Rename Root<T> to DomRoot<T>

In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>,
where Root<T> will be able to handle all the things that need to be
rooted that have a stable traceable address that doesn't move for the
whole lifetime of the root. Stay tuned.
This commit is contained in:
Anthony Ramine 2017-09-26 01:53:40 +02:00
parent 577370746e
commit f87c2a8d76
291 changed files with 1774 additions and 1770 deletions

View file

@ -8,7 +8,7 @@ use dom::bindings::codegen::Bindings::GamepadBinding::GamepadMethods;
use dom::bindings::inheritance::Castable;
use dom::bindings::num::Finite;
use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
use dom::bindings::root::{Dom, Root};
use dom::bindings::root::{Dom, DomRoot};
use dom::bindings::str::DOMString;
use dom::event::Event;
use dom::eventtarget::EventTarget;
@ -71,7 +71,7 @@ impl Gamepad {
pub fn new_from_vr(global: &GlobalScope,
index: i32,
data: &WebVRGamepadData,
state: &WebVRGamepadState) -> Root<Gamepad> {
state: &WebVRGamepadState) -> DomRoot<Gamepad> {
let buttons = GamepadButtonList::new_from_vr(&global, &state.buttons);
let pose = VRPose::new(&global, &state.pose);
@ -132,8 +132,8 @@ impl GamepadMethods for Gamepad {
}
// https://w3c.github.io/gamepad/#dom-gamepad-buttons
fn Buttons(&self) -> Root<GamepadButtonList> {
Root::from_ref(&*self.buttons)
fn Buttons(&self) -> DomRoot<GamepadButtonList> {
DomRoot::from_ref(&*self.buttons)
}
// https://w3c.github.io/gamepad/extensions.html#gamepadhand-enum
@ -147,8 +147,8 @@ impl GamepadMethods for Gamepad {
}
// https://w3c.github.io/gamepad/extensions.html#dom-gamepad-pose
fn GetPose(&self) -> Option<Root<VRPose>> {
self.pose.as_ref().map(|p| Root::from_ref(&**p))
fn GetPose(&self) -> Option<DomRoot<VRPose>> {
self.pose.as_ref().map(|p| DomRoot::from_ref(&**p))
}
// https://w3c.github.io/webvr/spec/1.1/#gamepad-getvrdisplays-attribute