Rename Root<T> to DomRoot<T>

In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>,
where Root<T> will be able to handle all the things that need to be
rooted that have a stable traceable address that doesn't move for the
whole lifetime of the root. Stay tuned.
This commit is contained in:
Anthony Ramine 2017-09-26 01:53:40 +02:00
parent 577370746e
commit f87c2a8d76
291 changed files with 1774 additions and 1770 deletions

View file

@ -5,7 +5,7 @@
use dom::bindings::codegen::Bindings::GamepadButtonListBinding;
use dom::bindings::codegen::Bindings::GamepadButtonListBinding::GamepadButtonListMethods;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
use dom::bindings::root::{Dom, Root, RootedReference};
use dom::bindings::root::{Dom, DomRoot, RootedReference};
use dom::gamepadbutton::GamepadButton;
use dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
@ -27,7 +27,7 @@ impl GamepadButtonList {
}
}
pub fn new_from_vr(global: &GlobalScope, buttons: &[WebVRGamepadButton]) -> Root<GamepadButtonList> {
pub fn new_from_vr(global: &GlobalScope, buttons: &[WebVRGamepadButton]) -> DomRoot<GamepadButtonList> {
rooted_vec!(let list <- buttons.iter()
.map(|btn| GamepadButton::new(&global, btn.pressed, btn.touched)));
@ -52,12 +52,12 @@ impl GamepadButtonListMethods for GamepadButtonList {
}
// https://w3c.github.io/gamepad/#dom-gamepad-buttons
fn Item(&self, index: u32) -> Option<Root<GamepadButton>> {
self.list.get(index as usize).map(|button| Root::from_ref(&**button))
fn Item(&self, index: u32) -> Option<DomRoot<GamepadButton>> {
self.list.get(index as usize).map(|button| DomRoot::from_ref(&**button))
}
// https://w3c.github.io/gamepad/#dom-gamepad-buttons
fn IndexedGetter(&self, index: u32) -> Option<Root<GamepadButton>> {
fn IndexedGetter(&self, index: u32) -> Option<DomRoot<GamepadButton>> {
self.Item(index)
}
}