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script: Consolidate step 22 of per-Document
rendering update (#37703)
The parts of step 22 were a bit scattered throughout the codebase, so this change moves them all to a single method which does three things: 1. Update all animating images 2. Flush all dirty canvases (2D, WebGL, and WebGPU) 3. Calls reflow on the `Document` Testing: This shouldn't change behavior in any major way so it should be covered by existing WPT tests. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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152eb63fb3
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3 changed files with 40 additions and 57 deletions
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@ -42,7 +42,7 @@ use hyper_serde::Serde;
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use ipc_channel::ipc;
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use js::rust::{HandleObject, HandleValue};
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use keyboard_types::{Code, Key, KeyState, Modifiers};
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use layout_api::{PendingRestyle, TrustedNodeAddress, node_id_from_scroll_id};
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use layout_api::{PendingRestyle, ReflowGoal, TrustedNodeAddress, node_id_from_scroll_id};
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use metrics::{InteractiveFlag, InteractiveWindow, ProgressiveWebMetrics};
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use net_traits::CookieSource::NonHTTP;
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use net_traits::CoreResourceMsg::{GetCookiesForUrl, SetCookiesForUrl};
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@ -3495,30 +3495,6 @@ impl Document {
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.or_insert_with(|| Dom::from_ref(context));
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}
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pub(crate) fn flush_dirty_webgl_canvases(&self) {
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let dirty_context_ids: Vec<_> = self
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.dirty_webgl_contexts
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.borrow_mut()
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.drain()
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.filter(|(_, context)| context.onscreen())
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.map(|(id, _)| id)
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.collect();
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if dirty_context_ids.is_empty() {
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return;
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}
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#[allow(unused)]
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let mut time = 0;
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let (sender, receiver) = webgl::webgl_channel().unwrap();
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self.window
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.webgl_chan()
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.expect("Where's the WebGL channel?")
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.send(WebGLMsg::SwapBuffers(dirty_context_ids, sender, time))
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.unwrap();
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receiver.recv().unwrap();
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}
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pub(crate) fn add_dirty_2d_canvas(&self, context: &CanvasRenderingContext2D) {
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self.dirty_2d_contexts
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.borrow_mut()
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@ -3526,28 +3502,54 @@ impl Document {
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.or_insert_with(|| Dom::from_ref(context));
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}
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pub(crate) fn flush_dirty_2d_canvases(&self) {
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self.dirty_2d_contexts
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.borrow_mut()
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.drain()
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.filter(|(_, context)| context.onscreen())
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.for_each(|(_, context)| context.update_rendering());
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}
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#[cfg(feature = "webgpu")]
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pub(crate) fn webgpu_contexts(&self) -> WebGPUContextsMap {
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self.webgpu_contexts.clone()
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}
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#[cfg_attr(crown, allow(crown::unrooted_must_root))]
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#[cfg(feature = "webgpu")]
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pub(crate) fn update_rendering_of_webgpu_canvases(&self) {
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/// An implementation of step 22 from
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/// <https://html.spec.whatwg.org/multipage/#update-the-rendering>:
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///
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// > Step 22: For each doc of docs, update the rendering or user interface of
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// > doc and its node navigable to reflect the current state.
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//
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// Returns true if a reflow occured.
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pub(crate) fn update_the_rendering(&self, can_gc: CanGc) -> bool {
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self.update_animating_images();
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// All dirty canvases are flushed before updating the rendering.
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#[cfg(feature = "webgpu")]
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self.webgpu_contexts
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.borrow_mut()
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.iter()
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.filter_map(|(_, context)| context.root())
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.filter(|context| context.onscreen())
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.for_each(|context| context.update_rendering());
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self.dirty_2d_contexts
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.borrow_mut()
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.drain()
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.filter(|(_, context)| context.onscreen())
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.for_each(|(_, context)| context.update_rendering());
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let dirty_webgl_context_ids: Vec<_> = self
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.dirty_webgl_contexts
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.borrow_mut()
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.drain()
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.filter(|(_, context)| context.onscreen())
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.map(|(id, _)| id)
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.collect();
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if !dirty_webgl_context_ids.is_empty() {
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let (sender, receiver) = webgl::webgl_channel().unwrap();
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self.window
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.webgl_chan()
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.expect("Where's the WebGL channel?")
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.send(WebGLMsg::SwapBuffers(dirty_webgl_context_ids, sender, 0))
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.unwrap();
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receiver.recv().unwrap();
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}
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self.window().reflow(ReflowGoal::UpdateTheRendering, can_gc)
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}
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pub(crate) fn id_map(&self) -> Ref<HashMapTracedValues<Atom, Vec<Dom<Element>>>> {
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