debugger on the
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current platform and launches a debugger process with the correct
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debugger-specific arguments:
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::
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import mozdebug
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debugger = mozdebug.get_default_debugger_name()
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debuggerInfo = mozdebug.get_debugger_info(debugger)
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debuggeePath = "toDebug"
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processArgs = [self.debuggerInfo.path] + self.debuggerInfo.args
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processArgs.append(debuggeePath)
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run_process(args, ...)
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"""
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from mozdebug import *
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168
python/mozdebug/mozdebug.py
Normal file
168
python/mozdebug/mozdebug.py
Normal file
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@ -0,0 +1,168 @@
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#!/usr/bin/env python
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this file,
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# You can obtain one at http://mozilla.org/MPL/2.0/.
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import os
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import mozinfo
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from collections import namedtuple
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from distutils.spawn import find_executable
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__all__ = ['get_debugger_info',
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'get_default_debugger_name',
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'DebuggerSearch']
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'''
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Map of debugging programs to information about them, like default arguments
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and whether or not they are interactive.
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To add support for a new debugger, simply add the relative entry in
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_DEBUGGER_INFO and optionally update the _DEBUGGER_PRIORITIES.
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'''
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_DEBUGGER_INFO = {
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# gdb requires that you supply the '--args' flag in order to pass arguments
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# after the executable name to the executable.
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'gdb': {
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'interactive': True,
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'args': ['-q', '--args']
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},
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'cgdb': {
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'interactive': True,
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'args': ['-q', '--args']
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},
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'lldb': {
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'interactive': True,
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'args': ['--'],
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'requiresEscapedArgs': True
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},
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# Visual Studio Debugger Support.
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'devenv.exe': {
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'interactive': True,
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'args': ['-debugexe']
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},
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# Visual C++ Express Debugger Support.
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'wdexpress.exe': {
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'interactive': True,
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'args': ['-debugexe']
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},
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# valgrind doesn't explain much about leaks unless you set the
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# '--leak-check=full' flag. But there are a lot of objects that are
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# semi-deliberately leaked, so we set '--show-possibly-lost=no' to avoid
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# uninteresting output from those objects. We set '--smc-check==all-non-file'
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# and '--vex-iropt-register-updates=allregs-at-mem-access' so that valgrind
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# deals properly with JIT'd JavaScript code.
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'valgrind': {
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'interactive': False,
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'args': ['--leak-check=full',
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'--show-possibly-lost=no',
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'--smc-check=all-non-file',
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'--vex-iropt-register-updates=allregs-at-mem-access']
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}
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}
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# Maps each OS platform to the preferred debugger programs found in _DEBUGGER_INFO.
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_DEBUGGER_PRIORITIES = {
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'win': ['devenv.exe', 'wdexpress.exe'],
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'linux': ['gdb', 'cgdb', 'lldb'],
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'mac': ['lldb', 'gdb'],
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'unknown': ['gdb']
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}
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def get_debugger_info(debugger, debuggerArgs = None, debuggerInteractive = False):
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'''
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Get the information about the requested debugger.
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Returns a dictionary containing the |path| of the debugger executable,
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if it will run in |interactive| mode, its arguments and whether it needs
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to escape arguments it passes to the debugged program (|requiresEscapedArgs|).
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If the debugger cannot be found in the system, returns |None|.
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:param debugger: The name of the debugger.
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:param debuggerArgs: If specified, it's the arguments to pass to the debugger,
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as a string. Any debugger-specific separator arguments are appended after these
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arguments.
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:param debuggerInteractive: If specified, forces the debugger to be interactive.
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'''
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debuggerPath = None
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if debugger:
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# Append '.exe' to the debugger on Windows if it's not present,
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# so things like '--debugger=devenv' work.
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if (os.name == 'nt'
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and not debugger.lower().endswith('.exe')):
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debugger += '.exe'
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debuggerPath = find_executable(debugger)
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if not debuggerPath:
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print 'Error: Could not find debugger %s.' % debugger
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return None
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debuggerName = os.path.basename(debuggerPath).lower()
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def get_debugger_info(type, default):
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if debuggerName in _DEBUGGER_INFO and type in _DEBUGGER_INFO[debuggerName]:
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return _DEBUGGER_INFO[debuggerName][type]
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return default
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# Define a namedtuple to access the debugger information from the outside world.
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DebuggerInfo = namedtuple(
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'DebuggerInfo',
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['path', 'interactive', 'args', 'requiresEscapedArgs']
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)
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debugger_arguments = []
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if debuggerArgs:
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# Append the provided debugger arguments at the end of the arguments list.
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debugger_arguments += debuggerArgs.split()
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debugger_arguments += get_debugger_info('args', [])
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# Override the default debugger interactive mode if needed.
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debugger_interactive = get_debugger_info('interactive', False)
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if debuggerInteractive:
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debugger_interactive = debuggerInteractive
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d = DebuggerInfo(
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debuggerPath,
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debugger_interactive,
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debugger_arguments,
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get_debugger_info('requiresEscapedArgs', False)
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)
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return d
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# Defines the search policies to use in get_default_debugger_name.
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class DebuggerSearch:
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OnlyFirst = 1
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KeepLooking = 2
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def get_default_debugger_name(search=DebuggerSearch.OnlyFirst):
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'''
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Get the debugger name for the default debugger on current platform.
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:param search: If specified, stops looking for the debugger if the
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default one is not found (|DebuggerSearch.OnlyFirst|) or keeps
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looking for other compatible debuggers (|DebuggerSearch.KeepLooking|).
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'''
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# Find out which debuggers are preferred for use on this platform.
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debuggerPriorities = _DEBUGGER_PRIORITIES[mozinfo.os if mozinfo.os in _DEBUGGER_PRIORITIES else 'unknown']
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# Finally get the debugger information.
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for debuggerName in debuggerPriorities:
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debuggerPath = find_executable(debuggerName)
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if debuggerPath:
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return debuggerName
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elif not search == DebuggerSearch.KeepLooking:
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return None
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return None
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56
python/mozinfo/__init__.py
Normal file
56
python/mozinfo/__init__.py
Normal file
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this file,
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# You can obtain one at http://mozilla.org/MPL/2.0/.
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"""
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interface to transform introspected system information to a format palatable to
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Mozilla
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Module variables:
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.. attribute:: bits
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32 or 64
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.. attribute:: isBsd
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Returns ``True`` if the operating system is BSD
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.. attribute:: isLinux
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Returns ``True`` if the operating system is Linux
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.. attribute:: isMac
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Returns ``True`` if the operating system is Mac
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.. attribute:: isWin
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Returns ``True`` if the operating system is Windows
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.. attribute:: os
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Operating system [``'win'``, ``'mac'``, ``'linux'``, ...]
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.. attribute:: processor
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Processor architecture [``'x86'``, ``'x86_64'``, ``'ppc'``, ...]
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.. attribute:: version
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Operating system version string. For windows, the service pack information is also included
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.. attribute:: info
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Returns information identifying the current system.
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* :attr:`bits`
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* :attr:`os`
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* :attr:`processor`
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* :attr:`version`
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"""
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import mozinfo
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from mozinfo import *
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__all__ = mozinfo.__all__
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233
python/mozinfo/mozinfo.py
Executable file
233
python/mozinfo/mozinfo.py
Executable file
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#!/usr/bin/env python
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this file,
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# You can obtain one at http://mozilla.org/MPL/2.0/.
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# TODO: it might be a good idea of adding a system name (e.g. 'Ubuntu' for
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# linux) to the information; I certainly wouldn't want anyone parsing this
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# information and having behaviour depend on it
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import os
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import platform
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import re
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import sys
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# keep a copy of the os module since updating globals overrides this
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_os = os
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class unknown(object):
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"""marker class for unknown information"""
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def __nonzero__(self):
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return False
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def __str__(self):
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return 'UNKNOWN'
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unknown = unknown() # singleton
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# get system information
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info = {'os': unknown,
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'processor': unknown,
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'version': unknown,
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'os_version': unknown,
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'bits': unknown,
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'has_sandbox': unknown }
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(system, node, release, version, machine, processor) = platform.uname()
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(bits, linkage) = platform.architecture()
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# get os information and related data
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if system in ["Microsoft", "Windows"]:
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info['os'] = 'win'
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# There is a Python bug on Windows to determine platform values
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# http://bugs.python.org/issue7860
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if "PROCESSOR_ARCHITEW6432" in os.environ:
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processor = os.environ.get("PROCESSOR_ARCHITEW6432", processor)
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else:
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processor = os.environ.get('PROCESSOR_ARCHITECTURE', processor)
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system = os.environ.get("OS", system).replace('_', ' ')
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(major, minor, _, _, service_pack) = os.sys.getwindowsversion()
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info['service_pack'] = service_pack
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os_version = "%d.%d" % (major, minor)
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elif system == "Linux":
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if hasattr(platform, "linux_distribution"):
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(distro, os_version, codename) = platform.linux_distribution()
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else:
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(distro, os_version, codename) = platform.dist()
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if not processor:
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processor = machine
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version = "%s %s" % (distro, os_version)
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info['os'] = 'linux'
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info['linux_distro'] = distro
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elif system in ['DragonFly', 'FreeBSD', 'NetBSD', 'OpenBSD']:
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info['os'] = 'bsd'
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version = os_version = sys.platform
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elif system == "Darwin":
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(release, versioninfo, machine) = platform.mac_ver()
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version = "OS X %s" % release
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versionNums = release.split('.')[:2]
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os_version = "%s.%s" % (versionNums[0], versionNums[1])
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info['os'] = 'mac'
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elif sys.platform in ('solaris', 'sunos5'):
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info['os'] = 'unix'
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os_version = version = sys.platform
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else:
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os_version = version = unknown
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info['version'] = version
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info['os_version'] = os_version
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# processor type and bits
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if processor in ["i386", "i686"]:
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if bits == "32bit":
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processor = "x86"
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elif bits == "64bit":
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processor = "x86_64"
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elif processor.upper() == "AMD64":
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bits = "64bit"
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processor = "x86_64"
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elif processor == "Power Macintosh":
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processor = "ppc"
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bits = re.search('(\d+)bit', bits).group(1)
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info.update({'processor': processor,
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'bits': int(bits),
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})
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if info['os'] == 'linux':
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import ctypes
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import errno
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PR_SET_SECCOMP = 22
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SECCOMP_MODE_FILTER = 2
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ctypes.CDLL("libc.so.6", use_errno=True).prctl(PR_SET_SECCOMP, SECCOMP_MODE_FILTER, 0)
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info['has_sandbox'] = ctypes.get_errno() == errno.EFAULT
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else:
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info['has_sandbox'] = True
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# standard value of choices, for easy inspection
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choices = {'os': ['linux', 'bsd', 'win', 'mac', 'unix'],
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'bits': [32, 64],
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'processor': ['x86', 'x86_64', 'ppc']}
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def sanitize(info):
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"""Do some sanitization of input values, primarily
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to handle universal Mac builds."""
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if "processor" in info and info["processor"] == "universal-x86-x86_64":
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# If we're running on OS X 10.6 or newer, assume 64-bit
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if release[:4] >= "10.6": # Note this is a string comparison
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info["processor"] = "x86_64"
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info["bits"] = 64
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else:
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info["processor"] = "x86"
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info["bits"] = 32
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# method for updating information
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def update(new_info):
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"""
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Update the info.
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:param new_info: Either a dict containing the new info or a path/url
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to a json file containing the new info.
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"""
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if isinstance(new_info, basestring):
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# lazy import
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import mozfile
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import json
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f = mozfile.load(new_info)
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new_info = json.loads(f.read())
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f.close()
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info.update(new_info)
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sanitize(info)
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globals().update(info)
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# convenience data for os access
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for os_name in choices['os']:
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globals()['is' + os_name.title()] = info['os'] == os_name
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# unix is special
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if isLinux or isBsd:
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globals()['isUnix'] = True
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def find_and_update_from_json(*dirs):
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"""
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Find a mozinfo.json file, load it, and update the info with the
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contents.
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:param dirs: Directories in which to look for the file. They will be
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searched after first looking in the root of the objdir
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if the current script is being run from a Mozilla objdir.
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Returns the full path to mozinfo.json if it was found, or None otherwise.
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"""
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# First, see if we're in an objdir
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try:
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from mozbuild.base import MozbuildObject, BuildEnvironmentNotFoundException
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build = MozbuildObject.from_environment()
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json_path = _os.path.join(build.topobjdir, "mozinfo.json")
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if _os.path.isfile(json_path):
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update(json_path)
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return json_path
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except ImportError:
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pass
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except BuildEnvironmentNotFoundException:
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pass
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for d in dirs:
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d = _os.path.abspath(d)
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json_path = _os.path.join(d, "mozinfo.json")
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if _os.path.isfile(json_path):
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update(json_path)
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return json_path
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return None
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update({})
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# exports
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__all__ = info.keys()
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__all__ += ['is' + os_name.title() for os_name in choices['os']]
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__all__ += [
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'info',
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'unknown',
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'main',
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'choices',
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'update',
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'find_and_update_from_json',
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]
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def main(args=None):
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# parse the command line
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from optparse import OptionParser
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parser = OptionParser(description=__doc__)
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for key in choices:
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parser.add_option('--%s' % key, dest=key,
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action='store_true', default=False,
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help="display choices for %s" % key)
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options, args = parser.parse_args()
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# args are JSON blobs to override info
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if args:
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# lazy import
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import json
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for arg in args:
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if _os.path.exists(arg):
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string = file(arg).read()
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else:
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string = arg
|
||||
update(json.loads(string))
|
||||
|
||||
# print out choices if requested
|
||||
flag = False
|
||||
for key, value in options.__dict__.items():
|
||||
if value is True:
|
||||
print '%s choices: %s' % (key, ' '.join([str(choice)
|
||||
for choice in choices[key]]))
|
||||
flag = True
|
||||
if flag: return
|
||||
|
||||
# otherwise, print out all info
|
||||
for key, value in info.items():
|
||||
print '%s: %s' % (key, value)
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
Loading…
Add table
Add a link
Reference in a new issue