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Rename variables that refer to global objects.
This clarifies whether those variables will point to a Window object or an arbitrary global object. Note in particular that all IDL Constructors will accept an arbitrary global object.
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21 changed files with 95 additions and 92 deletions
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@ -20,8 +20,8 @@ impl Console {
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}
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}
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pub fn new(window: &JSRef<Window>) -> Temporary<Console> {
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reflect_dom_object(box Console::new_inherited(), window, ConsoleBinding::Wrap)
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pub fn new(global: &JSRef<Window>) -> Temporary<Console> {
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reflect_dom_object(box Console::new_inherited(), global, ConsoleBinding::Wrap)
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}
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}
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