Auto merge of #27173 - kunalmohan:gpu-queue-write, r=kvark

Implement GPUQueue write methods and update wgpu-core

<!-- Please describe your changes on the following line: -->
Implements `GPUQueue.writeBuffer` and `GPUQueue.writeTexture`.

r?@kvark

---
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- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [ ] These changes fix #___ (GitHub issue number if applicable)

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- [ ] There are tests for these changes OR
- [ ] These changes do not require tests because ___

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This commit is contained in:
bors-servo 2020-07-04 21:32:43 -04:00 committed by GitHub
commit f2e6f34a2b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 214 additions and 27 deletions

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@ -81,7 +81,7 @@ impl GPUAdapterMethods for GPUAdapter {
let promise = Promise::new_in_current_realm(&self.global(), comp);
let sender = response_async(&promise, self);
let desc = wgt::DeviceDescriptor {
extensions: wgt::Extensions::empty(),
features: wgt::Features::empty(),
limits: wgt::Limits {
max_bind_groups: descriptor.limits.maxBindGroups,
..Default::default()

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@ -874,7 +874,7 @@ pub fn convert_texture_view_dimension(
}
}
fn convert_texture_size_to_dict(size: &GPUExtent3D) -> GPUExtent3DDict {
pub fn convert_texture_size_to_dict(size: &GPUExtent3D) -> GPUExtent3DDict {
match *size {
GPUExtent3D::GPUExtent3DDict(ref dict) => GPUExtent3DDict {
width: dict.width,
@ -889,7 +889,7 @@ fn convert_texture_size_to_dict(size: &GPUExtent3D) -> GPUExtent3DDict {
}
}
fn convert_texture_size_to_wgt(size: &GPUExtent3DDict) -> wgt::Extent3d {
pub fn convert_texture_size_to_wgt(size: &GPUExtent3DDict) -> wgt::Extent3d {
wgt::Extent3d {
width: size.width,
height: size.height,

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@ -3,15 +3,24 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUSize64;
use crate::dom::bindings::codegen::Bindings::GPUQueueBinding::GPUQueueMethods;
use crate::dom::bindings::codegen::Bindings::GPUTextureBinding::{
GPUExtent3D, GPUOrigin3D, GPUTextureCopyView, GPUTextureDataLayout,
};
use crate::dom::bindings::error::{Error, Fallible};
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::globalscope::GlobalScope;
use crate::dom::gpubuffer::GPUBufferState;
use crate::dom::gpubuffer::{GPUBuffer, GPUBufferState};
use crate::dom::gpucommandbuffer::GPUCommandBuffer;
use crate::dom::gpudevice::{convert_texture_size_to_dict, convert_texture_size_to_wgt};
use dom_struct::dom_struct;
use webgpu::{WebGPU, WebGPUQueue, WebGPURequest};
use ipc_channel::ipc::IpcSharedMemory;
use js::rust::CustomAutoRooterGuard;
use js::typedarray::ArrayBuffer;
use webgpu::{wgpu::command as wgpu_com, wgt, WebGPU, WebGPUQueue, WebGPURequest};
#[dom_struct]
pub struct GPUQueue {
@ -69,4 +78,105 @@ impl GPUQueueMethods for GPUQueue {
})
.unwrap();
}
/// https://gpuweb.github.io/gpuweb/#dom-gpuqueue-writebuffer
#[allow(unsafe_code)]
fn WriteBuffer(
&self,
buffer: &GPUBuffer,
buffer_offset: GPUSize64,
data: CustomAutoRooterGuard<ArrayBuffer>,
data_offset: GPUSize64,
size: Option<GPUSize64>,
) -> Fallible<()> {
let bytes = data.to_vec();
let content_size = if let Some(s) = size {
s
} else {
bytes.len() as GPUSize64 - data_offset
};
let valid = data_offset + content_size <= bytes.len() as u64 &&
buffer.state() == GPUBufferState::Unmapped &&
content_size % wgt::COPY_BUFFER_ALIGNMENT == 0 &&
buffer_offset % wgt::COPY_BUFFER_ALIGNMENT == 0 &&
buffer.is_valid();
if !valid {
return Err(Error::Operation);
}
let final_data = IpcSharedMemory::from_bytes(
&bytes[data_offset as usize..(data_offset + content_size) as usize],
);
if let Err(e) = self.channel.0.send(WebGPURequest::WriteBuffer {
queue_id: self.queue.0,
buffer_id: buffer.id().0,
buffer_offset,
data: final_data,
}) {
warn!("Failed to send WriteBuffer({:?}) ({})", buffer.id(), e);
return Err(Error::Operation);
}
Ok(())
}
/// https://gpuweb.github.io/gpuweb/#dom-gpuqueue-writetexture
fn WriteTexture(
&self,
destination: &GPUTextureCopyView,
data: CustomAutoRooterGuard<ArrayBuffer>,
data_layout: &GPUTextureDataLayout,
size: GPUExtent3D,
) -> Fallible<()> {
let bytes = data.to_vec();
let valid = data_layout.offset <= data.len() as u64 && destination.texture.is_valid();
if !valid {
return Err(Error::Operation);
}
let texture_cv = wgpu_com::TextureCopyView {
texture: destination.texture.id().0,
mip_level: destination.mipLevel,
origin: match destination.origin {
GPUOrigin3D::RangeEnforcedUnsignedLongSequence(ref v) => wgt::Origin3d {
x: v[0],
y: v[1],
z: v[2],
},
GPUOrigin3D::GPUOrigin3DDict(ref d) => wgt::Origin3d {
x: d.x,
y: d.y,
z: d.z,
},
},
};
let texture_layout = wgt::TextureDataLayout {
offset: data_layout.offset as wgt::BufferAddress,
bytes_per_row: data_layout.bytesPerRow,
rows_per_image: data_layout.rowsPerImage,
};
let write_size = convert_texture_size_to_wgt(&convert_texture_size_to_dict(&size));
let final_data = IpcSharedMemory::from_bytes(&bytes);
if let Err(e) = self.channel.0.send(WebGPURequest::WriteTexture {
queue_id: self.queue.0,
texture_cv,
data_layout: texture_layout,
size: write_size,
data: final_data,
}) {
warn!(
"Failed to send WriteTexture({:?}) ({})",
destination.texture.id().0,
e
);
return Err(Error::Operation);
}
Ok(())
}
}

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@ -107,6 +107,10 @@ impl GPUTexture {
pub fn id(&self) -> WebGPUTexture {
self.texture
}
pub fn is_valid(&self) -> bool {
self.valid.get()
}
}
impl GPUTextureMethods for GPUTexture {

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@ -20,5 +20,3 @@ dictionary GPUBufferDescriptor : GPUObjectDescriptorBase {
};
typedef unsigned long long GPUSize64;
typedef sequence<any> GPUMappedBuffer;

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@ -7,12 +7,25 @@
interface GPUQueue {
void submit(sequence<GPUCommandBuffer> commandBuffers);
// GPUFence createFence(optional GPUFenceDescriptor descriptor = {});
// void signal(GPUFence fence, unsigned long long signalValue);
//GPUFence createFence(optional GPUFenceDescriptor descriptor = {});
//void signal(GPUFence fence, GPUFenceValue signalValue);
// void copyImageBitmapToTexture(
// GPUImageBitmapCopyView source,
// GPUTextureCopyView destination,
// GPUExtent3D copySize);
[Throws] void writeBuffer(
GPUBuffer buffer,
GPUSize64 bufferOffset,
/*[AllowShared]*/ ArrayBuffer data,
optional GPUSize64 dataOffset = 0,
optional GPUSize64 size);
[Throws] void writeTexture(
GPUTextureCopyView destination,
/*[AllowShared]*/ ArrayBuffer data,
GPUTextureDataLayout dataLayout,
GPUExtent3D size);
//void copyImageBitmapToTexture(
// GPUImageBitmapCopyView source,
// GPUTextureCopyView destination,
// GPUExtent3D copySize);
};
GPUQueue includes GPUObjectBase;

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@ -92,3 +92,22 @@ dictionary GPUExtent3DDict {
};
typedef [EnforceRange] unsigned long GPUIntegerCoordinate;
typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;
dictionary GPUTextureCopyView {
required GPUTexture texture;
GPUIntegerCoordinate mipLevel = 0;
GPUOrigin3D origin = {};
};
dictionary GPUTextureDataLayout {
GPUSize64 offset = 0;
required GPUSize32 bytesPerRow;
GPUSize32 rowsPerImage = 0;
};
dictionary GPUOrigin3DDict {
GPUIntegerCoordinate x = 0;
GPUIntegerCoordinate y = 0;
GPUIntegerCoordinate z = 0;
};
typedef (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict) GPUOrigin3D;