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Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned.
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291 changed files with 1774 additions and 1770 deletions
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@ -6,7 +6,7 @@
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use canvas_traits::webgl::WebGLProgramId;
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use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding;
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use dom::bindings::reflector::{Reflector, reflect_dom_object};
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use dom::bindings::root::Root;
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use dom::bindings::root::DomRoot;
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use dom::window::Window;
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use dom_struct::dom_struct;
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@ -31,7 +31,7 @@ impl WebGLUniformLocation {
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pub fn new(window: &Window,
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id: i32,
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program_id: WebGLProgramId)
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-> Root<WebGLUniformLocation> {
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-> DomRoot<WebGLUniformLocation> {
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reflect_dom_object(box WebGLUniformLocation::new_inherited(id, program_id),
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window,
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WebGLUniformLocationBinding::Wrap)
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