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Move util::time::duration_from_nanoseconds to its only caller
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3041084176
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2 changed files with 14 additions and 12 deletions
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@ -10,8 +10,9 @@
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use compositor_thread::{CompositorProxy, Msg};
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use std::sync::mpsc::{Receiver, Sender, channel};
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use std::thread::{self, Builder};
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use std::time::Duration;
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use std::u32;
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use time;
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use util::time::duration_from_nanoseconds;
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/// The amount of time in nanoseconds that we give to the painting thread to paint. When this
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/// expires, we give up and composite anyway.
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@ -92,3 +93,15 @@ impl DelayedCompositionTimer {
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}
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}
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fn duration_from_nanoseconds(nanos: u64) -> Duration {
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pub const NANOS_PER_SEC: u32 = 1_000_000_000;
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// Get number of seconds.
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let secs = nanos / NANOS_PER_SEC as u64;
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// Get number of extra nanoseconds. This should always fit in a u32, but check anyway.
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let subsec_nanos = nanos % NANOS_PER_SEC as u64;
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assert!(subsec_nanos <= u32::MAX as u64);
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Duration::new(secs, subsec_nanos as u32)
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}
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@ -18,14 +18,3 @@ pub fn duration_from_seconds(secs: f64) -> Duration {
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Duration::new(whole_secs as u64, nanos as u32)
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}
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pub fn duration_from_nanoseconds(nanos: u64) -> Duration {
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// Get number of seconds.
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let secs = nanos / NANOS_PER_SEC as u64;
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// Get number of extra nanoseconds. This should always fit in a u32, but check anyway.
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let subsec_nanos = nanos % NANOS_PER_SEC as u64;
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assert!(subsec_nanos <= u32::MAX as u64);
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Duration::new(secs, subsec_nanos as u32)
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}
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