No need to clone again the raw data.

Players frame's get_data() already delivers a cloned raw data.
This commit is contained in:
Víctor Manuel Jáquez Leal 2019-05-08 18:50:16 +02:00
parent ed995c79b7
commit f643740c15

View file

@ -120,7 +120,7 @@ impl FrameRenderer for MediaFrameRenderer {
let mut txn = Transaction::new();
let image_data = ImageData::Raw(frame.get_data().clone());
let image_data = ImageData::Raw(frame.get_data());
if let Some(old_image_key) = mem::replace(&mut self.very_old_frame, self.old_frame.take()) {
txn.delete_image(old_image_key);