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Update cargo nightly to get android cross compile fix. Also add stub trait method to glutin port.
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2 changed files with 8 additions and 1 deletions
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@ -1 +1 @@
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2014-12-02
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2014-12-18
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@ -32,6 +32,7 @@ use gleam::gl;
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use glutin;
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use glutin;
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use glutin::{ElementState, Event, MouseButton, VirtualKeyCode};
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use glutin::{ElementState, Event, MouseButton, VirtualKeyCode};
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use NestedEventLoopListener;
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use NestedEventLoopListener;
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use util::cursor::Cursor;
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#[cfg(target_os="linux")]
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#[cfg(target_os="linux")]
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use std::ptr;
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use std::ptr;
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@ -223,6 +224,12 @@ impl WindowMethods for Window {
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// TODO(gw)
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// TODO(gw)
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}
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}
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fn set_cursor(&self, _: Cursor) {
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// No-op. We could take over mouse handling ourselves and draw the cursor as an extra
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// layer with our own custom bitmaps or something, but it doesn't seem worth the
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// trouble.
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}
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fn prepare_for_composite(&self) -> bool {
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fn prepare_for_composite(&self) -> bool {
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true
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true
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}
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}
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