style: Don't try to compute @viewport unnecessarily.

If the viewport rule is not enabled, there's just no point in computing it.

Bug: 1372058
This commit is contained in:
Emilio Cobos Álvarez 2017-06-12 02:49:16 +02:00
parent cb04ef933b
commit f8755d6cf0
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GPG key ID: 056B727BB9C1027C
3 changed files with 38 additions and 19 deletions

View file

@ -368,14 +368,30 @@ impl Stylist {
self.num_rebuilds += 1;
let cascaded_rule = ViewportRule {
declarations: viewport_rule::Cascade::from_stylesheets(
doc_stylesheets.clone(), guards.author, &self.device
).finish(),
};
self.viewport_constraints = None;
self.viewport_constraints =
ViewportConstraints::maybe_new(&self.device, &cascaded_rule, self.quirks_mode);
if viewport_rule::enabled() {
// TODO(emilio): This doesn't look so efficient.
//
// Presumably when we properly implement this we can at least have a
// bit on the stylesheet that says whether it contains viewport
// rules to skip it entirely?
//
// Processing it with the rest of rules seems tricky since it
// overrides the viewport size which may change the evaluation of
// media queries (or may not? how are viewport units in media
// queries defined?)
let cascaded_rule = ViewportRule {
declarations: viewport_rule::Cascade::from_stylesheets(
doc_stylesheets.clone(), guards.author, &self.device
).finish()
};
self.viewport_constraints =
ViewportConstraints::maybe_new(&self.device,
&cascaded_rule,
self.quirks_mode)
}
if let Some(ref constraints) = self.viewport_constraints {
self.device.account_for_viewport_rule(constraints);