Rename Root<T> to DomRoot<T>

In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>,
where Root<T> will be able to handle all the things that need to be
rooted that have a stable traceable address that doesn't move for the
whole lifetime of the root. Stay tuned.
This commit is contained in:
Anthony Ramine 2017-09-26 01:53:40 +02:00
parent 577370746e
commit f87c2a8d76
291 changed files with 1774 additions and 1770 deletions

View file

@ -6,7 +6,7 @@ use dom::bindings::codegen::Bindings::GamepadButtonBinding;
use dom::bindings::codegen::Bindings::GamepadButtonBinding::GamepadButtonMethods;
use dom::bindings::num::Finite;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
use dom::bindings::root::Root;
use dom::bindings::root::DomRoot;
use dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
use std::cell::Cell;
@ -29,7 +29,7 @@ impl GamepadButton {
}
}
pub fn new(global: &GlobalScope, pressed: bool, touched: bool) -> Root<GamepadButton> {
pub fn new(global: &GlobalScope, pressed: bool, touched: bool) -> DomRoot<GamepadButton> {
reflect_dom_object(box GamepadButton::new_inherited(pressed, touched),
global,
GamepadButtonBinding::Wrap)