Enable GPU queries by default when opening the profiler view.

This commit is contained in:
Glenn Watson 2018-01-03 09:35:48 +10:00
parent 9187c9a093
commit f50dc7ae31

View file

@ -1524,9 +1524,17 @@ impl<Window: WindowMethods> IOCompositor<Window> {
pub fn toggle_webrender_debug(&mut self, option: WebRenderDebugOption) {
let mut flags = self.webrender.get_debug_flags();
let flag = match option {
WebRenderDebugOption::Profiler => webrender::DebugFlags::PROFILER_DBG,
WebRenderDebugOption::TextureCacheDebug => webrender::DebugFlags::TEXTURE_CACHE_DBG,
WebRenderDebugOption::RenderTargetDebug => webrender::DebugFlags::RENDER_TARGET_DBG,
WebRenderDebugOption::Profiler => {
webrender::DebugFlags::PROFILER_DBG |
webrender::DebugFlags::GPU_TIME_QUERIES |
webrender::DebugFlags::GPU_SAMPLE_QUERIES
}
WebRenderDebugOption::TextureCacheDebug => {
webrender::DebugFlags::TEXTURE_CACHE_DBG
}
WebRenderDebugOption::RenderTargetDebug => {
webrender::DebugFlags::RENDER_TARGET_DBG
}
};
flags.toggle(flag);
self.webrender.set_debug_flags(flags);