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Initial implementation of WebGLQueries
This patch adds initial support for WeGLQueries. Most related WebGL functions and objects are implemented [1]. What's still missing is the `EXT_disjoint_timer_query_webgl2` support. [1]: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.12
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12 changed files with 542 additions and 165 deletions
194
components/script/dom/webglquery.rs
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194
components/script/dom/webglquery.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
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use crate::dom::bindings::codegen::Bindings::WebGLQueryBinding;
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::refcounted::Trusted;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webglobject::WebGLObject;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::task_source::TaskSource;
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use canvas_traits::webgl::WebGLError::*;
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use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLQueryId};
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use dom_struct::dom_struct;
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use std::cell::Cell;
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#[dom_struct]
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pub struct WebGLQuery {
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webgl_object: WebGLObject,
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gl_id: WebGLQueryId,
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gl_target: Cell<Option<u32>>,
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marked_for_deletion: Cell<bool>,
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query_result_available: Cell<Option<u32>>,
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query_result: Cell<u32>,
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}
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impl WebGLQuery {
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fn new_inherited(context: &WebGLRenderingContext, id: WebGLQueryId) -> Self {
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Self {
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webgl_object: WebGLObject::new_inherited(context),
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gl_id: id,
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gl_target: Cell::new(None),
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marked_for_deletion: Cell::new(false),
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query_result_available: Cell::new(None),
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query_result: Cell::new(0),
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}
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}
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pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
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let (sender, receiver) = webgl_channel().unwrap();
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context.send_command(WebGLCommand::GenerateQuery(sender));
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let id = receiver.recv().unwrap();
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reflect_dom_object(
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Box::new(Self::new_inherited(context, id)),
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&*context.global(),
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WebGLQueryBinding::Wrap,
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)
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}
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pub fn begin(
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&self,
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context: &WebGLRenderingContext,
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target: u32,
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) -> Result<(), canvas_traits::webgl::WebGLError> {
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if self.marked_for_deletion.get() {
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return Err(InvalidOperation);
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}
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if let Some(current_target) = self.gl_target.get() {
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if current_target != target {
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return Err(InvalidOperation);
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}
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}
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match target {
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constants::ANY_SAMPLES_PASSED |
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constants::ANY_SAMPLES_PASSED_CONSERVATIVE |
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constants::TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN => (),
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_ => return Err(InvalidEnum),
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}
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self.gl_target.set(Some(target));
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context.send_command(WebGLCommand::BeginQuery(target, self.gl_id));
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Ok(())
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}
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pub fn end(
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&self,
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context: &WebGLRenderingContext,
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target: u32,
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) -> Result<(), canvas_traits::webgl::WebGLError> {
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if self.marked_for_deletion.get() {
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return Err(InvalidOperation);
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}
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if let Some(current_target) = self.gl_target.get() {
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if current_target != target {
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return Err(InvalidOperation);
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}
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}
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match target {
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constants::ANY_SAMPLES_PASSED |
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constants::ANY_SAMPLES_PASSED_CONSERVATIVE |
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constants::TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN => (),
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_ => return Err(InvalidEnum),
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}
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context.send_command(WebGLCommand::EndQuery(target));
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Ok(())
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}
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pub fn delete(&self, fallible: bool) {
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if !self.marked_for_deletion.get() {
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self.marked_for_deletion.set(true);
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let context = self.upcast::<WebGLObject>().context();
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let command = WebGLCommand::DeleteQuery(self.gl_id);
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if fallible {
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context.send_command_ignored(command);
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} else {
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context.send_command(command);
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}
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}
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}
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pub fn is_valid(&self) -> bool {
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!self.marked_for_deletion.get() && self.target().is_some()
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}
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pub fn target(&self) -> Option<u32> {
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self.gl_target.get()
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}
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fn update_results(&self, context: &WebGLRenderingContext) {
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let (sender, receiver) = webgl_channel().unwrap();
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context.send_command(WebGLCommand::GetQueryState(
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sender,
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self.gl_id,
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constants::QUERY_RESULT_AVAILABLE,
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));
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let is_available = receiver.recv().unwrap();
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if is_available == 0 {
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self.query_result_available.set(None);
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return;
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}
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let (sender, receiver) = webgl_channel().unwrap();
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context.send_command(WebGLCommand::GetQueryState(
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sender,
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self.gl_id,
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constants::QUERY_RESULT,
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));
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self.query_result.set(receiver.recv().unwrap());
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self.query_result_available.set(Some(is_available));
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}
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#[cfg_attr(rustfmt, rustfmt_skip)]
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pub fn get_parameter(
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&self,
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context: &WebGLRenderingContext,
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pname: u32,
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) -> Result<u32, canvas_traits::webgl::WebGLError> {
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if !self.is_valid() {
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return Err(InvalidOperation);
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}
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match pname {
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constants::QUERY_RESULT |
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constants::QUERY_RESULT_AVAILABLE => {},
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_ => return Err(InvalidEnum),
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}
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if self.query_result_available.get().is_none() {
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self.query_result_available.set(Some(0));
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let this = Trusted::new(self);
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let context = Trusted::new(context);
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let task = task!(request_query_state: move || {
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let this = this.root();
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let context = context.root();
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this.update_results(&context);
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});
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let global = self.global();
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global
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.as_window()
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.task_manager()
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.dom_manipulation_task_source()
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.queue(task, global.upcast())
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.unwrap();
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}
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match pname {
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constants::QUERY_RESULT => Ok(self.query_result.get()),
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constants::QUERY_RESULT_AVAILABLE => Ok(self.query_result_available.get().unwrap()),
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_ => unreachable!(),
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}
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}
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}
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impl Drop for WebGLQuery {
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fn drop(&mut self) {
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self.delete(true);
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}
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}
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