style: Kill StoredRestyleHint.

Reviewed-By: bholley
Bug: 1368236
MozReview-Commit-ID: 43Cf0rJyhzO
This commit is contained in:
Emilio Cobos Álvarez 2017-06-13 12:45:04 +02:00
parent c6da6ba060
commit f9c268922d
No known key found for this signature in database
GPG key ID: 056B727BB9C1027C
4 changed files with 47 additions and 108 deletions

View file

@ -16,7 +16,6 @@ use selectors::matching::VisitedHandlingMode;
use shared_lock::{Locked, StylesheetGuards};
use std::fmt;
use stylearc::Arc;
use traversal::TraversalFlags;
/// The structure that represents the result of style computation. This is
/// effectively a tuple of rules and computed values, that is, the rule node,
@ -349,97 +348,6 @@ impl ElementStyles {
}
}
/// Restyle hint for storing on ElementData.
///
/// We wrap it in a newtype to force the encapsulation of the complexity of
/// handling the correct invalidations in this file.
///
/// TODO(emilio): This will probably be a non-issue in a bit.
#[derive(Clone, Copy, Debug)]
pub struct StoredRestyleHint(pub RestyleHint);
impl StoredRestyleHint {
/// Propagates this restyle hint to a child element.
pub fn propagate(&mut self, traversal_flags: &TraversalFlags) -> Self {
use std::mem;
// In the middle of an animation only restyle, we don't need to
// propagate any restyle hints, and we need to remove ourselves.
if traversal_flags.for_animation_only() {
self.0.remove_animation_hints();
return Self::empty();
}
debug_assert!(!self.0.has_animation_hint(),
"There should not be any animation restyle hints \
during normal traversal");
// Else we should clear ourselves, and return the propagated hint.
let new_hint = mem::replace(&mut self.0, RestyleHint::empty())
.propagate_for_non_animation_restyle();
StoredRestyleHint(new_hint)
}
/// Creates an empty `StoredRestyleHint`.
pub fn empty() -> Self {
StoredRestyleHint(RestyleHint::empty())
}
/// Creates a restyle hint that forces the whole subtree to be restyled,
/// including the element.
pub fn subtree() -> Self {
StoredRestyleHint(RestyleHint::restyle_subtree())
}
/// Creates a restyle hint that indicates the element must be recascaded.
pub fn recascade_self() -> Self {
StoredRestyleHint(RestyleHint::recascade_self())
}
/// Returns true if the hint indicates that our style may be invalidated.
pub fn has_self_invalidations(&self) -> bool {
self.0.affects_self()
}
/// Whether the restyle hint is empty (nothing requires to be restyled).
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Insert another restyle hint, effectively resulting in the union of both.
pub fn insert(&mut self, other: Self) {
self.0.insert(other.0)
}
/// Contains whether the whole subtree is invalid.
pub fn contains_subtree(&self) -> bool {
self.0.contains(RestyleHint::restyle_subtree())
}
/// Returns true if the hint has animation-only restyle.
pub fn has_animation_hint(&self) -> bool {
self.0.has_animation_hint()
}
/// Returns true if the hint indicates the current element must be
/// recascaded.
pub fn has_recascade_self(&self) -> bool {
self.0.has_recascade_self()
}
}
impl Default for StoredRestyleHint {
fn default() -> Self {
Self::empty()
}
}
impl From<RestyleHint> for StoredRestyleHint {
fn from(hint: RestyleHint) -> Self {
StoredRestyleHint(hint)
}
}
/// Transient data used by the restyle algorithm. This structure is instantiated
/// either before or during restyle traversal, and is cleared at the end of node
/// processing.
@ -447,7 +355,7 @@ impl From<RestyleHint> for StoredRestyleHint {
pub struct RestyleData {
/// The restyle hint, which indicates whether selectors need to be rematched
/// for this element, its children, and its descendants.
pub hint: StoredRestyleHint,
pub hint: RestyleHint,
/// The restyle damage, indicating what kind of layout changes are required
/// afte restyling.
@ -588,8 +496,8 @@ impl ElementData {
debug_assert!(self.restyle.is_some());
let restyle_data = self.restyle.as_ref().unwrap();
let hint = restyle_data.hint.0;
let hint = restyle_data.hint;
if shared_context.traversal_flags.for_animation_only() {
// return either CascadeWithReplacements or CascadeOnly in case of
// animation-only restyle.

View file

@ -6,6 +6,7 @@
#[cfg(feature = "gecko")]
use gecko_bindings::structs::nsRestyleHint;
use traversal::TraversalFlags;
bitflags! {
/// The kind of restyle we need to do for a given element.
@ -57,9 +58,40 @@ impl RestyleHint {
RECASCADE_SELF | RECASCADE_DESCENDANTS
}
/// Returns whether this hint invalidates the element and all its
/// descendants.
pub fn contains_subtree(&self) -> bool {
self.contains(RESTYLE_SELF | RESTYLE_DESCENDANTS)
}
/// Returns whether we need to restyle this element.
pub fn has_self_invalidations(&self) -> bool {
self.intersects(RESTYLE_SELF | RECASCADE_SELF | Self::replacements())
}
/// Propagates this restyle hint to a child element.
pub fn propagate(&mut self, traversal_flags: &TraversalFlags) -> Self {
use std::mem;
// In the middle of an animation only restyle, we don't need to
// propagate any restyle hints, and we need to remove ourselves.
if traversal_flags.for_animation_only() {
self.remove_animation_hints();
return Self::empty();
}
debug_assert!(!self.has_animation_hint(),
"There should not be any animation restyle hints \
during normal traversal");
// Else we should clear ourselves, and return the propagated hint.
mem::replace(self, Self::empty())
.propagate_for_non_animation_restyle()
}
/// Returns a new `CascadeHint` appropriate for children of the current
/// element.
pub fn propagate_for_non_animation_restyle(&self) -> Self {
fn propagate_for_non_animation_restyle(&self) -> Self {
if self.contains(RESTYLE_DESCENDANTS) {
return Self::restyle_subtree()
}
@ -86,13 +118,6 @@ impl RestyleHint {
RESTYLE_SMIL | RESTYLE_CSS_ANIMATIONS | RESTYLE_CSS_TRANSITIONS
}
/// Returns whether the hint specifies that some work must be performed on
/// the current element.
#[inline]
pub fn affects_self(&self) -> bool {
self.intersects(RESTYLE_SELF | RECASCADE_SELF | Self::replacements())
}
/// Returns whether the hint specifies that the currently element must be
/// recascaded.
pub fn has_recascade_self(&self) -> bool {
@ -145,6 +170,12 @@ impl RestyleHint {
}
}
impl Default for RestyleHint {
fn default() -> Self {
Self::empty()
}
}
#[cfg(feature = "gecko")]
impl From<nsRestyleHint> for RestyleHint {
fn from(raw: nsRestyleHint) -> Self {

View file

@ -8,9 +8,9 @@
#![deny(unsafe_code)]
use Atom;
use data::StoredRestyleHint;
use dom::{TElement, TNode};
use fnv::FnvHashSet;
use invalidation::element::restyle_hints::RestyleHint;
use selector_parser::SelectorImpl;
use selectors::attr::CaseSensitivity;
use selectors::parser::{Component, Selector};
@ -134,7 +134,7 @@ impl StylesheetInvalidationSet {
if self.fully_invalid {
debug!("process_invalidations: fully_invalid({:?})",
element);
data.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
data.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
return true;
}
}
@ -177,7 +177,7 @@ impl StylesheetInvalidationSet {
if scope.matches(element) {
debug!("process_invalidations_in_subtree: {:?} matched {:?}",
element, scope);
data.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
data.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
return true;
}
}

View file

@ -6,7 +6,7 @@
use atomic_refcell::AtomicRefCell;
use context::{SharedStyleContext, StyleContext, ThreadLocalStyleContext};
use data::{ElementData, ElementStyles, StoredRestyleHint};
use data::{ElementData, ElementStyles};
use dom::{DirtyDescendants, NodeInfo, OpaqueNode, TElement, TNode};
use invalidation::element::restyle_hints::{RECASCADE_SELF, RECASCADE_DESCENDANTS, RestyleHint};
use matching::{ChildCascadeRequirement, MatchMethods};
@ -691,7 +691,7 @@ pub fn recalc_style_at<E, D>(traversal: &D,
// Now that matching and cascading is done, clear the bits corresponding to
// those operations and compute the propagated restyle hint.
let mut propagated_hint = match data.get_restyle_mut() {
None => StoredRestyleHint::empty(),
None => RestyleHint::empty(),
Some(r) => {
debug_assert!(context.shared.traversal_flags.for_animation_only() ||
!r.hint.has_animation_hint(),
@ -842,7 +842,7 @@ fn compute_style<E, D>(_traversal: &D,
fn preprocess_children<E, D>(context: &mut StyleContext<E>,
element: E,
propagated_hint: StoredRestyleHint,
propagated_hint: RestyleHint,
damage_handled: RestyleDamage)
where E: TElement,
D: DomTraversal<E>,