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Do not emit a WebGL error for "gl_" prefixed names in gl.getAttribLocation
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1 changed files with 1 additions and 1 deletions
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@ -303,7 +303,7 @@ impl WebGLProgram {
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// Check if the name is reserved
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if name.starts_with("gl_") {
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return Err(WebGLError::InvalidOperation);
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return Ok(None);
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#GLSL_CONSTRUCTS
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