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Hoist StyleNew{Children,Subtree} into their own paths.
The buggy animation handling isn't a regression, since currently we pass UnstyledChildrenOnly in those cases, which blocks the animation traversal in Servo_TraverseSubtree. In general I really wanted to handle these two paths together. But there's enough broken with the NewChildren path that I wanted to scope the buginess as tightly as possible. And I really need to separate the handling here from StyleDocument() to make the restyle root stuff work. MozReview-Commit-ID: 9F0mcQl7AAX
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6 changed files with 63 additions and 103 deletions
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@ -34,7 +34,7 @@ use std::hash::Hash;
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use std::ops::Deref;
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use stylist::Stylist;
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use thread_state;
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use traversal_flags::TraversalFlags;
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use traversal_flags::{TraversalFlags, self};
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pub use style_traits::UnsafeNode;
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@ -489,6 +489,11 @@ pub trait TElement : Eq + PartialEq + Debug + Hash + Sized + Copy + Clone +
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!data.restyle.hint.has_animation_hint_or_recascade();
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}
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if traversal_flags.contains(traversal_flags::UnstyledOnly) {
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// We don't process invalidations in UnstyledOnly mode.
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return data.has_styles();
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}
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if self.has_snapshot() && !self.handled_snapshot() {
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return false;
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}
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@ -59,47 +59,26 @@ pub fn traverse_dom<E, D>(traversal: &D,
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where E: TElement,
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D: DomTraversal<E>,
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{
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debug_assert!(traversal.is_parallel());
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debug_assert!(token.should_traverse());
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let dump_stats = traversal.shared_context().options.dump_style_statistics;
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let start_time = if dump_stats { Some(time::precise_time_s()) } else { None };
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// Set up the SmallVec. We need to move this, and in most cases this is just
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// one node, so keep it small.
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let mut nodes = SmallVec::<[SendNode<E::ConcreteNode>; 8]>::new();
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debug_assert!(traversal.is_parallel());
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// Handle Gecko's eager initial styling. We don't currently support it
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// in conjunction with bottom-up traversal. If we did, we'd need to put
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// it on the context to make it available to the bottom-up phase.
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let depth = if token.traverse_unstyled_children_only() {
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debug_assert!(!D::needs_postorder_traversal());
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for kid in root.as_node().traversal_children() {
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if kid.as_element().map_or(false, |el| el.get_data().is_none()) {
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nodes.push(unsafe { SendNode::new(kid) });
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}
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}
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root.depth() + 1
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} else {
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nodes.push(unsafe { SendNode::new(root.as_node()) });
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root.depth()
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};
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if nodes.is_empty() {
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return;
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}
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let traversal_data = PerLevelTraversalData {
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current_dom_depth: depth,
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current_dom_depth: root.depth(),
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};
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let tls = ScopedTLS::<ThreadLocalStyleContext<E>>::new(pool);
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let root = root.as_node().opaque();
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let send_root = unsafe { SendNode::new(root.as_node()) };
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pool.install(|| {
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rayon::scope(|scope| {
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let nodes = nodes;
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traverse_nodes(&*nodes,
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let root = send_root;
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let root_opaque = root.opaque();
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traverse_nodes(&[root],
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DispatchMode::TailCall,
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0,
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root,
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root_opaque,
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traversal_data,
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scope,
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pool,
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@ -35,16 +35,7 @@ pub fn traverse_dom<E, D>(traversal: &D,
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};
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let root_depth = root.depth();
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if token.traverse_unstyled_children_only() {
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for kid in root.as_node().traversal_children() {
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if kid.as_element().map_or(false, |el| el.get_data().is_none()) {
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discovered.push_back(WorkItem(kid, root_depth + 1));
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}
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}
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} else {
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discovered.push_back(WorkItem(root.as_node(), root_depth));
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}
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discovered.push_back(WorkItem(root.as_node(), root_depth));
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// Process the nodes breadth-first, just like the parallel traversal does.
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// This helps keep similar traversal characteristics for the style sharing
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@ -31,23 +31,12 @@ pub struct PerLevelTraversalData {
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pub current_dom_depth: usize,
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}
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/// This structure exists to enforce that callers invoke pre_traverse, and also
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/// to pass information from the pre-traversal into the primary traversal.
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pub struct PreTraverseToken {
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traverse: bool,
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unstyled_children_only: bool,
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}
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/// We use this structure, rather than just returning a boolean from pre_traverse,
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/// to enfore that callers process root invalidations before starting the traversal.
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pub struct PreTraverseToken(bool);
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impl PreTraverseToken {
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/// Whether we should traverse children.
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pub fn should_traverse(&self) -> bool {
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self.traverse
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}
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/// Whether we should traverse only unstyled children.
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pub fn traverse_unstyled_children_only(&self) -> bool {
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self.unstyled_children_only
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}
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pub fn should_traverse(&self) -> bool { self.0 }
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}
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/// The kind of traversals we could perform.
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@ -157,33 +146,20 @@ pub trait DomTraversal<E: TElement> : Sync {
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}
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}
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/// Must be invoked before traversing the root element to determine whether
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/// a traversal is needed. Returns a token that allows the caller to prove
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/// that the call happened.
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///
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/// The traversal_flags is used in Gecko.
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///
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/// If traversal_flag::UNSTYLED_CHILDREN_ONLY is specified, style newly-
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/// appended children without restyling the parent.
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///
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/// If traversal_flag::ANIMATION_ONLY is specified, style only elements for
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/// animations.
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/// Style invalidations happen when traversing from a parent to its children.
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/// However, this mechanism can't handle style invalidations on the root. As
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/// such, we have a pre-traversal step to handle that part and determine whether
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/// a full traversal is needed.
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fn pre_traverse(
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root: E,
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shared_context: &SharedStyleContext,
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traversal_flags: TraversalFlags
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) -> PreTraverseToken {
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if traversal_flags.contains(traversal_flags::UnstyledChildrenOnly) {
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if root.borrow_data().map_or(true, |d| d.has_styles() && d.styles.is_display_none()) {
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return PreTraverseToken {
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traverse: false,
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unstyled_children_only: false,
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};
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}
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return PreTraverseToken {
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traverse: true,
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unstyled_children_only: true,
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};
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// If this is an unstyled-only traversal, the caller has already verified
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// that there's something to traverse, and we don't need to do any
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// invalidation since we're not doing any restyling.
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if traversal_flags.contains(traversal_flags::UnstyledOnly) {
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return PreTraverseToken(true)
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}
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let flags = shared_context.traversal_flags;
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@ -205,10 +181,7 @@ pub trait DomTraversal<E: TElement> : Sync {
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parent_data.as_ref().map(|d| &**d)
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);
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PreTraverseToken {
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traverse: should_traverse,
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unstyled_children_only: false,
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}
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PreTraverseToken(should_traverse)
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}
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/// Returns true if traversal should visit a text node. The style system
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@ -231,16 +204,32 @@ pub trait DomTraversal<E: TElement> : Sync {
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) -> bool {
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debug!("element_needs_traversal({:?}, {:?}, {:?}, {:?})",
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el, traversal_flags, data, parent_data);
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let data = match data {
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Some(d) if d.has_styles() => d,
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_ => return !traversal_flags.for_animation_only(),
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};
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if traversal_flags.contains(traversal_flags::UnstyledOnly) {
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return data.map_or(true, |d| !d.has_styles()) || el.has_dirty_descendants();
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}
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// In case of animation-only traversal we need to traverse the element
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// if the element has animation only dirty descendants bit,
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// animation-only restyle hint or recascade.
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if traversal_flags.for_animation_only() {
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return data.map_or(false, |d| d.has_styles()) &&
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(el.has_animation_only_dirty_descendants() ||
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data.as_ref().unwrap().restyle.hint.has_animation_hint_or_recascade());
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}
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// Non-incremental layout visits every node.
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if is_servo_nonincremental_layout() {
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return true;
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}
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// Unwrap the data.
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let data = match data {
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Some(d) if d.has_styles() => d,
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_ => return true,
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};
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// If the element is native-anonymous and an ancestor frame will be
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// reconstructed, the child and all its descendants will be destroyed.
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// In that case, we wouldn't need to traverse the subtree...
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@ -283,14 +272,6 @@ pub trait DomTraversal<E: TElement> : Sync {
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}
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}
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// In case of animation-only traversal we need to traverse the element
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// if the element has animation only dirty descendants bit,
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// animation-only restyle hint or recascade.
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if traversal_flags.for_animation_only() {
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return el.has_animation_only_dirty_descendants() ||
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data.restyle.hint.has_animation_hint_or_recascade();
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}
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// If the dirty descendants bit is set, we need to traverse no matter
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// what. Skip examining the ElementData.
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if el.has_dirty_descendants() {
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@ -488,7 +469,7 @@ where
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let flags = context.shared.traversal_flags;
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context.thread_local.begin_element(element, data);
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context.thread_local.statistics.elements_traversed += 1;
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debug_assert!(flags.for_animation_only() ||
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debug_assert!(flags.intersects(AnimationOnly | UnstyledOnly) ||
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!element.has_snapshot() || element.handled_snapshot(),
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"Should've handled snapshots here already");
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}
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// Now that matching and cascading is done, clear the bits corresponding to
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// those operations and compute the propagated restyle hint.
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let mut propagated_hint = {
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// those operations and compute the propagated restyle hint (unless we're
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// not processing invalidations, in which case don't need to propagate it
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// and must avoid clearing it).
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let mut propagated_hint = if flags.contains(UnstyledOnly) {
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RestyleHint::empty()
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} else {
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debug_assert!(flags.for_animation_only() ||
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!data.restyle.hint.has_animation_hint(),
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"animation restyle hint should be handled during \
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@ -16,8 +16,9 @@ bitflags! {
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/// Traverse and update all elements with CSS animations since
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/// @keyframes rules may have changed. Triggered by CSS rule changes.
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const ForCSSRuleChanges = 1 << 1,
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/// Traverse only unstyled children of the root and their descendants.
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const UnstyledChildrenOnly = 1 << 2,
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/// Styles unstyled elements, but does not handle invalidations on
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/// already-styled elements.
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const UnstyledOnly = 1 << 2,
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/// A forgetful traversal ignores the previous state of the frame tree, and
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/// thus does not compute damage or maintain other state describing the styles
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/// pre-traversal. A forgetful traversal is usually the right thing if you
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@ -55,7 +56,7 @@ pub fn assert_traversal_flags_match() {
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check_traversal_flags! {
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ServoTraversalFlags_AnimationOnly => AnimationOnly,
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ServoTraversalFlags_ForCSSRuleChanges => ForCSSRuleChanges,
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ServoTraversalFlags_UnstyledChildrenOnly => UnstyledChildrenOnly,
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ServoTraversalFlags_UnstyledOnly => UnstyledOnly,
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ServoTraversalFlags_Forgetful => Forgetful,
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ServoTraversalFlags_AggressivelyForgetful => AggressivelyForgetful,
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ServoTraversalFlags_ClearDirtyDescendants => ClearDirtyDescendants,
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@ -260,10 +260,9 @@ pub extern "C" fn Servo_TraverseSubtree(root: RawGeckoElementBorrowed,
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let element = GeckoElement(root);
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debug!("Servo_TraverseSubtree (flags={:?})", traversal_flags);
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// It makes no sense to do an animation restyle when we're restyling
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// It makes no sense to do an animation restyle when we're styling
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// newly-inserted content.
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if !traversal_flags.contains(traversal_flags::UnstyledChildrenOnly) {
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if !traversal_flags.contains(traversal_flags::UnstyledOnly) {
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let needs_animation_only_restyle =
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element.has_animation_only_dirty_descendants() ||
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element.has_animation_restyle_hints();
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