mirror of
https://github.com/servo/servo.git
synced 2025-08-05 05:30:08 +01:00
First step towards 3d transforms.
* Add parser support for 3d transforms. * Change ComputedMatrix to a representation that suits interpolation. * Switch stacking contexts to use 4x4 matrices. The transforms themselves are still converted to 2d and handled by azure for now, but this is a small standalone part that can be landed now to make it easier to review.
This commit is contained in:
parent
09f2977cc9
commit
f47ba6fd33
12 changed files with 530 additions and 186 deletions
|
@ -27,7 +27,7 @@ use azure::azure::AzColor;
|
|||
use canvas_traits::CanvasMsg;
|
||||
use encoding::EncodingRef;
|
||||
use encoding::all::UTF_8;
|
||||
use geom::matrix2d::Matrix2D;
|
||||
use geom::matrix;
|
||||
use geom::point::Point2D;
|
||||
use geom::rect::Rect;
|
||||
use geom::scale_factor::ScaleFactor;
|
||||
|
@ -854,7 +854,7 @@ impl LayoutTask {
|
|||
&origin,
|
||||
&origin,
|
||||
0,
|
||||
&Matrix2D::identity(),
|
||||
&matrix::identity(),
|
||||
filter::T::new(Vec::new()),
|
||||
mix_blend_mode::T::normal,
|
||||
Some(paint_layer)));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue