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Auto merge of #20631 - brainlessdeveloper:add-webgl-get-renderbuffer-parameter, r=emilio
Implement WebGL GetRenderbufferParameter This needed a bump of gleam to version 0.4.33 for this https://github.com/servo/gleam/pull/162 <!-- Please describe your changes on the following line: --> I think my changes in test expectations are pretty naive and I have to wait for the PR to run on CI to see what the actual impact is. I'd like some guidance on this, too. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach build-geckolib` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix #20514 (github issue number if applicable). <!-- Either: --> - [x] There are tests for these changes OR - [ ] These changes do not require tests because _____ <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/20631) <!-- Reviewable:end -->
This commit is contained in:
commit
f1a06e0d0c
8 changed files with 191 additions and 110 deletions
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@ -1,10 +1,7 @@
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[methods.html]
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[WebGL test #0: Property either does not exist or is not a function: getRenderbufferParameter]
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||||
[WebGL test #0: Property either does not exist or is not a function: getUniform]
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||||
expected: FAIL
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||||
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||||
[WebGL test #1: Property either does not exist or is not a function: getUniform]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #2: Property either does not exist or is not a function: isContextLost]
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||||
[WebGL test #1: Property either does not exist or is not a function: isContextLost]
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||||
expected: FAIL
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||||
|
||||
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|
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@ -1,29 +1,52 @@
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[gl-object-get-calls.html]
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expected: ERROR
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[WebGL test #33: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH) should be 2. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #57: gl.getUniform(boolProgram, bvalLoc) should be true. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #34: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT) should be 2. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #58: gl.getUniform(boolProgram, bval2Loc) should be true,false. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #35: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_INTERNAL_FORMAT) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #59: gl.getUniform(boolProgram, bval3Loc) should be true,false,true. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #36: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_DEPTH_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #60: gl.getUniform(boolProgram, bval4Loc) should be true,false,true,false. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #39: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_RED_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #63: gl.getUniform(intProgram, ivalLoc) should be 1. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #40: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_GREEN_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #64: gl.getUniform(intProgram, ival2Loc) should be 2,3. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #41: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_BLUE_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #65: gl.getUniform(intProgram, ival3Loc) should be 4,5,6. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #42: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_ALPHA_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
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[WebGL test #66: gl.getUniform(intProgram, ival4Loc) should be 7,8,9,10. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #43: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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[WebGL test #69: gl.getUniform(floatProgram, fvalLoc) should be 11. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #70: gl.getUniform(floatProgram, fval2Loc) should be 12,13. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #71: gl.getUniform(floatProgram, fval3Loc) should be 14,15,16. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #72: gl.getUniform(floatProgram, fval4Loc) should be 17,18,19,20. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #75: gl.getUniform(samplerProgram, s2DValLoc) should be 0. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #76: gl.getUniform(samplerProgram, sCubeValLoc) should be 1. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #79: gl.getUniform(matProgram, mval2Loc) should be 1,2,3,4. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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||||
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||||
[WebGL test #80: gl.getUniform(matProgram, mval3Loc) should be 5,6,7,8,9,10,11,12,13. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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||||
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||||
[WebGL test #81: gl.getUniform(matProgram, mval4Loc) should be 14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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|
|
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@ -1,274 +1,271 @@
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[methods-2.html]
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[WebGL test #0: Property either does not exist or is not a function: getRenderbufferParameter]
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[WebGL test #0: Property either does not exist or is not a function: getUniform]
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expected: FAIL
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|
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[WebGL test #1: Property either does not exist or is not a function: getUniform]
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[WebGL test #1: Property either does not exist or is not a function: isContextLost]
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expected: FAIL
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||||
|
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[WebGL test #2: Property either does not exist or is not a function: isContextLost]
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[WebGL test #2: Property either does not exist or is not a function: getBufferSubData]
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expected: FAIL
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[WebGL test #3: Property either does not exist or is not a function: getBufferSubData]
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[WebGL test #3: Property either does not exist or is not a function: copyBufferSubData]
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expected: FAIL
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[WebGL test #4: Property either does not exist or is not a function: copyBufferSubData]
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[WebGL test #4: Property either does not exist or is not a function: blitFramebuffer]
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expected: FAIL
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[WebGL test #5: Property either does not exist or is not a function: blitFramebuffer]
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[WebGL test #5: Property either does not exist or is not a function: framebufferTextureLayer]
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expected: FAIL
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[WebGL test #6: Property either does not exist or is not a function: framebufferTextureLayer]
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[WebGL test #6: Property either does not exist or is not a function: getInternalformatParameter]
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expected: FAIL
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[WebGL test #7: Property either does not exist or is not a function: getInternalformatParameter]
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[WebGL test #7: Property either does not exist or is not a function: invalidateFramebuffer]
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expected: FAIL
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[WebGL test #8: Property either does not exist or is not a function: invalidateFramebuffer]
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[WebGL test #8: Property either does not exist or is not a function: invalidateSubFramebuffer]
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expected: FAIL
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[WebGL test #9: Property either does not exist or is not a function: invalidateSubFramebuffer]
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[WebGL test #9: Property either does not exist or is not a function: readBuffer]
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expected: FAIL
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[WebGL test #10: Property either does not exist or is not a function: readBuffer]
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[WebGL test #10: Property either does not exist or is not a function: renderbufferStorageMultisample]
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expected: FAIL
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[WebGL test #11: Property either does not exist or is not a function: renderbufferStorageMultisample]
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[WebGL test #11: Property either does not exist or is not a function: texImage3D]
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expected: FAIL
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[WebGL test #12: Property either does not exist or is not a function: texImage3D]
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[WebGL test #12: Property either does not exist or is not a function: texStorage2D]
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expected: FAIL
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||||
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[WebGL test #13: Property either does not exist or is not a function: texStorage2D]
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||||
[WebGL test #13: Property either does not exist or is not a function: texStorage3D]
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||||
expected: FAIL
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||||
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||||
[WebGL test #14: Property either does not exist or is not a function: texStorage3D]
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||||
[WebGL test #14: Property either does not exist or is not a function: texSubImage3D]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #15: Property either does not exist or is not a function: texSubImage3D]
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||||
[WebGL test #15: Property either does not exist or is not a function: copyTexSubImage3D]
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||||
expected: FAIL
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||||
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||||
[WebGL test #16: Property either does not exist or is not a function: copyTexSubImage3D]
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||||
[WebGL test #16: Property either does not exist or is not a function: compressedTexImage3D]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #17: Property either does not exist or is not a function: compressedTexImage3D]
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||||
[WebGL test #17: Property either does not exist or is not a function: compressedTexSubImage3D]
|
||||
expected: FAIL
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||||
|
||||
[WebGL test #18: Property either does not exist or is not a function: compressedTexSubImage3D]
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||||
[WebGL test #18: Property either does not exist or is not a function: getFragDataLocation]
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expected: FAIL
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[WebGL test #19: Property either does not exist or is not a function: getFragDataLocation]
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[WebGL test #19: Property either does not exist or is not a function: uniform1ui]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #20: Property either does not exist or is not a function: uniform1ui]
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||||
[WebGL test #20: Property either does not exist or is not a function: uniform2ui]
|
||||
expected: FAIL
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||||
|
||||
[WebGL test #21: Property either does not exist or is not a function: uniform2ui]
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||||
[WebGL test #21: Property either does not exist or is not a function: uniform3ui]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #22: Property either does not exist or is not a function: uniform3ui]
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||||
[WebGL test #22: Property either does not exist or is not a function: uniform4ui]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #23: Property either does not exist or is not a function: uniform4ui]
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||||
[WebGL test #23: Property either does not exist or is not a function: uniform1uiv]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #24: Property either does not exist or is not a function: uniform1uiv]
|
||||
[WebGL test #24: Property either does not exist or is not a function: uniform2uiv]
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||||
expected: FAIL
|
||||
|
||||
[WebGL test #25: Property either does not exist or is not a function: uniform2uiv]
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[WebGL test #25: Property either does not exist or is not a function: uniform3uiv]
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||||
expected: FAIL
|
||||
|
||||
[WebGL test #26: Property either does not exist or is not a function: uniform3uiv]
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||||
[WebGL test #26: Property either does not exist or is not a function: uniform4uiv]
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||||
expected: FAIL
|
||||
|
||||
[WebGL test #27: Property either does not exist or is not a function: uniform4uiv]
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[WebGL test #27: Property either does not exist or is not a function: uniformMatrix2x3fv]
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expected: FAIL
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||||
|
||||
[WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x3fv]
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[WebGL test #28: Property either does not exist or is not a function: uniformMatrix3x2fv]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #29: Property either does not exist or is not a function: uniformMatrix3x2fv]
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[WebGL test #29: Property either does not exist or is not a function: uniformMatrix2x4fv]
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||||
expected: FAIL
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||||
|
||||
[WebGL test #30: Property either does not exist or is not a function: uniformMatrix2x4fv]
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[WebGL test #30: Property either does not exist or is not a function: uniformMatrix4x2fv]
|
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expected: FAIL
|
||||
|
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[WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x2fv]
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[WebGL test #31: Property either does not exist or is not a function: uniformMatrix3x4fv]
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expected: FAIL
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||||
|
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[WebGL test #32: Property either does not exist or is not a function: uniformMatrix3x4fv]
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[WebGL test #32: Property either does not exist or is not a function: uniformMatrix4x3fv]
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expected: FAIL
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||||
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||||
[WebGL test #33: Property either does not exist or is not a function: uniformMatrix4x3fv]
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[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4i]
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expected: FAIL
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||||
|
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[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4i]
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[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4iv]
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expected: FAIL
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||||
|
||||
[WebGL test #35: Property either does not exist or is not a function: vertexAttribI4iv]
|
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[WebGL test #35: Property either does not exist or is not a function: vertexAttribI4ui]
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||||
expected: FAIL
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||||
|
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[WebGL test #36: Property either does not exist or is not a function: vertexAttribI4ui]
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[WebGL test #36: Property either does not exist or is not a function: vertexAttribI4uiv]
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expected: FAIL
|
||||
|
||||
[WebGL test #37: Property either does not exist or is not a function: vertexAttribI4uiv]
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[WebGL test #37: Property either does not exist or is not a function: vertexAttribIPointer]
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expected: FAIL
|
||||
|
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[WebGL test #38: Property either does not exist or is not a function: vertexAttribIPointer]
|
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[WebGL test #38: Property either does not exist or is not a function: vertexAttribDivisor]
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expected: FAIL
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||||
|
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[WebGL test #39: Property either does not exist or is not a function: vertexAttribDivisor]
|
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[WebGL test #39: Property either does not exist or is not a function: drawArraysInstanced]
|
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expected: FAIL
|
||||
|
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[WebGL test #40: Property either does not exist or is not a function: drawArraysInstanced]
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[WebGL test #40: Property either does not exist or is not a function: drawElementsInstanced]
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expected: FAIL
|
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|
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[WebGL test #41: Property either does not exist or is not a function: drawElementsInstanced]
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[WebGL test #41: Property either does not exist or is not a function: drawRangeElements]
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expected: FAIL
|
||||
|
||||
[WebGL test #42: Property either does not exist or is not a function: drawRangeElements]
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[WebGL test #42: Property either does not exist or is not a function: drawBuffers]
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expected: FAIL
|
||||
|
||||
[WebGL test #43: Property either does not exist or is not a function: drawBuffers]
|
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[WebGL test #43: Property either does not exist or is not a function: clearBufferiv]
|
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expected: FAIL
|
||||
|
||||
[WebGL test #44: Property either does not exist or is not a function: clearBufferiv]
|
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[WebGL test #44: Property either does not exist or is not a function: clearBufferuiv]
|
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expected: FAIL
|
||||
|
||||
[WebGL test #45: Property either does not exist or is not a function: clearBufferuiv]
|
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[WebGL test #45: Property either does not exist or is not a function: clearBufferfv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #46: Property either does not exist or is not a function: clearBufferfv]
|
||||
[WebGL test #46: Property either does not exist or is not a function: clearBufferfi]
|
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expected: FAIL
|
||||
|
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[WebGL test #47: Property either does not exist or is not a function: clearBufferfi]
|
||||
[WebGL test #47: Property either does not exist or is not a function: createQuery]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #48: Property either does not exist or is not a function: createQuery]
|
||||
[WebGL test #48: Property either does not exist or is not a function: deleteQuery]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #49: Property either does not exist or is not a function: deleteQuery]
|
||||
[WebGL test #49: Property either does not exist or is not a function: isQuery]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #50: Property either does not exist or is not a function: isQuery]
|
||||
[WebGL test #50: Property either does not exist or is not a function: beginQuery]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #51: Property either does not exist or is not a function: beginQuery]
|
||||
[WebGL test #51: Property either does not exist or is not a function: endQuery]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #52: Property either does not exist or is not a function: endQuery]
|
||||
[WebGL test #52: Property either does not exist or is not a function: getQuery]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #53: Property either does not exist or is not a function: getQuery]
|
||||
[WebGL test #53: Property either does not exist or is not a function: getQueryParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #54: Property either does not exist or is not a function: getQueryParameter]
|
||||
[WebGL test #54: Property either does not exist or is not a function: createSampler]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #55: Property either does not exist or is not a function: createSampler]
|
||||
[WebGL test #55: Property either does not exist or is not a function: deleteSampler]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #56: Property either does not exist or is not a function: deleteSampler]
|
||||
[WebGL test #56: Property either does not exist or is not a function: isSampler]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #57: Property either does not exist or is not a function: isSampler]
|
||||
[WebGL test #57: Property either does not exist or is not a function: bindSampler]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #58: Property either does not exist or is not a function: bindSampler]
|
||||
[WebGL test #58: Property either does not exist or is not a function: samplerParameteri]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #59: Property either does not exist or is not a function: samplerParameteri]
|
||||
[WebGL test #59: Property either does not exist or is not a function: samplerParameterf]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #60: Property either does not exist or is not a function: samplerParameterf]
|
||||
[WebGL test #60: Property either does not exist or is not a function: getSamplerParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #61: Property either does not exist or is not a function: getSamplerParameter]
|
||||
[WebGL test #61: Property either does not exist or is not a function: fenceSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #62: Property either does not exist or is not a function: fenceSync]
|
||||
[WebGL test #62: Property either does not exist or is not a function: isSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #63: Property either does not exist or is not a function: isSync]
|
||||
[WebGL test #63: Property either does not exist or is not a function: deleteSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #64: Property either does not exist or is not a function: deleteSync]
|
||||
[WebGL test #64: Property either does not exist or is not a function: clientWaitSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #65: Property either does not exist or is not a function: clientWaitSync]
|
||||
[WebGL test #65: Property either does not exist or is not a function: waitSync]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #66: Property either does not exist or is not a function: waitSync]
|
||||
[WebGL test #66: Property either does not exist or is not a function: getSyncParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #67: Property either does not exist or is not a function: getSyncParameter]
|
||||
[WebGL test #67: Property either does not exist or is not a function: createTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #68: Property either does not exist or is not a function: createTransformFeedback]
|
||||
[WebGL test #68: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #69: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
[WebGL test #69: Property either does not exist or is not a function: isTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #70: Property either does not exist or is not a function: isTransformFeedback]
|
||||
[WebGL test #70: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #71: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
[WebGL test #71: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #72: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
[WebGL test #72: Property either does not exist or is not a function: endTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #73: Property either does not exist or is not a function: endTransformFeedback]
|
||||
[WebGL test #73: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #74: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
[WebGL test #74: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #75: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
[WebGL test #75: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #76: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
[WebGL test #76: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #77: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
[WebGL test #77: Property either does not exist or is not a function: bindBufferBase]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #78: Property either does not exist or is not a function: bindBufferBase]
|
||||
[WebGL test #78: Property either does not exist or is not a function: bindBufferRange]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #79: Property either does not exist or is not a function: bindBufferRange]
|
||||
[WebGL test #79: Property either does not exist or is not a function: getIndexedParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #80: Property either does not exist or is not a function: getIndexedParameter]
|
||||
[WebGL test #80: Property either does not exist or is not a function: getUniformIndices]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #81: Property either does not exist or is not a function: getUniformIndices]
|
||||
[WebGL test #81: Property either does not exist or is not a function: getActiveUniforms]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #82: Property either does not exist or is not a function: getActiveUniforms]
|
||||
[WebGL test #82: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #83: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
[WebGL test #83: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #84: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
[WebGL test #84: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #85: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
[WebGL test #85: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #86: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
[WebGL test #86: Property either does not exist or is not a function: createVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #87: Property either does not exist or is not a function: createVertexArray]
|
||||
[WebGL test #87: Property either does not exist or is not a function: deleteVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #88: Property either does not exist or is not a function: deleteVertexArray]
|
||||
[WebGL test #88: Property either does not exist or is not a function: isVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #89: Property either does not exist or is not a function: isVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #90: Property either does not exist or is not a function: bindVertexArray]
|
||||
[WebGL test #89: Property either does not exist or is not a function: bindVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue