Auto merge of #29757 - Loirooriol:sequential-context-2020, r=Loirooriol

Lay out floats and handle clearance in layout 2020, but don't flow text around them yet

This is a crude rebase of #27539

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This commit is contained in:
bors-servo 2023-06-03 13:43:17 +02:00 committed by GitHub
commit f26d17096d
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231 changed files with 1060 additions and 695 deletions

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@ -445,6 +445,9 @@ mod gen {
flexbox: { flexbox: {
enabled: bool, enabled: bool,
}, },
floats: {
enabled: bool,
},
#[serde(default = "default_layout_threads")] #[serde(default = "default_layout_threads")]
threads: i64, threads: i64,
viewport: { viewport: {

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@ -193,7 +193,7 @@ impl Fragment {
section: StackingContextSection, section: StackingContextSection,
) { ) {
match self { match self {
Fragment::Box(b) => match b.style.get_inherited_box().visibility { Fragment::Box(b) | Fragment::Float(b) => match b.style.get_inherited_box().visibility {
Visibility::Visible => { Visibility::Visible => {
BuilderForBoxFragment::new(b, containing_block).build(builder, section) BuilderForBoxFragment::new(b, containing_block).build(builder, section)
}, },

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@ -531,7 +531,7 @@ impl Fragment {
) { ) {
let containing_block = containing_block_info.get_containing_block_for_fragment(self); let containing_block = containing_block_info.get_containing_block_for_fragment(self);
match self { match self {
Fragment::Box(fragment) => { Fragment::Box(fragment) | Fragment::Float(fragment) => {
if mode == StackingContextBuildMode::SkipHoisted && if mode == StackingContextBuildMode::SkipHoisted &&
fragment.style.clone_position().is_absolutely_positioned() fragment.style.clone_position().is_absolutely_positioned()
{ {

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@ -864,6 +864,7 @@ impl FlexLine<'_> {
flex_context.sides_to_flow_relative(item.padding), flex_context.sides_to_flow_relative(item.padding),
flex_context.sides_to_flow_relative(item.border), flex_context.sides_to_flow_relative(item.border),
margin, margin,
Length::zero(),
collapsed_margin, collapsed_margin,
) )
}) })

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@ -10,12 +10,21 @@ use crate::context::LayoutContext;
use crate::dom::NodeExt; use crate::dom::NodeExt;
use crate::dom_traversal::{Contents, NodeAndStyleInfo}; use crate::dom_traversal::{Contents, NodeAndStyleInfo};
use crate::formatting_contexts::IndependentFormattingContext; use crate::formatting_contexts::IndependentFormattingContext;
use crate::fragments::{
BoxFragment, CollapsedBlockMargins, CollapsedMargin, FloatFragment, Fragment,
};
use crate::geom::flow_relative::{Rect, Vec2}; use crate::geom::flow_relative::{Rect, Vec2};
use crate::style_ext::DisplayInside; use crate::positioned::PositioningContext;
use crate::style_ext::{ComputedValuesExt, DisplayInside};
use crate::ContainingBlock;
use euclid::num::Zero; use euclid::num::Zero;
use servo_arc::Arc; use servo_arc::Arc;
use std::f32; use std::fmt::{Debug, Formatter, Result as FmtResult};
use std::ops::Range; use std::ops::Range;
use std::{f32, mem};
use style::computed_values::clear::T as ClearProperty;
use style::computed_values::float::T as FloatProperty;
use style::properties::ComputedValues;
use style::values::computed::Length; use style::values::computed::Length;
use style::values::specified::text::TextDecorationLine; use style::values::specified::text::TextDecorationLine;
@ -26,6 +35,53 @@ pub(crate) struct FloatBox {
pub contents: IndependentFormattingContext, pub contents: IndependentFormattingContext,
} }
/// `FloatContext` positions floats relative to the independent block formatting
/// context which contains the floating elements. The Fragment tree positions
/// elements relative to their containing blocks. This data structure is used to
/// help map between these two coordinate systems.
#[derive(Clone, Copy, Debug)]
pub struct ContainingBlockPositionInfo {
/// The distance from the block start of the independent block formatting
/// context that contains the floats and the block start of the current
/// containing block, excluding uncollapsed block start margins. Note that
/// this does not include uncollapsed block start margins because we don't
/// know the value of collapsed margins until we lay out children.
pub(crate) block_start: Length,
/// Any uncollapsed block start margins that we have collected between the
/// block start of the float containing independent block formatting context
/// and this containing block, including for this containing block.
pub(crate) block_start_margins_not_collapsed: CollapsedMargin,
/// The distance from the inline start position of the float containing
/// independent formatting context and the inline start of this containing
/// block.
pub inline_start: Length,
/// The offset from the inline start position of the float containing
/// independent formatting context to the inline end of this containing
/// block.
pub inline_end: Length,
}
impl Default for ContainingBlockPositionInfo {
fn default() -> Self {
Self {
block_start: Length::zero(),
block_start_margins_not_collapsed: CollapsedMargin::zero(),
inline_start: Length::zero(),
inline_end: Length::new(f32::INFINITY),
}
}
}
impl ContainingBlockPositionInfo {
pub fn new_with_inline_offsets(inline_start: Length, inline_end: Length) -> Self {
Self {
inline_start,
inline_end,
..Default::default()
}
}
}
/// Data kept during layout about the floats in a given block formatting context. /// Data kept during layout about the floats in a given block formatting context.
/// ///
/// This is a persistent data structure. Each float has its own private copy of the float context, /// This is a persistent data structure. Each float has its own private copy of the float context,
@ -40,6 +96,14 @@ pub struct FloatContext {
/// The current (logically) vertical position. No new floats may be placed (logically) above /// The current (logically) vertical position. No new floats may be placed (logically) above
/// this line. /// this line.
pub ceiling: Length, pub ceiling: Length,
/// Details about the position of the containing block relative to the
/// independent block formatting context that contains all of the floats
/// this `FloatContext` positions.
pub containing_block_info: ContainingBlockPositionInfo,
/// The (logically) lowest margin edge of the last left float.
pub clear_left_position: Length,
/// The (logically) lowest margin edge of the last right float.
pub clear_right_position: Length,
} }
impl FloatContext { impl FloatContext {
@ -60,14 +124,12 @@ impl FloatContext {
FloatContext { FloatContext {
bands, bands,
ceiling: Length::zero(), ceiling: Length::zero(),
containing_block_info: Default::default(),
clear_left_position: Length::zero(),
clear_right_position: Length::zero(),
} }
} }
/// Returns the current ceiling value. No new floats may be placed (logically) above this line.
pub fn ceiling(&self) -> Length {
self.ceiling
}
/// (Logically) lowers the ceiling to at least `new_ceiling` units. /// (Logically) lowers the ceiling to at least `new_ceiling` units.
/// ///
/// If the ceiling is already logically lower (i.e. larger) than this, does nothing. /// If the ceiling is already logically lower (i.e. larger) than this, does nothing.
@ -81,9 +143,19 @@ impl FloatContext {
/// This should be used for placing inline elements and block formatting contexts so that they /// This should be used for placing inline elements and block formatting contexts so that they
/// don't collide with floats. /// don't collide with floats.
pub fn place_object(&self, object: &PlacementInfo) -> Vec2<Length> { pub fn place_object(&self, object: &PlacementInfo) -> Vec2<Length> {
let ceiling = match object.clear {
ClearSide::None => self.ceiling,
ClearSide::Left => self.ceiling.max(self.clear_left_position),
ClearSide::Right => self.ceiling.max(self.clear_right_position),
ClearSide::Both => self
.ceiling
.max(self.clear_left_position)
.max(self.clear_right_position),
};
// Find the first band this float fits in. // Find the first band this float fits in.
let mut first_band = self.bands.find(self.ceiling).unwrap(); let mut first_band = self.bands.find(ceiling).unwrap();
while !first_band.object_fits(&object) { while !first_band.object_fits(&object, &self.containing_block_info) {
let next_band = self.bands.find_next(first_band.top).unwrap(); let next_band = self.bands.find_next(first_band.top).unwrap();
if next_band.top.px().is_infinite() { if next_band.top.px().is_infinite() {
break; break;
@ -95,8 +167,8 @@ impl FloatContext {
match object.side { match object.side {
FloatSide::Left => { FloatSide::Left => {
let left_object_edge = match first_band.left { let left_object_edge = match first_band.left {
Some(band_left) => band_left.max(object.left_wall), Some(band_left) => band_left.max(self.containing_block_info.inline_start),
None => object.left_wall, None => self.containing_block_info.inline_start,
}; };
Vec2 { Vec2 {
inline: left_object_edge, inline: left_object_edge,
@ -105,8 +177,8 @@ impl FloatContext {
}, },
FloatSide::Right => { FloatSide::Right => {
let right_object_edge = match first_band.right { let right_object_edge = match first_band.right {
Some(band_right) => band_right.min(object.right_wall), Some(band_right) => band_right.min(self.containing_block_info.inline_end),
None => object.right_wall, None => self.containing_block_info.inline_end,
}; };
Vec2 { Vec2 {
inline: right_object_edge - object.size.inline, inline: right_object_edge - object.size.inline,
@ -129,6 +201,20 @@ impl FloatContext {
size: new_float.size.clone(), size: new_float.size.clone(),
}; };
// Update clear.
match new_float.side {
FloatSide::Left => {
self.clear_left_position = self
.clear_left_position
.max(new_float_rect.max_block_position())
},
FloatSide::Right => {
self.clear_right_position = self
.clear_right_position
.max(new_float_rect.max_block_position())
},
}
// Split the first band if necessary. // Split the first band if necessary.
let mut first_band = self.bands.find(new_float_rect.start_corner.block).unwrap(); let mut first_band = self.bands.find(new_float_rect.start_corner.block).unwrap();
first_band.top = new_float_rect.start_corner.block; first_band.top = new_float_rect.start_corner.block;
@ -164,12 +250,6 @@ pub struct PlacementInfo {
pub side: FloatSide, pub side: FloatSide,
/// Which side or sides to clear floats on. /// Which side or sides to clear floats on.
pub clear: ClearSide, pub clear: ClearSide,
/// The distance from the logical left side of the block formatting context to the logical
/// left side of this object's containing block.
pub left_wall: Length,
/// The distance from the logical *left* side of the block formatting context to the logical
/// right side of this object's containing block.
pub right_wall: Length,
} }
/// Whether the float is left or right. /// Whether the float is left or right.
@ -210,39 +290,41 @@ pub struct FloatBand {
pub right: Option<Length>, pub right: Option<Length>,
} }
impl FloatSide {
fn from_style(style: &ComputedValues) -> Option<FloatSide> {
match style.get_box().float {
FloatProperty::None => None,
FloatProperty::Left => Some(FloatSide::Left),
FloatProperty::Right => Some(FloatSide::Right),
}
}
}
impl ClearSide {
pub(crate) fn from_style(style: &ComputedValues) -> ClearSide {
match style.get_box().clear {
ClearProperty::None => ClearSide::None,
ClearProperty::Left => ClearSide::Left,
ClearProperty::Right => ClearSide::Right,
ClearProperty::Both => ClearSide::Both,
}
}
}
impl FloatBand { impl FloatBand {
// Returns true if this band is clear of floats on the given side or sides.
fn is_clear(&self, side: ClearSide) -> bool {
match (side, self.left, self.right) {
(ClearSide::Left, Some(_), _) |
(ClearSide::Right, _, Some(_)) |
(ClearSide::Both, Some(_), _) |
(ClearSide::Both, _, Some(_)) => false,
(ClearSide::None, _, _) |
(ClearSide::Left, None, _) |
(ClearSide::Right, _, None) |
(ClearSide::Both, None, None) => true,
}
}
// Determines whether an object fits in a band. // Determines whether an object fits in a band.
fn object_fits(&self, object: &PlacementInfo) -> bool { fn object_fits(&self, object: &PlacementInfo, walls: &ContainingBlockPositionInfo) -> bool {
// If we must be clear on the given side and we aren't, this object doesn't fit.
if !self.is_clear(object.clear) {
return false;
}
match object.side { match object.side {
FloatSide::Left => { FloatSide::Left => {
// Compute a candidate left position for the object. // Compute a candidate left position for the object.
let candidate_left = match self.left { let candidate_left = match self.left {
None => object.left_wall, None => walls.inline_start,
Some(left) => left.max(object.left_wall), Some(left) => left.max(walls.inline_start),
}; };
// If this band has an existing left float in it, then make sure that the object // If this band has an existing left float in it, then make sure that the object
// doesn't stick out past the right edge (rule 7). // doesn't stick out past the right edge (rule 7).
if self.left.is_some() && candidate_left + object.size.inline > object.right_wall { if self.left.is_some() && candidate_left + object.size.inline > walls.inline_end {
return false; return false;
} }
@ -257,13 +339,14 @@ impl FloatBand {
FloatSide::Right => { FloatSide::Right => {
// Compute a candidate right position for the object. // Compute a candidate right position for the object.
let candidate_right = match self.right { let candidate_right = match self.right {
None => object.right_wall, None => walls.inline_end,
Some(right) => right.min(object.right_wall), Some(right) => right.min(walls.inline_end),
}; };
// If this band has an existing right float in it, then make sure that the new // If this band has an existing right float in it, then make sure that the new
// object doesn't stick out past the left edge (rule 7). // object doesn't stick out past the left edge (rule 7).
if self.right.is_some() && candidate_right - object.size.inline < object.left_wall { if self.right.is_some() && candidate_right - object.size.inline < walls.inline_start
{
return false; return false;
} }
@ -540,6 +623,12 @@ impl FloatBandLink {
} }
} }
impl Debug for FloatFragment {
fn fmt(&self, formatter: &mut Formatter) -> FmtResult {
write!(formatter, "FloatFragment")
}
}
// Float boxes // Float boxes
impl FloatBox { impl FloatBox {
@ -561,4 +650,247 @@ impl FloatBox {
), ),
} }
} }
pub fn layout(
&mut self,
layout_context: &LayoutContext,
positioning_context: &mut PositioningContext,
containing_block: &ContainingBlock,
mut sequential_layout_state: Option<&mut SequentialLayoutState>,
) -> Fragment {
let sequential_layout_state = sequential_layout_state
.as_mut()
.expect("Tried to lay out a float with no sequential placement state!");
// Speculate that the float ceiling will be located at the current block position plus the
// result of solving any margins we're building up. This is usually right, but it can be
// incorrect if there are more in-flow collapsible margins yet to be seen. An example
// showing when this can go wrong:
//
// <div style="margin: 5px"></div>
// <div style="float: left"></div>
// <div style="margin: 10px"></div>
//
// Assuming these are all in-flow, the float should be placed 10px down from the start, not
// 5px, but we can't know that because we haven't seen the block after this float yet.
//
// FIXME(pcwalton): Implement the proper behavior when speculation fails. Either detect it
// afterward and fix it up, or detect this situation ahead of time via lookahead and make
// sure `current_margin` is accurate before calling this method.
sequential_layout_state
.floats
.lower_ceiling(sequential_layout_state.current_block_position_including_margins());
let style = match self.contents {
IndependentFormattingContext::Replaced(ref replaced) => replaced.style.clone(),
IndependentFormattingContext::NonReplaced(ref non_replaced) => {
non_replaced.style.clone()
},
};
let float_context = &mut sequential_layout_state.floats;
let box_fragment = positioning_context.layout_maybe_position_relative_fragment(
layout_context,
containing_block,
&style,
|mut positioning_context| {
// Margin is computed this way regardless of whether the element is replaced
// or non-replaced.
let pbm = style.padding_border_margin(containing_block);
let margin = pbm.margin.auto_is(|| Length::zero());
let pbm_sums = &(&pbm.padding + &pbm.border) + &margin;
let (content_size, fragments);
match self.contents {
IndependentFormattingContext::NonReplaced(ref mut non_replaced) => {
// Calculate inline size.
// https://drafts.csswg.org/css2/#float-width
let box_size = non_replaced.style.content_box_size(&containing_block, &pbm);
let max_box_size = non_replaced
.style
.content_max_box_size(&containing_block, &pbm);
let min_box_size = non_replaced
.style
.content_min_box_size(&containing_block, &pbm)
.auto_is(Length::zero);
let tentative_inline_size = box_size.inline.auto_is(|| {
let available_size =
containing_block.inline_size - pbm_sums.inline_sum();
non_replaced
.inline_content_sizes(layout_context)
.shrink_to_fit(available_size)
});
let inline_size = tentative_inline_size
.clamp_between_extremums(min_box_size.inline, max_box_size.inline);
// Calculate block size.
// https://drafts.csswg.org/css2/#block-root-margin
// FIXME(pcwalton): Is a tree rank of zero correct here?
let containing_block_for_children = ContainingBlock {
inline_size,
block_size: box_size.block,
style: &non_replaced.style,
};
let independent_layout = non_replaced.layout(
layout_context,
&mut positioning_context,
&containing_block_for_children,
0,
);
content_size = Vec2 {
inline: inline_size,
block: box_size
.block
.auto_is(|| independent_layout.content_block_size),
};
fragments = independent_layout.fragments;
},
IndependentFormattingContext::Replaced(ref replaced) => {
// https://drafts.csswg.org/css2/#float-replaced-width
// https://drafts.csswg.org/css2/#inline-replaced-height
content_size = replaced.contents.used_size_as_if_inline_element(
&containing_block,
&replaced.style,
None,
&pbm,
);
fragments = replaced
.contents
.make_fragments(&replaced.style, content_size.clone());
},
};
let margin_box_start_corner = float_context.add_float(&PlacementInfo {
size: &content_size + &pbm_sums.sum(),
side: FloatSide::from_style(&style).expect("Float box wasn't floated!"),
clear: ClearSide::from_style(&style),
});
let content_rect = Rect {
start_corner: &margin_box_start_corner + &pbm_sums.start_offset(),
size: content_size.clone(),
};
// Clearance is handled internally by the float placement logic, so there's no need
// to store it explicitly in the fragment.
let clearance = Length::zero();
BoxFragment::new(
self.contents.base_fragment_info(),
style.clone(),
fragments,
content_rect,
pbm.padding,
pbm.border,
margin,
clearance,
CollapsedBlockMargins::zero(),
)
},
);
Fragment::Float(box_fragment)
}
}
// Float fragment storage
// Layout state that we maintain when doing sequential traversals of the box tree in document
// order.
//
// This data is only needed for float placement and float interaction, and as such is only present
// if the current block formatting context contains floats.
//
// All coordinates here are relative to the start of the nearest ancestor block formatting context.
//
// This structure is expected to be cheap to clone, in order to allow for "snapshots" that enable
// restarting layout at any point in the tree.
#[derive(Clone)]
pub(crate) struct SequentialLayoutState {
// Holds all floats in this block formatting context.
pub(crate) floats: FloatContext,
// The (logically) bottom border edge or top padding edge of the last in-flow block. Floats
// cannot be placed above this line.
//
// This is often, but not always, the same as the float ceiling. The float ceiling can be lower
// than this value because this value is calculated based on in-flow boxes only, while
// out-of-flow floats can affect the ceiling as well (see CSS 2.1 § 9.5.1 rule 6).
pub(crate) bfc_relative_block_position: Length,
// Any collapsible margins that we've encountered after `bfc_relative_block_position`.
pub(crate) current_margin: CollapsedMargin,
}
impl SequentialLayoutState {
// Creates a new empty `SequentialLayoutState`.
pub(crate) fn new() -> SequentialLayoutState {
SequentialLayoutState {
floats: FloatContext::new(),
current_margin: CollapsedMargin::zero(),
bfc_relative_block_position: Length::zero(),
}
}
// Moves the current block position (logically) down by `block_distance`.
//
// Floats may not be placed higher than the current block position.
pub(crate) fn advance_block_position(&mut self, block_distance: Length) {
self.bfc_relative_block_position += block_distance;
self.floats.lower_ceiling(self.bfc_relative_block_position);
}
pub(crate) fn update_all_containing_block_offsets(
&mut self,
mut new_distance: ContainingBlockPositionInfo,
) -> ContainingBlockPositionInfo {
mem::swap(&mut new_distance, &mut self.floats.containing_block_info);
new_distance
}
pub(crate) fn current_block_position_including_margins(&self) -> Length {
self.bfc_relative_block_position + self.current_margin.solve()
}
// Collapses margins, moving the block position down by the collapsed value of `current_margin`
// and resetting `current_margin` to zero.
//
// Call this method before laying out children when it is known that the start margin of the
// current fragment can't collapse with the margins of any of its children.
pub(crate) fn collapse_margins(&mut self) {
self.advance_block_position(self.current_margin.solve());
self.current_margin = CollapsedMargin::zero();
}
// Returns the amount of clearance that a block with the given `clear` value at the current
// `bfc_relative_block_position` (with top margin included in `current_margin` if applicable)
// needs to have.
//
// https://www.w3.org/TR/2011/REC-CSS2-20110607/visuren.html#flow-control
pub(crate) fn calculate_clearance(&self, clear_side: ClearSide) -> Length {
if clear_side == ClearSide::None {
return Length::zero();
}
let hypothetical_block_position = self.current_block_position_including_margins();
let clear_position = match clear_side {
ClearSide::None => unreachable!(),
ClearSide::Left => self
.floats
.clear_left_position
.max(hypothetical_block_position),
ClearSide::Right => self
.floats
.clear_right_position
.max(hypothetical_block_position),
ClearSide::Both => self
.floats
.clear_left_position
.max(self.floats.clear_right_position)
.max(hypothetical_block_position),
};
clear_position - hypothetical_block_position
}
/// Adds a new adjoining margin.
pub(crate) fn adjoin_assign(&mut self, margin: &CollapsedMargin) {
self.current_margin.adjoin_assign(margin)
}
} }

View file

@ -4,7 +4,7 @@
use crate::cell::ArcRefCell; use crate::cell::ArcRefCell;
use crate::context::LayoutContext; use crate::context::LayoutContext;
use crate::flow::float::FloatBox; use crate::flow::float::{FloatBox, SequentialLayoutState};
use crate::flow::FlowLayout; use crate::flow::FlowLayout;
use crate::formatting_contexts::IndependentFormattingContext; use crate::formatting_contexts::IndependentFormattingContext;
use crate::fragment_tree::BaseFragmentInfo; use crate::fragment_tree::BaseFragmentInfo;
@ -99,6 +99,7 @@ struct InlineFormattingContextState<'box_tree, 'a, 'b> {
inline_position: Length, inline_position: Length,
partial_inline_boxes_stack: Vec<PartialInlineBoxFragment<'box_tree>>, partial_inline_boxes_stack: Vec<PartialInlineBoxFragment<'box_tree>>,
current_nesting_level: InlineNestingLevelState<'box_tree>, current_nesting_level: InlineNestingLevelState<'box_tree>,
sequential_layout_state: Option<&'a mut SequentialLayoutState>,
} }
impl<'box_tree, 'a, 'b> InlineFormattingContextState<'box_tree, 'a, 'b> { impl<'box_tree, 'a, 'b> InlineFormattingContextState<'box_tree, 'a, 'b> {
@ -271,6 +272,7 @@ impl InlineFormattingContext {
positioning_context: &mut PositioningContext, positioning_context: &mut PositioningContext,
containing_block: &ContainingBlock, containing_block: &ContainingBlock,
tree_rank: usize, tree_rank: usize,
sequential_layout_state: Option<&mut SequentialLayoutState>,
) -> FlowLayout { ) -> FlowLayout {
let mut ifc = InlineFormattingContextState { let mut ifc = InlineFormattingContextState {
positioning_context, positioning_context,
@ -298,8 +300,15 @@ impl InlineFormattingContext {
positioning_context: None, positioning_context: None,
text_decoration_line: self.text_decoration_line, text_decoration_line: self.text_decoration_line,
}, },
sequential_layout_state,
}; };
// FIXME(pcwalton): This assumes that margins never collapse through inline formatting
// contexts (i.e. that inline formatting contexts are never empty). Is that right?
if let Some(ref mut sequential_layout_state) = ifc.sequential_layout_state {
sequential_layout_state.collapse_margins();
}
loop { loop {
if let Some(child) = ifc.current_nesting_level.remaining_boxes.next() { if let Some(child) = ifc.current_nesting_level.remaining_boxes.next() {
match &mut *child.borrow_mut() { match &mut *child.borrow_mut() {
@ -342,8 +351,30 @@ impl InlineFormattingContext {
.fragments_so_far .fragments_so_far
.push(Fragment::AbsoluteOrFixedPositioned(hoisted_fragment)); .push(Fragment::AbsoluteOrFixedPositioned(hoisted_fragment));
}, },
InlineLevelBox::OutOfFlowFloatBox(_box_) => { InlineLevelBox::OutOfFlowFloatBox(box_) => {
// TODO let mut fragment = box_.layout(
layout_context,
ifc.positioning_context,
containing_block,
ifc.sequential_layout_state.as_mut().map(|c| &mut **c),
);
if let Some(state) = &ifc.sequential_layout_state {
let offset_from_formatting_context_to_containing_block = Vec2 {
inline: state.floats.containing_block_info.inline_start,
block: state.floats.containing_block_info.block_start +
state
.floats
.containing_block_info
.block_start_margins_not_collapsed
.solve(),
};
if let Fragment::Float(ref mut box_fragment) = &mut fragment {
box_fragment.content_rect.start_corner =
&box_fragment.content_rect.start_corner -
&offset_from_formatting_context_to_containing_block;
}
}
ifc.current_nesting_level.fragments_so_far.push(fragment);
}, },
} }
} else } else
@ -360,6 +391,7 @@ impl InlineFormattingContext {
ifc.lines.finish_line( ifc.lines.finish_line(
&mut ifc.current_nesting_level, &mut ifc.current_nesting_level,
containing_block, containing_block,
ifc.sequential_layout_state,
ifc.inline_position, ifc.inline_position,
); );
return FlowLayout { return FlowLayout {
@ -377,6 +409,7 @@ impl Lines {
&mut self, &mut self,
top_nesting_level: &mut InlineNestingLevelState, top_nesting_level: &mut InlineNestingLevelState,
containing_block: &ContainingBlock, containing_block: &ContainingBlock,
mut sequential_layout_state: Option<&mut SequentialLayoutState>,
line_content_inline_size: Length, line_content_inline_size: Length,
) { ) {
let mut line_contents = std::mem::take(&mut top_nesting_level.fragments_so_far); let mut line_contents = std::mem::take(&mut top_nesting_level.fragments_so_far);
@ -430,7 +463,11 @@ impl Lines {
inline: containing_block.inline_size, inline: containing_block.inline_size,
block: line_block_size, block: line_block_size,
}; };
self.next_line_block_position += size.block; self.next_line_block_position += size.block;
if let Some(ref mut sequential_layout_state) = sequential_layout_state {
sequential_layout_state.advance_block_position(size.block);
}
self.fragments self.fragments
.push(Fragment::Anonymous(AnonymousFragment::new( .push(Fragment::Anonymous(AnonymousFragment::new(
@ -519,6 +556,7 @@ impl<'box_tree> PartialInlineBoxFragment<'box_tree> {
self.padding.clone(), self.padding.clone(),
self.border.clone(), self.border.clone(),
self.margin.clone(), self.margin.clone(),
Length::zero(),
CollapsedBlockMargins::zero(), CollapsedBlockMargins::zero(),
); );
let last_fragment = self.last_box_tree_fragment && !at_line_break; let last_fragment = self.last_box_tree_fragment && !at_line_break;
@ -583,6 +621,7 @@ fn layout_atomic(
pbm.padding, pbm.padding,
pbm.border, pbm.border,
margin, margin,
Length::zero(),
CollapsedBlockMargins::zero(), CollapsedBlockMargins::zero(),
) )
}, },
@ -658,6 +697,7 @@ fn layout_atomic(
pbm.padding, pbm.padding,
pbm.border, pbm.border,
margin, margin,
Length::zero(),
CollapsedBlockMargins::zero(), CollapsedBlockMargins::zero(),
) )
}, },
@ -861,8 +901,12 @@ impl TextRun {
partial.parent_nesting_level.inline_start = Length::zero(); partial.parent_nesting_level.inline_start = Length::zero();
nesting_level = &mut partial.parent_nesting_level; nesting_level = &mut partial.parent_nesting_level;
} }
ifc.lines ifc.lines.finish_line(
.finish_line(nesting_level, ifc.containing_block, ifc.inline_position); nesting_level,
ifc.containing_block,
ifc.sequential_layout_state.as_mut().map(|c| &mut **c),
ifc.inline_position,
);
ifc.inline_position = Length::zero(); ifc.inline_position = Length::zero();
} }
} }

View file

@ -4,17 +4,17 @@
//! Flow layout, also known as block-and-inline layout. //! Flow layout, also known as block-and-inline layout.
use std::ops::DerefMut;
use crate::cell::ArcRefCell; use crate::cell::ArcRefCell;
use crate::context::LayoutContext; use crate::context::LayoutContext;
use crate::flow::float::{FloatBox, FloatContext}; use crate::flow::float::{ClearSide, ContainingBlockPositionInfo, FloatBox, SequentialLayoutState};
use crate::flow::inline::InlineFormattingContext; use crate::flow::inline::InlineFormattingContext;
use crate::formatting_contexts::{ use crate::formatting_contexts::{
IndependentFormattingContext, IndependentLayout, NonReplacedFormattingContext, IndependentFormattingContext, IndependentLayout, NonReplacedFormattingContext,
}; };
use crate::fragment_tree::BaseFragmentInfo; use crate::fragment_tree::BaseFragmentInfo;
use crate::fragments::{ use crate::fragments::{BoxFragment, CollapsedBlockMargins, CollapsedMargin, Fragment};
AnonymousFragment, BoxFragment, CollapsedBlockMargins, CollapsedMargin, Fragment,
};
use crate::geom::flow_relative::{Rect, Sides, Vec2}; use crate::geom::flow_relative::{Rect, Sides, Vec2};
use crate::positioned::{AbsolutelyPositionedBox, PositioningContext}; use crate::positioned::{AbsolutelyPositionedBox, PositioningContext};
use crate::replaced::ReplacedContent; use crate::replaced::ReplacedContent;
@ -78,26 +78,26 @@ impl BlockFormattingContext {
containing_block: &ContainingBlock, containing_block: &ContainingBlock,
tree_rank: usize, tree_rank: usize,
) -> IndependentLayout { ) -> IndependentLayout {
let mut float_context; let mut sequential_layout_state = if self.contains_floats || !layout_context.use_rayon {
let float_context = if self.contains_floats { Some(SequentialLayoutState::new())
float_context = FloatContext::new();
Some(&mut float_context)
} else { } else {
None None
}; };
let flow_layout = self.contents.layout( let flow_layout = self.contents.layout(
layout_context, layout_context,
positioning_context, positioning_context,
containing_block, containing_block,
tree_rank, tree_rank,
float_context, sequential_layout_state.as_mut(),
CollapsibleWithParentStartMargin(false), CollapsibleWithParentStartMargin(false),
); );
assert!( debug_assert!(
!flow_layout !flow_layout
.collapsible_margins_in_children .collapsible_margins_in_children
.collapsed_through .collapsed_through
); );
IndependentLayout { IndependentLayout {
fragments: flow_layout.fragments, fragments: flow_layout.fragments,
content_block_size: flow_layout.content_block_size + content_block_size: flow_layout.content_block_size +
@ -113,7 +113,7 @@ impl BlockContainer {
positioning_context: &mut PositioningContext, positioning_context: &mut PositioningContext,
containing_block: &ContainingBlock, containing_block: &ContainingBlock,
tree_rank: usize, tree_rank: usize,
float_context: Option<&mut FloatContext>, sequential_layout_state: Option<&mut SequentialLayoutState>,
collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin, collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin,
) -> FlowLayout { ) -> FlowLayout {
match self { match self {
@ -123,7 +123,7 @@ impl BlockContainer {
child_boxes, child_boxes,
containing_block, containing_block,
tree_rank, tree_rank,
float_context, sequential_layout_state,
collapsible_with_parent_start_margin, collapsible_with_parent_start_margin,
), ),
BlockContainer::InlineFormattingContext(ifc) => ifc.layout( BlockContainer::InlineFormattingContext(ifc) => ifc.layout(
@ -131,6 +131,7 @@ impl BlockContainer {
positioning_context, positioning_context,
containing_block, containing_block,
tree_rank, tree_rank,
sequential_layout_state,
), ),
} }
} }
@ -169,97 +170,44 @@ fn layout_block_level_children(
child_boxes: &[ArcRefCell<BlockLevelBox>], child_boxes: &[ArcRefCell<BlockLevelBox>],
containing_block: &ContainingBlock, containing_block: &ContainingBlock,
tree_rank: usize, tree_rank: usize,
mut float_context: Option<&mut FloatContext>, mut sequential_layout_state: Option<&mut SequentialLayoutState>,
collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin, collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin,
) -> FlowLayout { ) -> FlowLayout {
fn place_block_level_fragment(fragment: &mut Fragment, placement_state: &mut PlacementState) { match sequential_layout_state {
match fragment { Some(ref mut sequential_layout_state) => layout_block_level_children_sequentially(
Fragment::Box(fragment) => {
let fragment_block_margins = &fragment.block_margins_collapsed_with_children;
let fragment_block_size = fragment.padding.block_sum() +
fragment.border.block_sum() +
fragment.content_rect.size.block;
if placement_state.next_in_flow_margin_collapses_with_parent_start_margin {
assert_eq!(placement_state.current_margin.solve(), Length::zero());
placement_state
.start_margin
.adjoin_assign(&fragment_block_margins.start);
if fragment_block_margins.collapsed_through {
placement_state
.start_margin
.adjoin_assign(&fragment_block_margins.end);
return;
}
placement_state.next_in_flow_margin_collapses_with_parent_start_margin = false;
} else {
placement_state
.current_margin
.adjoin_assign(&fragment_block_margins.start);
}
fragment.content_rect.start_corner.block += placement_state.current_margin.solve() +
placement_state.current_block_direction_position;
if fragment_block_margins.collapsed_through {
placement_state
.current_margin
.adjoin_assign(&fragment_block_margins.end);
return;
}
placement_state.current_block_direction_position +=
placement_state.current_margin.solve() + fragment_block_size;
placement_state.current_margin = fragment_block_margins.end;
},
Fragment::AbsoluteOrFixedPositioned(fragment) => {
let offset = Vec2 {
block: placement_state.current_margin.solve() +
placement_state.current_block_direction_position,
inline: Length::new(0.),
};
fragment.borrow_mut().adjust_offsets(offset);
},
Fragment::Anonymous(_) => {},
_ => unreachable!(),
}
}
struct PlacementState {
next_in_flow_margin_collapses_with_parent_start_margin: bool,
start_margin: CollapsedMargin,
current_margin: CollapsedMargin,
current_block_direction_position: Length,
}
let mut placement_state = PlacementState {
next_in_flow_margin_collapses_with_parent_start_margin:
collapsible_with_parent_start_margin.0,
start_margin: CollapsedMargin::zero(),
current_margin: CollapsedMargin::zero(),
current_block_direction_position: Length::zero(),
};
let fragments = positioning_context.adjust_static_positions(tree_rank, |positioning_context| {
if float_context.is_some() || !layout_context.use_rayon {
// Because floats are involved, we do layout for this block formatting context
// in tree order without parallelism. This enables mutable access
// to a `FloatContext` that tracks every float encountered so far (again in tree order).
child_boxes
.iter()
.enumerate()
.map(|(tree_rank, box_)| {
let mut fragment = box_.borrow_mut().layout(
layout_context, layout_context,
positioning_context, positioning_context,
child_boxes,
containing_block, containing_block,
tree_rank, tree_rank,
float_context.as_mut().map(|c| &mut **c), sequential_layout_state,
); collapsible_with_parent_start_margin,
place_block_level_fragment(&mut fragment, &mut placement_state); ),
fragment None => layout_block_level_children_in_parallel(
}) layout_context,
.collect() positioning_context,
} else { child_boxes,
containing_block,
tree_rank,
collapsible_with_parent_start_margin,
),
}
}
fn layout_block_level_children_in_parallel(
layout_context: &LayoutContext,
positioning_context: &mut PositioningContext,
child_boxes: &[ArcRefCell<BlockLevelBox>],
containing_block: &ContainingBlock,
tree_rank: usize,
collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin,
) -> FlowLayout {
let mut placement_state = PlacementState::new(collapsible_with_parent_start_margin);
let fragments = positioning_context.adjust_static_positions(tree_rank, |positioning_context| {
let collects_for_nearest_positioned_ancestor = let collects_for_nearest_positioned_ancestor =
positioning_context.collects_for_nearest_positioned_ancestor(); positioning_context.collects_for_nearest_positioned_ancestor();
let mut fragments = child_boxes let mut fragments: Vec<Fragment> = child_boxes
.par_iter() .par_iter()
.enumerate() .enumerate()
.mapfold_reduce_into( .mapfold_reduce_into(
@ -270,29 +218,65 @@ fn layout_block_level_children(
positioning_context, positioning_context,
containing_block, containing_block,
tree_rank, tree_rank,
/* float_context = */ None, /* sequential_layout_state = */ None,
) )
}, },
|| PositioningContext::new_for_rayon(collects_for_nearest_positioned_ancestor), || PositioningContext::new_for_rayon(collects_for_nearest_positioned_ancestor),
PositioningContext::append, PositioningContext::append,
) )
.collect(); .collect();
for fragment in &mut fragments { for fragment in fragments.iter_mut() {
place_block_level_fragment(fragment, &mut placement_state) placement_state.place_fragment(fragment);
} }
fragments fragments
}
}); });
FlowLayout { FlowLayout {
fragments, fragments,
content_block_size: placement_state.current_block_direction_position, content_block_size: placement_state.current_block_direction_position,
collapsible_margins_in_children: CollapsedBlockMargins { collapsible_margins_in_children: placement_state.collapsible_margins_in_children(),
collapsed_through: placement_state }
.next_in_flow_margin_collapses_with_parent_start_margin, }
start: placement_state.start_margin,
end: placement_state.current_margin, fn layout_block_level_children_sequentially(
}, layout_context: &LayoutContext,
positioning_context: &mut PositioningContext,
child_boxes: &[ArcRefCell<BlockLevelBox>],
containing_block: &ContainingBlock,
tree_rank: usize,
sequential_layout_state: &mut SequentialLayoutState,
collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin,
) -> FlowLayout {
let mut placement_state = PlacementState::new(collapsible_with_parent_start_margin);
let fragments = positioning_context.adjust_static_positions(tree_rank, |positioning_context| {
// Because floats are involved, we do layout for this block formatting context in tree
// order without parallelism. This enables mutable access to a `SequentialLayoutState` that
// tracks every float encountered so far (again in tree order).
child_boxes
.iter()
.enumerate()
.map(|(tree_rank, child_box)| {
let mut fragment = child_box.borrow_mut().layout(
layout_context,
positioning_context,
containing_block,
tree_rank,
Some(&mut *sequential_layout_state),
);
placement_state.place_fragment(&mut fragment);
placement_state
.adjust_positions_of_float_children(&mut fragment, sequential_layout_state);
fragment
})
.collect()
});
FlowLayout {
fragments,
content_block_size: placement_state.current_block_direction_position,
collapsible_margins_in_children: placement_state.collapsible_margins_in_children(),
} }
} }
@ -303,7 +287,7 @@ impl BlockLevelBox {
positioning_context: &mut PositioningContext, positioning_context: &mut PositioningContext,
containing_block: &ContainingBlock, containing_block: &ContainingBlock,
tree_rank: usize, tree_rank: usize,
float_context: Option<&mut FloatContext>, sequential_layout_state: Option<&mut SequentialLayoutState>,
) -> Fragment { ) -> Fragment {
match self { match self {
BlockLevelBox::SameFormattingContextBlock { BlockLevelBox::SameFormattingContextBlock {
@ -323,7 +307,7 @@ impl BlockLevelBox {
style, style,
NonReplacedContents::SameFormattingContextBlock(contents), NonReplacedContents::SameFormattingContextBlock(contents),
tree_rank, tree_rank,
float_context, sequential_layout_state,
) )
}, },
)), )),
@ -339,6 +323,7 @@ impl BlockLevelBox {
replaced.base_fragment_info, replaced.base_fragment_info,
&replaced.style, &replaced.style,
&replaced.contents, &replaced.contents,
sequential_layout_state,
) )
}, },
)) ))
@ -359,7 +344,7 @@ impl BlockLevelBox {
non_replaced, non_replaced,
), ),
tree_rank, tree_rank,
float_context, sequential_layout_state,
) )
}, },
)) ))
@ -379,12 +364,12 @@ impl BlockLevelBox {
positioning_context.push(hoisted_box); positioning_context.push(hoisted_box);
Fragment::AbsoluteOrFixedPositioned(hoisted_fragment) Fragment::AbsoluteOrFixedPositioned(hoisted_fragment)
}, },
BlockLevelBox::OutOfFlowFloatBox(_box_) => { BlockLevelBox::OutOfFlowFloatBox(box_) => box_.layout(
// FIXME: call layout_maybe_position_relative_fragment here layout_context,
Fragment::Anonymous(AnonymousFragment::no_op( positioning_context,
containing_block.style.writing_mode, containing_block,
)) sequential_layout_state,
}, ),
} }
} }
@ -425,7 +410,7 @@ fn layout_in_flow_non_replaced_block_level(
style: &Arc<ComputedValues>, style: &Arc<ComputedValues>,
block_level_kind: NonReplacedContents, block_level_kind: NonReplacedContents,
tree_rank: usize, tree_rank: usize,
float_context: Option<&mut FloatContext>, mut sequential_layout_state: Option<&mut SequentialLayoutState>,
) -> BoxFragment { ) -> BoxFragment {
let pbm = style.padding_border_margin(containing_block); let pbm = style.padding_border_margin(containing_block);
let box_size = style.content_box_size(containing_block, &pbm); let box_size = style.content_box_size(containing_block, &pbm);
@ -479,37 +464,90 @@ fn layout_in_flow_non_replaced_block_level(
block_size, block_size,
style, style,
}; };
// https://drafts.csswg.org/css-writing-modes/#orthogonal-flows // https://drafts.csswg.org/css-writing-modes/#orthogonal-flows
assert_eq!( assert_eq!(
containing_block.style.writing_mode, containing_block_for_children.style.writing_mode, containing_block.style.writing_mode, containing_block_for_children.style.writing_mode,
"Mixed writing modes are not supported yet" "Mixed writing modes are not supported yet"
); );
let block_is_same_formatting_context = match block_level_kind {
NonReplacedContents::SameFormattingContextBlock(_) => true,
NonReplacedContents::EstablishesAnIndependentFormattingContext(_) => false,
};
let start_margin_can_collapse_with_children = block_is_same_formatting_context &&
pbm.padding.block_start == Length::zero() &&
pbm.border.block_start == Length::zero();
let end_margin_can_collapse_with_children = block_is_same_formatting_context &&
pbm.padding.block_end == Length::zero() &&
pbm.border.block_end == Length::zero() &&
block_size == LengthOrAuto::Auto &&
min_box_size.block == Length::zero();
let mut clearance = Length::zero();
let parent_containing_block_position_info;
match sequential_layout_state {
None => parent_containing_block_position_info = None,
Some(ref mut sequential_layout_state) => {
sequential_layout_state.adjoin_assign(&CollapsedMargin::new(margin.block_start));
if !start_margin_can_collapse_with_children {
sequential_layout_state.collapse_margins();
}
// Introduce clearance if necessary.
let clear_side = ClearSide::from_style(style);
clearance = sequential_layout_state.calculate_clearance(clear_side);
// NB: This will be a no-op if we're collapsing margins with our children since that
// can only happen if we have no block-start padding and border.
sequential_layout_state.advance_block_position(
pbm.padding.block_start + pbm.border.block_start + clearance,
);
// We are about to lay out children. Update the offset between the block formatting
// context and the containing block that we create for them. This offset is used to
// ajust BFC relative coordinates to coordinates that are relative to our content box.
// Our content box establishes the containing block for non-abspos children, including
// floats.
let inline_start = sequential_layout_state
.floats
.containing_block_info
.inline_start +
pbm.padding.inline_start +
pbm.border.inline_start +
margin.inline_start;
let new_cb_offsets = ContainingBlockPositionInfo {
block_start: sequential_layout_state.bfc_relative_block_position,
block_start_margins_not_collapsed: sequential_layout_state.current_margin,
inline_start,
inline_end: inline_start + inline_size,
};
parent_containing_block_position_info =
Some(sequential_layout_state.update_all_containing_block_offsets(new_cb_offsets));
},
};
let mut block_margins_collapsed_with_children = CollapsedBlockMargins::from_margin(&margin); let mut block_margins_collapsed_with_children = CollapsedBlockMargins::from_margin(&margin);
let fragments; let fragments;
let mut content_block_size; let mut content_block_size;
match block_level_kind { match block_level_kind {
NonReplacedContents::SameFormattingContextBlock(contents) => { NonReplacedContents::SameFormattingContextBlock(contents) => {
let start_margin_can_collapse_with_children = pbm.padding.block_start == Length::zero() &&
pbm.border.block_start == Length::zero();
let end_margin_can_collapse_with_children = pbm.padding.block_end == Length::zero() &&
pbm.border.block_end == Length::zero() &&
block_size == LengthOrAuto::Auto &&
min_box_size.block == Length::zero();
let flow_layout = contents.layout( let flow_layout = contents.layout(
layout_context, layout_context,
positioning_context, positioning_context,
&containing_block_for_children, &containing_block_for_children,
tree_rank, tree_rank,
float_context, sequential_layout_state.as_mut().map(|x| &mut **x),
CollapsibleWithParentStartMargin(start_margin_can_collapse_with_children), CollapsibleWithParentStartMargin(start_margin_can_collapse_with_children),
); );
fragments = flow_layout.fragments; fragments = flow_layout.fragments;
content_block_size = flow_layout.content_block_size; content_block_size = flow_layout.content_block_size;
let mut collapsible_margins_in_children = flow_layout.collapsible_margins_in_children;
// Update margins.
let mut collapsible_margins_in_children = flow_layout.collapsible_margins_in_children;
if start_margin_can_collapse_with_children { if start_margin_can_collapse_with_children {
block_margins_collapsed_with_children block_margins_collapsed_with_children
.start .start
@ -546,12 +584,33 @@ fn layout_in_flow_non_replaced_block_level(
content_block_size = independent_layout.content_block_size; content_block_size = independent_layout.content_block_size;
}, },
}; };
let block_size = block_size.auto_is(|| { let block_size = block_size.auto_is(|| {
content_block_size.clamp_between_extremums(min_box_size.block, max_box_size.block) content_block_size.clamp_between_extremums(min_box_size.block, max_box_size.block)
}); });
if let Some(ref mut sequential_layout_state) = sequential_layout_state {
// Now that we're done laying out our children, we can restore the
// parent's containing block position information.
sequential_layout_state
.update_all_containing_block_offsets(parent_containing_block_position_info.unwrap());
// Account for padding and border. We also might have to readjust the
// `bfc_relative_block_position` if it was different from the content size (i.e. was
// non-`auto` and/or was affected by min/max block size).
sequential_layout_state.advance_block_position(
(block_size - content_block_size) + pbm.padding.block_end + pbm.border.block_end,
);
if !end_margin_can_collapse_with_children {
sequential_layout_state.collapse_margins();
}
sequential_layout_state.adjoin_assign(&CollapsedMargin::new(margin.block_end));
}
let content_rect = Rect { let content_rect = Rect {
start_corner: Vec2 { start_corner: Vec2 {
block: pbm.padding.block_start + pbm.border.block_start, block: pbm.padding.block_start + pbm.border.block_start + clearance,
inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start, inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start,
}, },
size: Vec2 { size: Vec2 {
@ -559,6 +618,7 @@ fn layout_in_flow_non_replaced_block_level(
inline: inline_size, inline: inline_size,
}, },
}; };
BoxFragment::new( BoxFragment::new(
base_fragment_info, base_fragment_info,
style.clone(), style.clone(),
@ -567,6 +627,7 @@ fn layout_in_flow_non_replaced_block_level(
pbm.padding, pbm.padding,
pbm.border, pbm.border,
margin, margin,
clearance,
block_margins_collapsed_with_children, block_margins_collapsed_with_children,
) )
} }
@ -579,6 +640,7 @@ fn layout_in_flow_replaced_block_level<'a>(
base_fragment_info: BaseFragmentInfo, base_fragment_info: BaseFragmentInfo,
style: &Arc<ComputedValues>, style: &Arc<ComputedValues>,
replaced: &ReplacedContent, replaced: &ReplacedContent,
mut sequential_layout_state: Option<&mut SequentialLayoutState>,
) -> BoxFragment { ) -> BoxFragment {
let pbm = style.padding_border_margin(containing_block); let pbm = style.padding_border_margin(containing_block);
let size = replaced.used_size_as_if_inline_element(containing_block, style, None, &pbm); let size = replaced.used_size_as_if_inline_element(containing_block, style, None, &pbm);
@ -592,14 +654,24 @@ fn layout_in_flow_replaced_block_level<'a>(
block_end: pbm.margin.block_end.auto_is(Length::zero), block_end: pbm.margin.block_end.auto_is(Length::zero),
}; };
let fragments = replaced.make_fragments(style, size.clone()); let fragments = replaced.make_fragments(style, size.clone());
let mut clearance = Length::zero();
if let Some(ref mut sequential_layout_state) = sequential_layout_state {
sequential_layout_state.collapse_margins();
clearance = sequential_layout_state.calculate_clearance(ClearSide::from_style(style));
sequential_layout_state
.advance_block_position(pbm.border.block_sum() + pbm.padding.block_sum() + size.block);
};
let content_rect = Rect { let content_rect = Rect {
start_corner: Vec2 { start_corner: Vec2 {
block: pbm.padding.block_start + pbm.border.block_start, block: pbm.padding.block_start + pbm.border.block_start + clearance,
inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start, inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start,
}, },
size, size,
}; };
let block_margins_collapsed_with_children = CollapsedBlockMargins::from_margin(&margin); let block_margins_collapsed_with_children = CollapsedBlockMargins::from_margin(&margin);
BoxFragment::new( BoxFragment::new(
base_fragment_info, base_fragment_info,
style.clone(), style.clone(),
@ -608,6 +680,7 @@ fn layout_in_flow_replaced_block_level<'a>(
pbm.padding, pbm.padding,
pbm.border, pbm.border,
margin, margin,
Length::zero(),
block_margins_collapsed_with_children, block_margins_collapsed_with_children,
) )
} }
@ -624,3 +697,130 @@ fn solve_inline_margins_for_in_flow_block_level(
(LengthOrAuto::LengthPercentage(start), _) => (start, available - start), (LengthOrAuto::LengthPercentage(start), _) => (start, available - start),
} }
} }
// State that we maintain when placing blocks.
//
// In parallel mode, this placement is done after all child blocks are laid out. In sequential
// mode, this is done right after each block is laid out.
pub(crate) struct PlacementState {
next_in_flow_margin_collapses_with_parent_start_margin: bool,
start_margin: CollapsedMargin,
current_margin: CollapsedMargin,
current_block_direction_position: Length,
}
impl PlacementState {
fn new(
collapsible_with_parent_start_margin: CollapsibleWithParentStartMargin,
) -> PlacementState {
PlacementState {
next_in_flow_margin_collapses_with_parent_start_margin:
collapsible_with_parent_start_margin.0,
start_margin: CollapsedMargin::zero(),
current_margin: CollapsedMargin::zero(),
current_block_direction_position: Length::zero(),
}
}
fn place_fragment(&mut self, fragment: &mut Fragment) {
match fragment {
Fragment::Box(fragment) => {
let fragment_block_margins = &fragment.block_margins_collapsed_with_children;
let fragment_block_size = fragment.clearance +
fragment.padding.block_sum() +
fragment.border.block_sum() +
fragment.content_rect.size.block;
if self.next_in_flow_margin_collapses_with_parent_start_margin {
debug_assert_eq!(self.current_margin.solve(), Length::zero());
self.start_margin
.adjoin_assign(&fragment_block_margins.start);
if fragment_block_margins.collapsed_through {
self.start_margin.adjoin_assign(&fragment_block_margins.end);
return;
}
self.next_in_flow_margin_collapses_with_parent_start_margin = false;
} else {
self.current_margin
.adjoin_assign(&fragment_block_margins.start);
}
fragment.content_rect.start_corner.block +=
self.current_margin.solve() + self.current_block_direction_position;
if fragment_block_margins.collapsed_through {
self.current_margin
.adjoin_assign(&fragment_block_margins.end);
return;
}
self.current_block_direction_position +=
self.current_margin.solve() + fragment_block_size;
self.current_margin = fragment_block_margins.end;
},
Fragment::AbsoluteOrFixedPositioned(fragment) => {
let offset = Vec2 {
block: self.current_margin.solve() + self.current_block_direction_position,
inline: Length::new(0.),
};
fragment.borrow_mut().adjust_offsets(offset);
},
Fragment::Anonymous(_) | Fragment::Float(_) => {},
_ => unreachable!(),
}
}
fn collapsible_margins_in_children(&self) -> CollapsedBlockMargins {
CollapsedBlockMargins {
collapsed_through: self.next_in_flow_margin_collapses_with_parent_start_margin,
start: self.start_margin,
end: self.current_margin,
}
}
/// When Float fragments are created in block flows, they are positioned
/// relative to the float containing independent block formatting context.
/// Once we place a float's containing block, this function can be used to
/// fix up the float position to be relative to the containing block.
fn adjust_positions_of_float_children(
&self,
fragment: &mut Fragment,
sequential_layout_state: &mut SequentialLayoutState,
) {
let fragment = match fragment {
Fragment::Box(ref mut fragment) => fragment,
_ => return,
};
// TODO(mrobinson): Will these margins be accurate if this fragment
// collapses through. Can a fragment collapse through when it has a
// non-zero sized float inside? The float won't be positioned correctly
// anyway (see the comment in `floats.rs` about margin collapse), but
// this might make the result even worse.
let collapsed_margins = self.collapsible_margins_in_children().start.adjoin(
&sequential_layout_state
.floats
.containing_block_info
.block_start_margins_not_collapsed,
);
let parent_fragment_offset_in_cb = &fragment.content_rect.start_corner;
let parent_fragment_offset_in_formatting_context = Vec2 {
inline: sequential_layout_state
.floats
.containing_block_info
.inline_start +
parent_fragment_offset_in_cb.inline,
block: sequential_layout_state
.floats
.containing_block_info
.block_start +
collapsed_margins.solve() +
parent_fragment_offset_in_cb.block,
};
for child_fragment in fragment.children.iter_mut() {
if let Fragment::Float(box_fragment) = child_fragment.borrow_mut().deref_mut() {
box_fragment.content_rect.start_corner = &box_fragment.content_rect.start_corner -
&parent_fragment_offset_in_formatting_context;
}
}
}
}

View file

@ -440,7 +440,7 @@ impl FragmentTree {
} }
let fragment_relative_rect = match fragment { let fragment_relative_rect = match fragment {
Fragment::Box(fragment) => fragment Fragment::Box(fragment) | Fragment::Float(fragment) => fragment
.border_rect() .border_rect()
.to_physical(fragment.style.writing_mode, &containing_block), .to_physical(fragment.style.writing_mode, &containing_block),
Fragment::Text(fragment) => fragment Fragment::Text(fragment) => fragment
@ -519,7 +519,7 @@ impl FragmentTree {
} }
scroll_area = match fragment { scroll_area = match fragment {
Fragment::Box(fragment) => fragment Fragment::Box(fragment) | Fragment::Float(fragment) => fragment
.scrollable_overflow(&containing_block) .scrollable_overflow(&containing_block)
.translate(containing_block.origin.to_vector()), .translate(containing_block.origin.to_vector()),
Fragment::Text(_) | Fragment::Text(_) |

View file

@ -26,6 +26,12 @@ use webrender_api::{FontInstanceKey, ImageKey};
#[derive(Serialize)] #[derive(Serialize)]
pub(crate) enum Fragment { pub(crate) enum Fragment {
Box(BoxFragment), Box(BoxFragment),
/// Floating content. A floated fragment is very similar to a normal
/// [BoxFragment] but it isn't positioned using normal in block flow
/// positioning rules (margin collapse, etc). Instead, they are laid out by
/// the [SequentialLayoutState] of their float containing block formatting
/// context.
Float(BoxFragment),
Anonymous(AnonymousFragment), Anonymous(AnonymousFragment),
/// Absolute and fixed position fragments are hoisted up so that they /// Absolute and fixed position fragments are hoisted up so that they
/// are children of the BoxFragment that establishes their containing /// are children of the BoxFragment that establishes their containing
@ -57,6 +63,8 @@ pub(crate) struct BoxFragment {
pub border: Sides<Length>, pub border: Sides<Length>,
pub margin: Sides<Length>, pub margin: Sides<Length>,
pub clearance: Length,
pub block_margins_collapsed_with_children: CollapsedBlockMargins, pub block_margins_collapsed_with_children: CollapsedBlockMargins,
/// The scrollable overflow of this box fragment. /// The scrollable overflow of this box fragment.
@ -66,6 +74,11 @@ pub(crate) struct BoxFragment {
overconstrained: PhysicalSize<bool>, overconstrained: PhysicalSize<bool>,
} }
#[derive(Serialize)]
pub(crate) struct FloatFragment {
pub box_fragment: BoxFragment,
}
#[derive(Serialize)] #[derive(Serialize)]
pub(crate) struct CollapsedBlockMargins { pub(crate) struct CollapsedBlockMargins {
pub collapsed_through: bool, pub collapsed_through: bool,
@ -73,7 +86,7 @@ pub(crate) struct CollapsedBlockMargins {
pub end: CollapsedMargin, pub end: CollapsedMargin,
} }
#[derive(Clone, Copy, Serialize)] #[derive(Clone, Copy, Debug, Serialize)]
pub(crate) struct CollapsedMargin { pub(crate) struct CollapsedMargin {
max_positive: Length, max_positive: Length,
min_negative: Length, min_negative: Length,
@ -152,7 +165,7 @@ impl Fragment {
pub fn offset_inline(&mut self, offset: &Length) { pub fn offset_inline(&mut self, offset: &Length) {
let position = match self { let position = match self {
Fragment::Box(f) => &mut f.content_rect.start_corner, Fragment::Box(f) => &mut f.content_rect.start_corner,
Fragment::AbsoluteOrFixedPositioned(_) => return, Fragment::Float(_) | Fragment::AbsoluteOrFixedPositioned(_) => return,
Fragment::Anonymous(f) => &mut f.rect.start_corner, Fragment::Anonymous(f) => &mut f.rect.start_corner,
Fragment::Text(f) => &mut f.rect.start_corner, Fragment::Text(f) => &mut f.rect.start_corner,
Fragment::Image(f) => &mut f.rect.start_corner, Fragment::Image(f) => &mut f.rect.start_corner,
@ -170,6 +183,7 @@ impl Fragment {
Fragment::Anonymous(fragment) => &fragment.base, Fragment::Anonymous(fragment) => &fragment.base,
Fragment::Image(fragment) => &fragment.base, Fragment::Image(fragment) => &fragment.base,
Fragment::IFrame(fragment) => &fragment.base, Fragment::IFrame(fragment) => &fragment.base,
Fragment::Float(fragment) => &fragment.base,
}) })
} }
@ -180,6 +194,11 @@ impl Fragment {
pub fn print(&self, tree: &mut PrintTree) { pub fn print(&self, tree: &mut PrintTree) {
match self { match self {
Fragment::Box(fragment) => fragment.print(tree), Fragment::Box(fragment) => fragment.print(tree),
Fragment::Float(fragment) => {
tree.new_level(format!("Float"));
fragment.print(tree);
tree.end_level();
},
Fragment::AbsoluteOrFixedPositioned(_) => { Fragment::AbsoluteOrFixedPositioned(_) => {
tree.add_item("AbsoluteOrFixedPositioned".to_string()); tree.add_item("AbsoluteOrFixedPositioned".to_string());
}, },
@ -195,7 +214,9 @@ impl Fragment {
containing_block: &PhysicalRect<Length>, containing_block: &PhysicalRect<Length>,
) -> PhysicalRect<Length> { ) -> PhysicalRect<Length> {
match self { match self {
Fragment::Box(fragment) => fragment.scrollable_overflow_for_parent(&containing_block), Fragment::Box(fragment) | Fragment::Float(fragment) => {
fragment.scrollable_overflow_for_parent(&containing_block)
},
Fragment::AbsoluteOrFixedPositioned(_) => PhysicalRect::zero(), Fragment::AbsoluteOrFixedPositioned(_) => PhysicalRect::zero(),
Fragment::Anonymous(fragment) => fragment.scrollable_overflow.clone(), Fragment::Anonymous(fragment) => fragment.scrollable_overflow.clone(),
Fragment::Text(fragment) => fragment Fragment::Text(fragment) => fragment
@ -222,7 +243,7 @@ impl Fragment {
} }
match self { match self {
Fragment::Box(fragment) => { Fragment::Box(fragment) | Fragment::Float(fragment) => {
let content_rect = fragment let content_rect = fragment
.content_rect .content_rect
.to_physical(fragment.style.writing_mode, containing_block) .to_physical(fragment.style.writing_mode, containing_block)
@ -267,16 +288,6 @@ impl Fragment {
} }
impl AnonymousFragment { impl AnonymousFragment {
pub fn no_op(mode: WritingMode) -> Self {
Self {
base: BaseFragment::anonymous(),
children: vec![],
rect: Rect::zero(),
mode,
scrollable_overflow: PhysicalRect::zero(),
}
}
pub fn new(rect: Rect<Length>, children: Vec<Fragment>, mode: WritingMode) -> Self { pub fn new(rect: Rect<Length>, children: Vec<Fragment>, mode: WritingMode) -> Self {
// FIXME(mrobinson, bug 25564): We should be using the containing block // FIXME(mrobinson, bug 25564): We should be using the containing block
// here to properly convert scrollable overflow to physical geometry. // here to properly convert scrollable overflow to physical geometry.
@ -325,6 +336,7 @@ impl BoxFragment {
padding: Sides<Length>, padding: Sides<Length>,
border: Sides<Length>, border: Sides<Length>,
margin: Sides<Length>, margin: Sides<Length>,
clearance: Length,
block_margins_collapsed_with_children: CollapsedBlockMargins, block_margins_collapsed_with_children: CollapsedBlockMargins,
) -> BoxFragment { ) -> BoxFragment {
let position = style.get_box().position; let position = style.get_box().position;
@ -344,6 +356,7 @@ impl BoxFragment {
padding, padding,
border, border,
margin, margin,
clearance,
block_margins_collapsed_with_children, block_margins_collapsed_with_children,
PhysicalSize::new(width_overconstrained, height_overconstrained), PhysicalSize::new(width_overconstrained, height_overconstrained),
) )
@ -357,6 +370,7 @@ impl BoxFragment {
padding: Sides<Length>, padding: Sides<Length>,
border: Sides<Length>, border: Sides<Length>,
margin: Sides<Length>, margin: Sides<Length>,
clearance: Length,
block_margins_collapsed_with_children: CollapsedBlockMargins, block_margins_collapsed_with_children: CollapsedBlockMargins,
overconstrained: PhysicalSize<bool>, overconstrained: PhysicalSize<bool>,
) -> BoxFragment { ) -> BoxFragment {
@ -379,6 +393,7 @@ impl BoxFragment {
padding, padding,
border, border,
margin, margin,
clearance,
block_margins_collapsed_with_children, block_margins_collapsed_with_children,
scrollable_overflow_from_children, scrollable_overflow_from_children,
overconstrained, overconstrained,
@ -419,19 +434,17 @@ impl BoxFragment {
\ncontent={:?}\ \ncontent={:?}\
\npadding rect={:?}\ \npadding rect={:?}\
\nborder rect={:?}\ \nborder rect={:?}\
\nclearance={:?}\
\nscrollable_overflow={:?}\ \nscrollable_overflow={:?}\
\noverflow={:?} / {:?}\ \noverflow={:?} / {:?}",
\noverconstrained={:?}
\nstyle={:p}",
self.base, self.base,
self.content_rect, self.content_rect,
self.padding_rect(), self.padding_rect(),
self.border_rect(), self.border_rect(),
self.clearance,
self.scrollable_overflow(&PhysicalRect::zero()), self.scrollable_overflow(&PhysicalRect::zero()),
self.style.get_box().overflow_x, self.style.get_box().overflow_x,
self.style.get_box().overflow_y, self.style.get_box().overflow_y,
self.overconstrained,
self.style,
)); ));
for child in &self.children { for child in &self.children {

View file

@ -251,6 +251,16 @@ impl<T> flow_relative::Sides<T> {
self.block_start + self.block_end self.block_start + self.block_end
} }
pub fn sum(&self) -> flow_relative::Vec2<T::Output>
where
T: Add + Copy,
{
flow_relative::Vec2 {
inline: self.inline_sum(),
block: self.block_sum(),
}
}
pub fn to_physical(&self, mode: WritingMode) -> PhysicalSides<T> pub fn to_physical(&self, mode: WritingMode) -> PhysicalSides<T>
where where
T: Clone, T: Clone,
@ -290,6 +300,18 @@ impl<T> flow_relative::Sides<T> {
} }
} }
impl<T> flow_relative::Sides<T>
where
T: Copy,
{
pub fn start_offset(&self) -> flow_relative::Vec2<T> {
flow_relative::Vec2 {
inline: self.inline_start,
block: self.block_start,
}
}
}
impl flow_relative::Sides<&'_ LengthPercentage> { impl flow_relative::Sides<&'_ LengthPercentage> {
pub fn percentages_relative_to(&self, basis: Length) -> flow_relative::Sides<Length> { pub fn percentages_relative_to(&self, basis: Length) -> flow_relative::Sides<Length> {
self.map(|s| s.percentage_relative_to(basis)) self.map(|s| s.percentage_relative_to(basis))

View file

@ -666,6 +666,7 @@ impl HoistedAbsolutelyPositionedBox {
pbm.padding, pbm.padding,
pbm.border, pbm.border,
margin, margin,
Length::zero(),
CollapsedBlockMargins::zero(), CollapsedBlockMargins::zero(),
physical_overconstrained, physical_overconstrained,
) )
@ -808,7 +809,7 @@ fn adjust_static_positions(
let child_fragment_rect = match &child_fragments[original_tree_rank] { let child_fragment_rect = match &child_fragments[original_tree_rank] {
Fragment::Box(b) => &b.content_rect, Fragment::Box(b) => &b.content_rect,
Fragment::AbsoluteOrFixedPositioned(_) => continue, Fragment::AbsoluteOrFixedPositioned(_) | Fragment::Float(_) => continue,
Fragment::Anonymous(a) => &a.rect, Fragment::Anonymous(a) => &a.rect,
_ => unreachable!(), _ => unreachable!(),
}; };

View file

@ -425,7 +425,7 @@ fn process_offset_parent_query_inner(
// //
// [1]: https://github.com/w3c/csswg-drafts/issues/4541 // [1]: https://github.com/w3c/csswg-drafts/issues/4541
let fragment_relative_rect = match fragment { let fragment_relative_rect = match fragment {
Fragment::Box(fragment) => fragment Fragment::Box(fragment) | Fragment::Float(fragment) => fragment
.border_rect() .border_rect()
.to_physical(fragment.style.writing_mode, &containing_block), .to_physical(fragment.style.writing_mode, &containing_block),
Fragment::Text(fragment) => fragment Fragment::Text(fragment) => fragment
@ -483,7 +483,7 @@ fn process_offset_parent_query_inner(
} else { } else {
// Record the paths of the nodes being traversed. // Record the paths of the nodes being traversed.
let parent_node_address = match fragment { let parent_node_address = match fragment {
Fragment::Box(fragment) => { Fragment::Box(fragment) | Fragment::Float(fragment) => {
let is_eligible_parent = let is_eligible_parent =
match (is_body_element, fragment.style.get_box().position) { match (is_body_element, fragment.style.get_box().position) {
// Spec says the element is eligible as `offsetParent` if any of // Spec says the element is eligible as `offsetParent` if any of
@ -540,9 +540,8 @@ fn process_offset_parent_query_inner(
fragment_tree fragment_tree
.find(|fragment, _, containing_block| { .find(|fragment, _, containing_block| {
match fragment { match fragment {
Fragment::Box(fragment) Fragment::Box(fragment) | Fragment::Float(fragment) => {
if fragment.base.tag == Some(offset_parent_node_tag) => if fragment.base.tag == Some(offset_parent_node_tag) {
{
// Again, take the *first* associated CSS layout box. // Again, take the *first* associated CSS layout box.
let padding_box_corner = fragment let padding_box_corner = fragment
.padding_rect() .padding_rect()
@ -555,9 +554,11 @@ fn process_offset_parent_query_inner(
Au::from_f32_px(padding_box_corner.y.px()), Au::from_f32_px(padding_box_corner.y.px()),
); );
Some(padding_box_corner) Some(padding_box_corner)
} else {
None
}
}, },
Fragment::AbsoluteOrFixedPositioned(_) | Fragment::AbsoluteOrFixedPositioned(_) |
Fragment::Box(_) |
Fragment::Text(_) | Fragment::Text(_) |
Fragment::Image(_) | Fragment::Image(_) |
Fragment::IFrame(_) | Fragment::IFrame(_) |

View file

@ -9,7 +9,7 @@ extern crate lazy_static;
use euclid::num::Zero; use euclid::num::Zero;
use layout::flow::float::{ClearSide, FloatBand, FloatBandNode, FloatBandTree, FloatContext}; use layout::flow::float::{ClearSide, FloatBand, FloatBandNode, FloatBandTree, FloatContext};
use layout::flow::float::{FloatSide, PlacementInfo}; use layout::flow::float::{ContainingBlockPositionInfo, FloatSide, PlacementInfo};
use layout::geom::flow_relative::{Rect, Vec2}; use layout::geom::flow_relative::{Rect, Vec2};
use quickcheck::{Arbitrary, Gen}; use quickcheck::{Arbitrary, Gen};
use std::f32; use std::f32;
@ -57,10 +57,7 @@ impl<'a> Drop for PanicMsgSuppressor<'a> {
struct FloatBandWrapper(FloatBand); struct FloatBandWrapper(FloatBand);
impl Arbitrary for FloatBandWrapper { impl Arbitrary for FloatBandWrapper {
fn arbitrary<G>(generator: &mut G) -> FloatBandWrapper fn arbitrary(generator: &mut Gen) -> FloatBandWrapper {
where
G: Gen,
{
let top: u32 = Arbitrary::arbitrary(generator); let top: u32 = Arbitrary::arbitrary(generator);
let left: Option<u32> = Arbitrary::arbitrary(generator); let left: Option<u32> = Arbitrary::arbitrary(generator);
let right: Option<u32> = Arbitrary::arbitrary(generator); let right: Option<u32> = Arbitrary::arbitrary(generator);
@ -75,23 +72,17 @@ impl Arbitrary for FloatBandWrapper {
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
struct FloatRangeInput { struct FloatRangeInput {
start_index: u32, start_index: u32,
band_count: u32,
side: FloatSide, side: FloatSide,
length: u32, length: u32,
} }
impl Arbitrary for FloatRangeInput { impl Arbitrary for FloatRangeInput {
fn arbitrary<G>(generator: &mut G) -> FloatRangeInput fn arbitrary(generator: &mut Gen) -> FloatRangeInput {
where
G: Gen,
{
let start_index: u32 = Arbitrary::arbitrary(generator); let start_index: u32 = Arbitrary::arbitrary(generator);
let band_count: u32 = Arbitrary::arbitrary(generator);
let is_left: bool = Arbitrary::arbitrary(generator); let is_left: bool = Arbitrary::arbitrary(generator);
let length: u32 = Arbitrary::arbitrary(generator); let length: u32 = Arbitrary::arbitrary(generator);
FloatRangeInput { FloatRangeInput {
start_index, start_index,
band_count,
side: if is_left { side: if is_left {
FloatSide::Left FloatSide::Left
} else { } else {
@ -341,20 +332,25 @@ struct FloatInput {
// The float may be placed no higher than this line. This simulates the effect of line boxes // The float may be placed no higher than this line. This simulates the effect of line boxes
// per CSS 2.1 § 9.5.1 rule 6. // per CSS 2.1 § 9.5.1 rule 6.
ceiling: u32, ceiling: u32,
/// Containing block positioning information, which is used to track the current offsets
/// from the float containing block formatting context to the current containing block.
containing_block_info: ContainingBlockPositionInfo,
} }
impl Arbitrary for FloatInput { impl Arbitrary for FloatInput {
fn arbitrary<G>(generator: &mut G) -> FloatInput fn arbitrary(generator: &mut Gen) -> FloatInput {
where // See #29819: Limit the maximum size of all f32 values here because
G: Gen, // massive float values will start to introduce very bad floating point
{ // errors.
let width: u32 = Arbitrary::arbitrary(generator); // TODO: This should be be addressed in a better way. Perhaps we should
let height: u32 = Arbitrary::arbitrary(generator); // reintroduce the use of app_units in Layout 2020.
let is_left: bool = Arbitrary::arbitrary(generator); let width = u32::arbitrary(generator) % 12345;
let ceiling: u32 = Arbitrary::arbitrary(generator); let height = u32::arbitrary(generator) % 12345;
let left_wall: u32 = Arbitrary::arbitrary(generator); let is_left = bool::arbitrary(generator);
let right_wall: u32 = Arbitrary::arbitrary(generator); let ceiling = u32::arbitrary(generator) % 12345;
let clear: u8 = Arbitrary::arbitrary(generator); let left = u32::arbitrary(generator) % 12345;
let containing_block_width = u32::arbitrary(generator) % 12345;
let clear = u8::arbitrary(generator);
FloatInput { FloatInput {
info: PlacementInfo { info: PlacementInfo {
size: Vec2 { size: Vec2 {
@ -367,10 +363,12 @@ impl Arbitrary for FloatInput {
FloatSide::Right FloatSide::Right
}, },
clear: new_clear_side(clear), clear: new_clear_side(clear),
left_wall: Length::new(left_wall as f32),
right_wall: Length::new(right_wall as f32),
}, },
ceiling, ceiling,
containing_block_info: ContainingBlockPositionInfo::new_with_inline_offsets(
Length::new(left as f32),
Length::new(left as f32 + containing_block_width as f32),
),
} }
} }
@ -389,12 +387,12 @@ impl Arbitrary for FloatInput {
this.info.clear = new_clear_side(clear_side); this.info.clear = new_clear_side(clear_side);
shrunk = true; shrunk = true;
} }
if let Some(left_wall) = self.info.left_wall.px().shrink().next() { if let Some(left) = self.containing_block_info.inline_start.px().shrink().next() {
this.info.left_wall = Length::new(left_wall); this.containing_block_info.inline_start = Length::new(left);
shrunk = true; shrunk = true;
} }
if let Some(right_wall) = self.info.right_wall.px().shrink().next() { if let Some(right) = self.containing_block_info.inline_end.px().shrink().next() {
this.info.right_wall = Length::new(right_wall); this.containing_block_info.inline_end = Length::new(right);
shrunk = true; shrunk = true;
} }
if let Some(ceiling) = self.ceiling.shrink().next() { if let Some(ceiling) = self.ceiling.shrink().next() {
@ -430,6 +428,7 @@ struct PlacedFloat {
origin: Vec2<Length>, origin: Vec2<Length>,
info: PlacementInfo, info: PlacementInfo,
ceiling: Length, ceiling: Length,
containing_block_info: ContainingBlockPositionInfo,
} }
impl Drop for FloatPlacement { impl Drop for FloatPlacement {
@ -442,8 +441,12 @@ impl Drop for FloatPlacement {
eprintln!("Failing float placement:"); eprintln!("Failing float placement:");
for placed_float in &self.placed_floats { for placed_float in &self.placed_floats {
eprintln!( eprintln!(
" * {:?} @ {:?}, {:?}", " * {:?} @ {:?}, T {:?} L {:?} R {:?}",
placed_float.info, placed_float.origin, placed_float.ceiling placed_float.info,
placed_float.origin,
placed_float.ceiling,
placed_float.containing_block_info.inline_start,
placed_float.containing_block_info.inline_end,
); );
} }
eprintln!("Bands:\n{:?}\n", self.float_context.bands); eprintln!("Bands:\n{:?}\n", self.float_context.bands);
@ -466,10 +469,12 @@ impl FloatPlacement {
for float in floats { for float in floats {
let ceiling = Length::new(float.ceiling as f32); let ceiling = Length::new(float.ceiling as f32);
float_context.lower_ceiling(ceiling); float_context.lower_ceiling(ceiling);
float_context.containing_block_info = float.containing_block_info;
placed_floats.push(PlacedFloat { placed_floats.push(PlacedFloat {
origin: float_context.add_float(&float.info), origin: float_context.add_float(&float.info),
info: float.info, info: float.info,
ceiling, ceiling,
containing_block_info: float.containing_block_info,
}) })
} }
FloatPlacement { FloatPlacement {
@ -488,9 +493,14 @@ impl FloatPlacement {
fn check_floats_rule_1(placement: &FloatPlacement) { fn check_floats_rule_1(placement: &FloatPlacement) {
for placed_float in &placement.placed_floats { for placed_float in &placement.placed_floats {
match placed_float.info.side { match placed_float.info.side {
FloatSide::Left => assert!(placed_float.origin.inline >= placed_float.info.left_wall), FloatSide::Left => assert!(
placed_float.origin.inline >= placed_float.containing_block_info.inline_start
),
FloatSide::Right => { FloatSide::Right => {
assert!(placed_float.rect().max_inline_position() <= placed_float.info.right_wall) assert!(
placed_float.rect().max_inline_position() <=
placed_float.containing_block_info.inline_end
)
}, },
} }
} }
@ -596,12 +606,14 @@ fn check_floats_rule_7(placement: &FloatPlacement) {
// Only consider floats that stick out. // Only consider floats that stick out.
match placed_float.info.side { match placed_float.info.side {
FloatSide::Left => { FloatSide::Left => {
if placed_float.rect().max_inline_position() <= placed_float.info.right_wall { if placed_float.rect().max_inline_position() <=
placed_float.containing_block_info.inline_end
{
continue; continue;
} }
}, },
FloatSide::Right => { FloatSide::Right => {
if placed_float.origin.inline >= placed_float.info.left_wall { if placed_float.origin.inline >= placed_float.containing_block_info.inline_start {
continue; continue;
} }
}, },
@ -661,7 +673,7 @@ fn check_floats_rule_9(floats_and_perturbations: Vec<(FloatInput, u32)>) {
let mut placement = placement.clone(); let mut placement = placement.clone();
{ {
let mut placed_float = &mut placement.placed_floats[float_index]; let placed_float = &mut placement.placed_floats[float_index];
let perturbation = Length::new(perturbation as f32); let perturbation = Length::new(perturbation as f32);
match placed_float.info.side { match placed_float.info.side {
FloatSide::Left => { FloatSide::Left => {
@ -747,6 +759,7 @@ fn check_basic_float_rules(placement: &FloatPlacement) {
fn test_floats_rule_1() { fn test_floats_rule_1() {
let f: fn(Vec<FloatInput>) = check; let f: fn(Vec<FloatInput>) = check;
quickcheck::quickcheck(f); quickcheck::quickcheck(f);
fn check(floats: Vec<FloatInput>) { fn check(floats: Vec<FloatInput>) {
check_floats_rule_1(&FloatPlacement::place(floats)); check_floats_rule_1(&FloatPlacement::place(floats));
} }

View file

@ -66,8 +66,8 @@ ${helpers.predefined_type(
"Float", "Float",
"computed::Float::None", "computed::Float::None",
engines="gecko servo-2013 servo-2020", engines="gecko servo-2013 servo-2020",
servo_2020_pref="layout.2020.unimplemented",
initial_specified_value="specified::Float::None", initial_specified_value="specified::Float::None",
servo_2020_pref="layout.floats.enabled",
spec="https://drafts.csswg.org/css-box/#propdef-float", spec="https://drafts.csswg.org/css-box/#propdef-float",
animation_value_type="discrete", animation_value_type="discrete",
servo_restyle_damage="rebuild_and_reflow", servo_restyle_damage="rebuild_and_reflow",
@ -78,7 +78,8 @@ ${helpers.predefined_type(
"clear", "clear",
"Clear", "Clear",
"computed::Clear::None", "computed::Clear::None",
engines="gecko servo-2013", engines="gecko servo-2013 servo-2020",
servo_2020_pref="layout.floats.enabled",
animation_value_type="discrete", animation_value_type="discrete",
gecko_ffi_name="mBreakType", gecko_ffi_name="mBreakType",
spec="https://drafts.csswg.org/css-box/#propdef-clear", spec="https://drafts.csswg.org/css-box/#propdef-clear",

View file

@ -18,7 +18,7 @@ use crate::values::{specified, CSSFloat};
use crate::Zero; use crate::Zero;
use app_units::Au; use app_units::Au;
use std::fmt::{self, Write}; use std::fmt::{self, Write};
use std::ops::{Add, AddAssign, Div, Mul, MulAssign, Neg, Sub}; use std::ops::{Add, AddAssign, Div, Mul, MulAssign, Neg, Sub, SubAssign};
use style_traits::{CSSPixel, CssWriter, ToCss}; use style_traits::{CSSPixel, CssWriter, ToCss};
pub use super::image::Image; pub use super::image::Image;
@ -399,6 +399,13 @@ impl Sub for CSSPixelLength {
} }
} }
impl SubAssign for CSSPixelLength {
#[inline]
fn sub_assign(&mut self, other: Self) {
self.0 -= other.0;
}
}
impl From<CSSPixelLength> for Au { impl From<CSSPixelLength> for Au {
#[inline] #[inline]
fn from(len: CSSPixelLength) -> Self { fn from(len: CSSPixelLength) -> Self {

View file

@ -100,6 +100,7 @@
"layout.animations.test.enabled": false, "layout.animations.test.enabled": false,
"layout.columns.enabled": false, "layout.columns.enabled": false,
"layout.flexbox.enabled": false, "layout.flexbox.enabled": false,
"layout.floats.enabled": false,
"layout.threads": 3, "layout.threads": 3,
"layout.viewport.enabled": false, "layout.viewport.enabled": false,
"layout.writing-mode.enabled": false, "layout.writing-mode.enabled": false,

View file

@ -0,0 +1 @@
prefs: ["layout.floats.enabled:true"]

View file

@ -1,2 +0,0 @@
[c414-flt-fit-006.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[c414-flt-wrap-001.xht]
expected: FAIL

View file

@ -0,0 +1,2 @@
[c5525-fltwidth-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[adjacent-floats-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-002.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-003.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-applies-to-000.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-applies-to-009.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-clearance-calculation-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-clearance-calculation-002.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-clearance-calculation-004.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-clearance-calculation-005.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-default-inheritance-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-002.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-004.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-005.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-006.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-007.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-008.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-float-009.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-initial-001.xht]
expected: FAIL

View file

@ -1,25 +1,4 @@
[clear-no-interpolation.html] [clear-no-interpolation.html]
[CSS Transitions: property <clear> from [initial\] to [both\] at (-0.3) should be [initial\]]
expected: FAIL
[CSS Transitions: property <clear> from [initial\] to [both\] at (0) should be [initial\]]
expected: FAIL
[CSS Transitions: property <clear> from [initial\] to [both\] at (0.3) should be [initial\]]
expected: FAIL
[CSS Transitions: property <clear> from [initial\] to [both\] at (0.5) should be [both\]]
expected: FAIL
[CSS Transitions: property <clear> from [initial\] to [both\] at (0.6) should be [both\]]
expected: FAIL
[CSS Transitions: property <clear> from [initial\] to [both\] at (1) should be [both\]]
expected: FAIL
[CSS Transitions: property <clear> from [initial\] to [both\] at (1.5) should be [both\]]
expected: FAIL
[CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (-0.3) should be [both\]] [CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (-0.3) should be [both\]]
expected: FAIL expected: FAIL
@ -29,39 +8,6 @@
[CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (0.3) should be [both\]] [CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (0.3) should be [both\]]
expected: FAIL expected: FAIL
[CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (0.5) should be [both\]]
expected: FAIL
[CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (0.6) should be [both\]]
expected: FAIL
[CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (1) should be [both\]]
expected: FAIL
[CSS Transitions with transition: all: property <clear> from [initial\] to [both\] at (1.5) should be [both\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (-0.3) should be [initial\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (0) should be [initial\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (0.3) should be [initial\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (0.5) should be [both\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (0.6) should be [both\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (1) should be [both\]]
expected: FAIL
[CSS Animations: property <clear> from [initial\] to [both\] at (1.5) should be [both\]]
expected: FAIL
[Web Animations: property <clear> from [initial\] to [both\] at (-0.3) should be [initial\]] [Web Animations: property <clear> from [initial\] to [both\] at (-0.3) should be [initial\]]
expected: FAIL expected: FAIL

View file

@ -1,2 +0,0 @@
[clear-on-parent-and-child.html]
expected: FAIL

View file

@ -0,0 +1,2 @@
[clear-with-top-margin-after-cleared-empty-block.html]
expected: FAIL

View file

@ -1,2 +0,0 @@
[clearance-006.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-001a.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-004a.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-005.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-006.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-007.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-008.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-008a.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-009.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-012.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-applies-to-015.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-non-replaced-height-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-non-replaced-width-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-non-replaced-width-003.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-non-replaced-width-004.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-non-replaced-width-005.xht]
expected: FAIL

View file

@ -0,0 +1,2 @@
[float-replaced-height-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-replaced-width-003.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-replaced-width-004.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-replaced-width-006.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[float-replaced-width-011.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-002.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-003.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-004.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-007.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-008.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-009.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-023.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-024.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-025.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-028.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-041.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-043.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-119.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-120.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-121.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-123.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-135.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-141.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-144.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-146.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-147.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-154.xht]
expected: FAIL

View file

@ -0,0 +1,2 @@
[floats-bfc-001.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-clear-multicol-002.html]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-clear-multicol-003.html]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-clear-multicol-balancing-002.html]
expected: FAIL

View file

@ -1,2 +0,0 @@
[floats-clear-multicol-balancing-003.html]
expected: FAIL

View file

@ -0,0 +1,2 @@
[margin-collapse-018.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[margin-collapse-023.xht]
expected: FAIL

View file

@ -0,0 +1,2 @@
[margin-collapse-027.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[margin-collapse-165.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[margin-collapse-166.xht]
expected: FAIL

View file

@ -1,2 +0,0 @@
[no-clearance-due-to-large-margin-after-left-right.html]
expected: FAIL

View file

@ -0,0 +1,2 @@
[remove-block-before-self-collapsing-sibling-with-clearance.html]
expected: FAIL

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