Add support for multichannel decoded audio

This commit is contained in:
Fernando Jiménez Moreno 2018-08-30 09:13:57 +02:00
parent 795e7f6002
commit f423ede07f
4 changed files with 113 additions and 21 deletions

View file

@ -405,6 +405,7 @@ impl BaseAudioContextMethods for BaseAudioContext {
let audio_data = audio_data.to_vec();
let decoded_audio = Arc::new(Mutex::new(Vec::new()));
let decoded_audio_ = decoded_audio.clone();
let decoded_audio__ = decoded_audio.clone();
let this = Trusted::new(self);
let this_ = this.clone();
let task_source = window.dom_manipulation_task_source();
@ -412,15 +413,30 @@ impl BaseAudioContextMethods for BaseAudioContext {
let canceller = window.task_canceller(TaskSourceName::DOMManipulation);
let canceller_ = window.task_canceller(TaskSourceName::DOMManipulation);
let callbacks = AudioDecoderCallbacks::new()
.ready(move |channel_count| {
decoded_audio
.lock()
.unwrap()
.resize(channel_count as usize, Vec::new());
})
.progress(move |buffer, channel| {
let mut decoded_audio = decoded_audio_.lock().unwrap();
decoded_audio[(channel - 1) as usize].extend_from_slice((*buffer).as_ref());
})
.eos(move || {
let _ = task_source.queue_with_canceller(
task!(audio_decode_eos: move || {
let this = this.root();
let decoded_audio = decoded_audio.lock().unwrap();
let decoded_audio = decoded_audio__.lock().unwrap();
let length = if decoded_audio.len() >= 1 {
decoded_audio[0].len()
} else {
0
};
let buffer = AudioBuffer::new(
&this.global().as_window(),
1, // XXX servo-media should provide this info
decoded_audio.len() as u32,
decoded_audio.len() as u32 /* number of channels */,
length as u32,
this.sample_rate,
Some(decoded_audio.as_slice()));
let mut resolvers = this.decode_resolvers.borrow_mut();
@ -451,12 +467,6 @@ impl BaseAudioContextMethods for BaseAudioContext {
&canceller_,
);
})
.progress(move |buffer| {
decoded_audio_
.lock()
.unwrap()
.extend_from_slice((*buffer).as_ref());
})
.build();
self.audio_context_impl
.decode_audio_data(audio_data, callbacks);