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Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned.
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291 changed files with 1774 additions and 1770 deletions
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@ -6,7 +6,7 @@ use dom::bindings::codegen::Bindings::GamepadButtonBinding;
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use dom::bindings::codegen::Bindings::GamepadButtonBinding::GamepadButtonMethods;
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use dom::bindings::num::Finite;
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use dom::bindings::reflector::{Reflector, reflect_dom_object};
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use dom::bindings::root::Root;
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use dom::bindings::root::DomRoot;
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use dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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@ -29,7 +29,7 @@ impl GamepadButton {
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}
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}
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pub fn new(global: &GlobalScope, pressed: bool, touched: bool) -> Root<GamepadButton> {
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pub fn new(global: &GlobalScope, pressed: bool, touched: bool) -> DomRoot<GamepadButton> {
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reflect_dom_object(box GamepadButton::new_inherited(pressed, touched),
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global,
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GamepadButtonBinding::Wrap)
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