Auto merge of #20144 - mkollaro:gettexparameter, r=jdm

Add WebGL function glGetTexParameter

<!-- Please describe your changes on the following line: -->
Add WebGL function glGetTexParameter

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix part of #10209

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- [x] There are tests for these changes OR
- [ ] These changes do not require tests because _____

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This commit is contained in:
bors-servo 2018-03-06 09:48:56 -05:00 committed by GitHub
commit f5037cf621
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 156 additions and 264 deletions

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@ -9,12 +9,9 @@
[WebGL test #2: Property either does not exist or is not a function: getRenderbufferParameter]
expected: FAIL
[WebGL test #3: Property either does not exist or is not a function: getTexParameter]
[WebGL test #3: Property either does not exist or is not a function: getUniform]
expected: FAIL
[WebGL test #4: Property either does not exist or is not a function: getUniform]
expected: FAIL
[WebGL test #5: Property either does not exist or is not a function: isContextLost]
[WebGL test #4: Property either does not exist or is not a function: isContextLost]
expected: FAIL

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@ -1,6 +0,0 @@
[ext-texture-filter-anisotropic.html]
type: testharness
expected: ERROR
[WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

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@ -1,12 +0,0 @@
[gl-enum-tests.html]
type: testharness
expected: ERROR
[WebGL test #18: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: context does not exist]
expected: FAIL

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@ -1,146 +0,0 @@
[gl-get-tex-parameter.html]
type: testharness
[WebGL test #1: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_S"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #2: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_S"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #3: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_S"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #4: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_S"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #5: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_T"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #6: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_T"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #7: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_T"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #8: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_T"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #9: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #10: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #11: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #12: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #13: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #14: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #15: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #16: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #17: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_S"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #18: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_S"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #19: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_S"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #20: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_S"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #21: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_T"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #22: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_T"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #23: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_T"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #24: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_T"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #25: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #26: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #27: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #28: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #29: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #30: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #31: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #32: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #33: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_S"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #34: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_S"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #35: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_S"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #36: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_S"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #37: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_T"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #38: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_T"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #39: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_T"\]) should be 33071. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #40: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_T"\]) should be 10497. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #41: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #42: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #43: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #44: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #45: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #46: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #47: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL
[WebGL test #48: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728. Threw exception TypeError: gl.getTexParameter is not a function]
expected: FAIL

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@ -1,6 +1,6 @@
[tex-input-validation.html]
type: testharness
expected: ERROR
expected: CRASH
[WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -8,276 +8,273 @@
[WebGL test #2: Property either does not exist or is not a function: getRenderbufferParameter]
expected: FAIL
[WebGL test #3: Property either does not exist or is not a function: getTexParameter]
[WebGL test #3: Property either does not exist or is not a function: getUniform]
expected: FAIL
[WebGL test #4: Property either does not exist or is not a function: getUniform]
[WebGL test #4: Property either does not exist or is not a function: isContextLost]
expected: FAIL
[WebGL test #5: Property either does not exist or is not a function: isContextLost]
[WebGL test #5: Property either does not exist or is not a function: getBufferSubData]
expected: FAIL
[WebGL test #6: Property either does not exist or is not a function: getBufferSubData]
[WebGL test #6: Property either does not exist or is not a function: copyBufferSubData]
expected: FAIL
[WebGL test #7: Property either does not exist or is not a function: copyBufferSubData]
[WebGL test #7: Property either does not exist or is not a function: blitFramebuffer]
expected: FAIL
[WebGL test #8: Property either does not exist or is not a function: blitFramebuffer]
[WebGL test #8: Property either does not exist or is not a function: framebufferTextureLayer]
expected: FAIL
[WebGL test #9: Property either does not exist or is not a function: framebufferTextureLayer]
[WebGL test #9: Property either does not exist or is not a function: getInternalformatParameter]
expected: FAIL
[WebGL test #10: Property either does not exist or is not a function: getInternalformatParameter]
[WebGL test #10: Property either does not exist or is not a function: invalidateFramebuffer]
expected: FAIL
[WebGL test #11: Property either does not exist or is not a function: invalidateFramebuffer]
[WebGL test #11: Property either does not exist or is not a function: invalidateSubFramebuffer]
expected: FAIL
[WebGL test #12: Property either does not exist or is not a function: invalidateSubFramebuffer]
[WebGL test #12: Property either does not exist or is not a function: readBuffer]
expected: FAIL
[WebGL test #13: Property either does not exist or is not a function: readBuffer]
[WebGL test #13: Property either does not exist or is not a function: renderbufferStorageMultisample]
expected: FAIL
[WebGL test #14: Property either does not exist or is not a function: renderbufferStorageMultisample]
[WebGL test #14: Property either does not exist or is not a function: texImage3D]
expected: FAIL
[WebGL test #15: Property either does not exist or is not a function: texImage3D]
[WebGL test #15: Property either does not exist or is not a function: texStorage2D]
expected: FAIL
[WebGL test #16: Property either does not exist or is not a function: texStorage2D]
[WebGL test #16: Property either does not exist or is not a function: texStorage3D]
expected: FAIL
[WebGL test #17: Property either does not exist or is not a function: texStorage3D]
[WebGL test #17: Property either does not exist or is not a function: texSubImage3D]
expected: FAIL
[WebGL test #18: Property either does not exist or is not a function: texSubImage3D]
[WebGL test #18: Property either does not exist or is not a function: copyTexSubImage3D]
expected: FAIL
[WebGL test #19: Property either does not exist or is not a function: copyTexSubImage3D]
[WebGL test #19: Property either does not exist or is not a function: compressedTexImage3D]
expected: FAIL
[WebGL test #20: Property either does not exist or is not a function: compressedTexImage3D]
[WebGL test #20: Property either does not exist or is not a function: compressedTexSubImage3D]
expected: FAIL
[WebGL test #21: Property either does not exist or is not a function: compressedTexSubImage3D]
[WebGL test #21: Property either does not exist or is not a function: getFragDataLocation]
expected: FAIL
[WebGL test #22: Property either does not exist or is not a function: getFragDataLocation]
[WebGL test #22: Property either does not exist or is not a function: uniform1ui]
expected: FAIL
[WebGL test #23: Property either does not exist or is not a function: uniform1ui]
[WebGL test #23: Property either does not exist or is not a function: uniform2ui]
expected: FAIL
[WebGL test #24: Property either does not exist or is not a function: uniform2ui]
[WebGL test #24: Property either does not exist or is not a function: uniform3ui]
expected: FAIL
[WebGL test #25: Property either does not exist or is not a function: uniform3ui]
[WebGL test #25: Property either does not exist or is not a function: uniform4ui]
expected: FAIL
[WebGL test #26: Property either does not exist or is not a function: uniform4ui]
[WebGL test #26: Property either does not exist or is not a function: uniform1uiv]
expected: FAIL
[WebGL test #27: Property either does not exist or is not a function: uniform1uiv]
[WebGL test #27: Property either does not exist or is not a function: uniform2uiv]
expected: FAIL
[WebGL test #28: Property either does not exist or is not a function: uniform2uiv]
[WebGL test #28: Property either does not exist or is not a function: uniform3uiv]
expected: FAIL
[WebGL test #29: Property either does not exist or is not a function: uniform3uiv]
[WebGL test #29: Property either does not exist or is not a function: uniform4uiv]
expected: FAIL
[WebGL test #30: Property either does not exist or is not a function: uniform4uiv]
[WebGL test #30: Property either does not exist or is not a function: uniformMatrix2x3fv]
expected: FAIL
[WebGL test #31: Property either does not exist or is not a function: uniformMatrix2x3fv]
[WebGL test #31: Property either does not exist or is not a function: uniformMatrix3x2fv]
expected: FAIL
[WebGL test #32: Property either does not exist or is not a function: uniformMatrix3x2fv]
[WebGL test #32: Property either does not exist or is not a function: uniformMatrix2x4fv]
expected: FAIL
[WebGL test #33: Property either does not exist or is not a function: uniformMatrix2x4fv]
[WebGL test #33: Property either does not exist or is not a function: uniformMatrix4x2fv]
expected: FAIL
[WebGL test #34: Property either does not exist or is not a function: uniformMatrix4x2fv]
[WebGL test #34: Property either does not exist or is not a function: uniformMatrix3x4fv]
expected: FAIL
[WebGL test #35: Property either does not exist or is not a function: uniformMatrix3x4fv]
[WebGL test #35: Property either does not exist or is not a function: uniformMatrix4x3fv]
expected: FAIL
[WebGL test #36: Property either does not exist or is not a function: uniformMatrix4x3fv]
[WebGL test #36: Property either does not exist or is not a function: vertexAttribI4i]
expected: FAIL
[WebGL test #37: Property either does not exist or is not a function: vertexAttribI4i]
[WebGL test #37: Property either does not exist or is not a function: vertexAttribI4iv]
expected: FAIL
[WebGL test #38: Property either does not exist or is not a function: vertexAttribI4iv]
[WebGL test #38: Property either does not exist or is not a function: vertexAttribI4ui]
expected: FAIL
[WebGL test #39: Property either does not exist or is not a function: vertexAttribI4ui]
[WebGL test #39: Property either does not exist or is not a function: vertexAttribI4uiv]
expected: FAIL
[WebGL test #40: Property either does not exist or is not a function: vertexAttribI4uiv]
[WebGL test #40: Property either does not exist or is not a function: vertexAttribIPointer]
expected: FAIL
[WebGL test #41: Property either does not exist or is not a function: vertexAttribIPointer]
[WebGL test #41: Property either does not exist or is not a function: vertexAttribDivisor]
expected: FAIL
[WebGL test #42: Property either does not exist or is not a function: vertexAttribDivisor]
[WebGL test #42: Property either does not exist or is not a function: drawArraysInstanced]
expected: FAIL
[WebGL test #43: Property either does not exist or is not a function: drawArraysInstanced]
[WebGL test #43: Property either does not exist or is not a function: drawElementsInstanced]
expected: FAIL
[WebGL test #44: Property either does not exist or is not a function: drawElementsInstanced]
[WebGL test #44: Property either does not exist or is not a function: drawRangeElements]
expected: FAIL
[WebGL test #45: Property either does not exist or is not a function: drawRangeElements]
[WebGL test #45: Property either does not exist or is not a function: drawBuffers]
expected: FAIL
[WebGL test #46: Property either does not exist or is not a function: drawBuffers]
[WebGL test #46: Property either does not exist or is not a function: clearBufferiv]
expected: FAIL
[WebGL test #47: Property either does not exist or is not a function: clearBufferiv]
[WebGL test #47: Property either does not exist or is not a function: clearBufferuiv]
expected: FAIL
[WebGL test #48: Property either does not exist or is not a function: clearBufferuiv]
[WebGL test #48: Property either does not exist or is not a function: clearBufferfv]
expected: FAIL
[WebGL test #49: Property either does not exist or is not a function: clearBufferfv]
[WebGL test #49: Property either does not exist or is not a function: clearBufferfi]
expected: FAIL
[WebGL test #50: Property either does not exist or is not a function: clearBufferfi]
[WebGL test #50: Property either does not exist or is not a function: createQuery]
expected: FAIL
[WebGL test #51: Property either does not exist or is not a function: createQuery]
[WebGL test #51: Property either does not exist or is not a function: deleteQuery]
expected: FAIL
[WebGL test #52: Property either does not exist or is not a function: deleteQuery]
[WebGL test #52: Property either does not exist or is not a function: isQuery]
expected: FAIL
[WebGL test #53: Property either does not exist or is not a function: isQuery]
[WebGL test #53: Property either does not exist or is not a function: beginQuery]
expected: FAIL
[WebGL test #54: Property either does not exist or is not a function: beginQuery]
[WebGL test #54: Property either does not exist or is not a function: endQuery]
expected: FAIL
[WebGL test #55: Property either does not exist or is not a function: endQuery]
[WebGL test #55: Property either does not exist or is not a function: getQuery]
expected: FAIL
[WebGL test #56: Property either does not exist or is not a function: getQuery]
[WebGL test #56: Property either does not exist or is not a function: getQueryParameter]
expected: FAIL
[WebGL test #57: Property either does not exist or is not a function: getQueryParameter]
[WebGL test #57: Property either does not exist or is not a function: createSampler]
expected: FAIL
[WebGL test #58: Property either does not exist or is not a function: createSampler]
[WebGL test #58: Property either does not exist or is not a function: deleteSampler]
expected: FAIL
[WebGL test #59: Property either does not exist or is not a function: deleteSampler]
[WebGL test #59: Property either does not exist or is not a function: isSampler]
expected: FAIL
[WebGL test #60: Property either does not exist or is not a function: isSampler]
[WebGL test #60: Property either does not exist or is not a function: bindSampler]
expected: FAIL
[WebGL test #61: Property either does not exist or is not a function: bindSampler]
[WebGL test #61: Property either does not exist or is not a function: samplerParameteri]
expected: FAIL
[WebGL test #62: Property either does not exist or is not a function: samplerParameteri]
[WebGL test #62: Property either does not exist or is not a function: samplerParameterf]
expected: FAIL
[WebGL test #63: Property either does not exist or is not a function: samplerParameterf]
[WebGL test #63: Property either does not exist or is not a function: getSamplerParameter]
expected: FAIL
[WebGL test #64: Property either does not exist or is not a function: getSamplerParameter]
[WebGL test #64: Property either does not exist or is not a function: fenceSync]
expected: FAIL
[WebGL test #65: Property either does not exist or is not a function: fenceSync]
[WebGL test #65: Property either does not exist or is not a function: isSync]
expected: FAIL
[WebGL test #66: Property either does not exist or is not a function: isSync]
[WebGL test #66: Property either does not exist or is not a function: deleteSync]
expected: FAIL
[WebGL test #67: Property either does not exist or is not a function: deleteSync]
[WebGL test #67: Property either does not exist or is not a function: clientWaitSync]
expected: FAIL
[WebGL test #68: Property either does not exist or is not a function: clientWaitSync]
[WebGL test #68: Property either does not exist or is not a function: waitSync]
expected: FAIL
[WebGL test #69: Property either does not exist or is not a function: waitSync]
[WebGL test #69: Property either does not exist or is not a function: getSyncParameter]
expected: FAIL
[WebGL test #70: Property either does not exist or is not a function: getSyncParameter]
[WebGL test #70: Property either does not exist or is not a function: createTransformFeedback]
expected: FAIL
[WebGL test #71: Property either does not exist or is not a function: createTransformFeedback]
[WebGL test #71: Property either does not exist or is not a function: deleteTransformFeedback]
expected: FAIL
[WebGL test #72: Property either does not exist or is not a function: deleteTransformFeedback]
[WebGL test #72: Property either does not exist or is not a function: isTransformFeedback]
expected: FAIL
[WebGL test #73: Property either does not exist or is not a function: isTransformFeedback]
[WebGL test #73: Property either does not exist or is not a function: bindTransformFeedback]
expected: FAIL
[WebGL test #74: Property either does not exist or is not a function: bindTransformFeedback]
[WebGL test #74: Property either does not exist or is not a function: beginTransformFeedback]
expected: FAIL
[WebGL test #75: Property either does not exist or is not a function: beginTransformFeedback]
[WebGL test #75: Property either does not exist or is not a function: endTransformFeedback]
expected: FAIL
[WebGL test #76: Property either does not exist or is not a function: endTransformFeedback]
[WebGL test #76: Property either does not exist or is not a function: transformFeedbackVaryings]
expected: FAIL
[WebGL test #77: Property either does not exist or is not a function: transformFeedbackVaryings]
[WebGL test #77: Property either does not exist or is not a function: getTransformFeedbackVarying]
expected: FAIL
[WebGL test #78: Property either does not exist or is not a function: getTransformFeedbackVarying]
[WebGL test #78: Property either does not exist or is not a function: pauseTransformFeedback]
expected: FAIL
[WebGL test #79: Property either does not exist or is not a function: pauseTransformFeedback]
[WebGL test #79: Property either does not exist or is not a function: resumeTransformFeedback]
expected: FAIL
[WebGL test #80: Property either does not exist or is not a function: resumeTransformFeedback]
[WebGL test #80: Property either does not exist or is not a function: bindBufferBase]
expected: FAIL
[WebGL test #81: Property either does not exist or is not a function: bindBufferBase]
[WebGL test #81: Property either does not exist or is not a function: bindBufferRange]
expected: FAIL
[WebGL test #82: Property either does not exist or is not a function: bindBufferRange]
[WebGL test #82: Property either does not exist or is not a function: getIndexedParameter]
expected: FAIL
[WebGL test #83: Property either does not exist or is not a function: getIndexedParameter]
[WebGL test #83: Property either does not exist or is not a function: getUniformIndices]
expected: FAIL
[WebGL test #84: Property either does not exist or is not a function: getUniformIndices]
[WebGL test #84: Property either does not exist or is not a function: getActiveUniforms]
expected: FAIL
[WebGL test #85: Property either does not exist or is not a function: getActiveUniforms]
[WebGL test #85: Property either does not exist or is not a function: getUniformBlockIndex]
expected: FAIL
[WebGL test #86: Property either does not exist or is not a function: getUniformBlockIndex]
[WebGL test #86: Property either does not exist or is not a function: getActiveUniformBlockParameter]
expected: FAIL
[WebGL test #87: Property either does not exist or is not a function: getActiveUniformBlockParameter]
[WebGL test #87: Property either does not exist or is not a function: getActiveUniformBlockName]
expected: FAIL
[WebGL test #88: Property either does not exist or is not a function: getActiveUniformBlockName]
[WebGL test #88: Property either does not exist or is not a function: uniformBlockBinding]
expected: FAIL
[WebGL test #89: Property either does not exist or is not a function: uniformBlockBinding]
[WebGL test #89: Property either does not exist or is not a function: createVertexArray]
expected: FAIL
[WebGL test #90: Property either does not exist or is not a function: createVertexArray]
[WebGL test #90: Property either does not exist or is not a function: deleteVertexArray]
expected: FAIL
[WebGL test #91: Property either does not exist or is not a function: deleteVertexArray]
[WebGL test #91: Property either does not exist or is not a function: isVertexArray]
expected: FAIL
[WebGL test #92: Property either does not exist or is not a function: isVertexArray]
expected: FAIL
[WebGL test #93: Property either does not exist or is not a function: bindVertexArray]
[WebGL test #92: Property either does not exist or is not a function: bindVertexArray]
expected: FAIL