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mozilla-central modules for debugger detection
Borrows two python modules from mozilla-central to give mach the ability to detect and pass arguments to a system's preferred debugger. Links to borrowed files: http://hg.mozilla.org/mozilla-central/file/c9cfa9b91dea/testing/mozbase/mozinfo/mozinfo/mozinfo.py http://hg.mozilla.org/mozilla-central/file/c9cfa9b91dea/testing/mozbase/mozdebug/mozdebug/mozdebug.py
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python/mozdebug/mozdebug.py
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python/mozdebug/mozdebug.py
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#!/usr/bin/env python
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this file,
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# You can obtain one at http://mozilla.org/MPL/2.0/.
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import os
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import mozinfo
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from collections import namedtuple
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from distutils.spawn import find_executable
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__all__ = ['get_debugger_info',
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'get_default_debugger_name',
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'DebuggerSearch']
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'''
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Map of debugging programs to information about them, like default arguments
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and whether or not they are interactive.
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To add support for a new debugger, simply add the relative entry in
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_DEBUGGER_INFO and optionally update the _DEBUGGER_PRIORITIES.
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'''
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_DEBUGGER_INFO = {
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# gdb requires that you supply the '--args' flag in order to pass arguments
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# after the executable name to the executable.
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'gdb': {
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'interactive': True,
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'args': ['-q', '--args']
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},
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'cgdb': {
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'interactive': True,
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'args': ['-q', '--args']
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},
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'lldb': {
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'interactive': True,
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'args': ['--'],
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'requiresEscapedArgs': True
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},
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# Visual Studio Debugger Support.
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'devenv.exe': {
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'interactive': True,
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'args': ['-debugexe']
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},
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# Visual C++ Express Debugger Support.
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'wdexpress.exe': {
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'interactive': True,
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'args': ['-debugexe']
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},
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# valgrind doesn't explain much about leaks unless you set the
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# '--leak-check=full' flag. But there are a lot of objects that are
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# semi-deliberately leaked, so we set '--show-possibly-lost=no' to avoid
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# uninteresting output from those objects. We set '--smc-check==all-non-file'
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# and '--vex-iropt-register-updates=allregs-at-mem-access' so that valgrind
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# deals properly with JIT'd JavaScript code.
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'valgrind': {
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'interactive': False,
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'args': ['--leak-check=full',
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'--show-possibly-lost=no',
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'--smc-check=all-non-file',
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'--vex-iropt-register-updates=allregs-at-mem-access']
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}
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}
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# Maps each OS platform to the preferred debugger programs found in _DEBUGGER_INFO.
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_DEBUGGER_PRIORITIES = {
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'win': ['devenv.exe', 'wdexpress.exe'],
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'linux': ['gdb', 'cgdb', 'lldb'],
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'mac': ['lldb', 'gdb'],
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'unknown': ['gdb']
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}
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def get_debugger_info(debugger, debuggerArgs = None, debuggerInteractive = False):
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'''
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Get the information about the requested debugger.
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Returns a dictionary containing the |path| of the debugger executable,
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if it will run in |interactive| mode, its arguments and whether it needs
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to escape arguments it passes to the debugged program (|requiresEscapedArgs|).
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If the debugger cannot be found in the system, returns |None|.
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:param debugger: The name of the debugger.
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:param debuggerArgs: If specified, it's the arguments to pass to the debugger,
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as a string. Any debugger-specific separator arguments are appended after these
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arguments.
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:param debuggerInteractive: If specified, forces the debugger to be interactive.
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'''
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debuggerPath = None
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if debugger:
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# Append '.exe' to the debugger on Windows if it's not present,
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# so things like '--debugger=devenv' work.
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if (os.name == 'nt'
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and not debugger.lower().endswith('.exe')):
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debugger += '.exe'
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debuggerPath = find_executable(debugger)
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if not debuggerPath:
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print 'Error: Could not find debugger %s.' % debugger
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return None
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debuggerName = os.path.basename(debuggerPath).lower()
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def get_debugger_info(type, default):
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if debuggerName in _DEBUGGER_INFO and type in _DEBUGGER_INFO[debuggerName]:
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return _DEBUGGER_INFO[debuggerName][type]
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return default
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# Define a namedtuple to access the debugger information from the outside world.
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DebuggerInfo = namedtuple(
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'DebuggerInfo',
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['path', 'interactive', 'args', 'requiresEscapedArgs']
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)
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debugger_arguments = []
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if debuggerArgs:
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# Append the provided debugger arguments at the end of the arguments list.
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debugger_arguments += debuggerArgs.split()
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debugger_arguments += get_debugger_info('args', [])
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# Override the default debugger interactive mode if needed.
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debugger_interactive = get_debugger_info('interactive', False)
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if debuggerInteractive:
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debugger_interactive = debuggerInteractive
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d = DebuggerInfo(
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debuggerPath,
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debugger_interactive,
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debugger_arguments,
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get_debugger_info('requiresEscapedArgs', False)
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)
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return d
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# Defines the search policies to use in get_default_debugger_name.
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class DebuggerSearch:
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OnlyFirst = 1
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KeepLooking = 2
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def get_default_debugger_name(search=DebuggerSearch.OnlyFirst):
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'''
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Get the debugger name for the default debugger on current platform.
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:param search: If specified, stops looking for the debugger if the
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default one is not found (|DebuggerSearch.OnlyFirst|) or keeps
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looking for other compatible debuggers (|DebuggerSearch.KeepLooking|).
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'''
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# Find out which debuggers are preferred for use on this platform.
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debuggerPriorities = _DEBUGGER_PRIORITIES[mozinfo.os if mozinfo.os in _DEBUGGER_PRIORITIES else 'unknown']
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# Finally get the debugger information.
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for debuggerName in debuggerPriorities:
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debuggerPath = find_executable(debuggerName)
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if debuggerPath:
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return debuggerName
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elif not search == DebuggerSearch.KeepLooking:
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return None
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return None
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