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Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned.
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291 changed files with 1774 additions and 1770 deletions
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@ -9,7 +9,7 @@ use dom::bindings::cell::DomRefCell;
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use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
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use dom::bindings::codegen::Bindings::WebGLTextureBinding;
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use dom::bindings::reflector::reflect_dom_object;
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use dom::bindings::root::Root;
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use dom::bindings::root::DomRoot;
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use dom::webgl_validations::types::{TexImageTarget, TexFormat, TexDataType};
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use dom::webglobject::WebGLObject;
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use dom::window::Window;
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@ -66,7 +66,7 @@ impl WebGLTexture {
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}
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pub fn maybe_new(window: &Window, renderer: WebGLMsgSender)
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-> Option<Root<WebGLTexture>> {
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-> Option<DomRoot<WebGLTexture>> {
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let (sender, receiver) = webgl_channel().unwrap();
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renderer.send(WebGLCommand::CreateTexture(sender)).unwrap();
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@ -77,7 +77,7 @@ impl WebGLTexture {
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pub fn new(window: &Window,
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renderer: WebGLMsgSender,
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id: WebGLTextureId)
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-> Root<WebGLTexture> {
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-> DomRoot<WebGLTexture> {
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reflect_dom_object(box WebGLTexture::new_inherited(renderer, id),
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window,
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WebGLTextureBinding::Wrap)
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