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Avoid unnecessary make_mut in inline border drawing
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1 changed files with 12 additions and 0 deletions
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@ -7010,6 +7010,18 @@ pub fn modify_border_style_for_inline_sides(style: &mut Arc<ServoComputedValues>
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is_first_fragment_of_element: bool,
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is_first_fragment_of_element: bool,
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is_last_fragment_of_element: bool) {
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is_last_fragment_of_element: bool) {
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fn modify_side(style: &mut Arc<ServoComputedValues>, side: PhysicalSide) {
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fn modify_side(style: &mut Arc<ServoComputedValues>, side: PhysicalSide) {
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{
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let border = &style.border;
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let current_style = match side {
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PhysicalSide::Left => (border.border_left_width, border.border_left_style),
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PhysicalSide::Right => (border.border_right_width, border.border_right_style),
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PhysicalSide::Top => (border.border_top_width, border.border_top_style),
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PhysicalSide::Bottom => (border.border_bottom_width, border.border_bottom_style),
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};
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if current_style == (Au(0), BorderStyle::none) {
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return;
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}
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}
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let mut style = Arc::make_mut(style);
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let mut style = Arc::make_mut(style);
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let border = Arc::make_mut(&mut style.border);
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let border = Arc::make_mut(&mut style.border);
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match side {
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match side {
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