Rename variables that refer to global objects.

This clarifies whether those variables will point to a Window object or an
arbitrary global object.

Note in particular that all IDL Constructors will accept an arbitrary global
object.
This commit is contained in:
Ms2ger 2014-07-15 12:09:21 +02:00
parent ab1a188e95
commit f963ed99ac
21 changed files with 95 additions and 92 deletions

View file

@ -38,8 +38,8 @@ impl Comment {
Node::reflect_node(box node, document, CommentBinding::Wrap)
}
pub fn Constructor(owner: &JSRef<Window>, data: DOMString) -> Fallible<Temporary<Comment>> {
let document = owner.Document().root();
pub fn Constructor(global: &JSRef<Window>, data: DOMString) -> Fallible<Temporary<Comment>> {
let document = global.Document().root();
Ok(Comment::new(data, &*document))
}
}