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Remove validation for GPUBindGroup, GPUBindGroupLayout, GPUPipelineLayout
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parent
48ef306bd3
commit
f973099020
7 changed files with 102 additions and 531 deletions
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@ -3,61 +3,40 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::{
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GPUBindGroupLayoutEntry, GPUBindGroupLayoutMethods,
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};
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use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::GPUBindGroupLayoutMethods;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use std::collections::HashMap;
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use webgpu::{WebGPU, WebGPUBindGroupLayout};
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use webgpu::WebGPUBindGroupLayout;
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#[dom_struct]
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pub struct GPUBindGroupLayout {
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reflector_: Reflector,
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label: DomRefCell<Option<DOMString>>,
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bind_group_layout: WebGPUBindGroupLayout,
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#[ignore_malloc_size_of = "defined in webgpu"]
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entry_map: HashMap<u32, GPUBindGroupLayoutEntry>,
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#[ignore_malloc_size_of = "defined in webgpu"]
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channel: WebGPU,
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valid: Cell<bool>,
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}
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impl GPUBindGroupLayout {
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fn new_inherited(
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channel: WebGPU,
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bind_group_layout: WebGPUBindGroupLayout,
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entry_map: HashMap<u32, GPUBindGroupLayoutEntry>,
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valid: bool,
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) -> Self {
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fn new_inherited(bind_group_layout: WebGPUBindGroupLayout, valid: bool) -> Self {
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Self {
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reflector_: Reflector::new(),
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channel,
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label: DomRefCell::new(None),
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bind_group_layout,
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entry_map,
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valid: Cell::new(valid),
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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bind_group_layout: WebGPUBindGroupLayout,
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entry_map: HashMap<u32, GPUBindGroupLayoutEntry>,
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valid: bool,
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUBindGroupLayout::new_inherited(
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channel,
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bind_group_layout,
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entry_map,
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valid,
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)),
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Box::new(GPUBindGroupLayout::new_inherited(bind_group_layout, valid)),
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global,
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)
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}
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@ -71,10 +50,6 @@ impl GPUBindGroupLayout {
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pub fn id(&self) -> WebGPUBindGroupLayout {
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self.bind_group_layout
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}
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pub fn entries(&self) -> &HashMap<u32, GPUBindGroupLayoutEntry> {
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&self.entry_map
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}
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}
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impl GPUBindGroupLayoutMethods for GPUBindGroupLayout {
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