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https://github.com/servo/servo.git
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Implement GPUQueue.writeBuffer and GPUQueue.writeTexture
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8ef7f24541
commit
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7 changed files with 199 additions and 12 deletions
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@ -874,7 +874,7 @@ pub fn convert_texture_view_dimension(
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}
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}
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}
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}
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fn convert_texture_size_to_dict(size: &GPUExtent3D) -> GPUExtent3DDict {
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pub fn convert_texture_size_to_dict(size: &GPUExtent3D) -> GPUExtent3DDict {
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match *size {
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match *size {
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GPUExtent3D::GPUExtent3DDict(ref dict) => GPUExtent3DDict {
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GPUExtent3D::GPUExtent3DDict(ref dict) => GPUExtent3DDict {
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width: dict.width,
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width: dict.width,
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@ -889,7 +889,7 @@ fn convert_texture_size_to_dict(size: &GPUExtent3D) -> GPUExtent3DDict {
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}
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}
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}
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}
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fn convert_texture_size_to_wgt(size: &GPUExtent3DDict) -> wgt::Extent3d {
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pub fn convert_texture_size_to_wgt(size: &GPUExtent3DDict) -> wgt::Extent3d {
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wgt::Extent3d {
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wgt::Extent3d {
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width: size.width,
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width: size.width,
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height: size.height,
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height: size.height,
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@ -3,15 +3,24 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUSize64;
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use crate::dom::bindings::codegen::Bindings::GPUQueueBinding::GPUQueueMethods;
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use crate::dom::bindings::codegen::Bindings::GPUQueueBinding::GPUQueueMethods;
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use crate::dom::bindings::codegen::Bindings::GPUTextureBinding::{
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GPUExtent3D, GPUOrigin3D, GPUTextureCopyView, GPUTextureDataLayout,
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};
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use crate::dom::bindings::error::{Error, Fallible};
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubuffer::GPUBufferState;
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use crate::dom::gpubuffer::{GPUBuffer, GPUBufferState};
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpudevice::{convert_texture_size_to_dict, convert_texture_size_to_wgt};
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use dom_struct::dom_struct;
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use dom_struct::dom_struct;
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use webgpu::{WebGPU, WebGPUQueue, WebGPURequest};
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use ipc_channel::ipc::IpcSharedMemory;
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use js::rust::CustomAutoRooterGuard;
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use js::typedarray::ArrayBuffer;
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use webgpu::{wgpu::command as wgpu_com, wgt, WebGPU, WebGPUQueue, WebGPURequest};
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#[dom_struct]
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#[dom_struct]
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pub struct GPUQueue {
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pub struct GPUQueue {
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@ -69,4 +78,105 @@ impl GPUQueueMethods for GPUQueue {
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})
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})
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.unwrap();
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.unwrap();
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}
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuqueue-writebuffer
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#[allow(unsafe_code)]
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fn WriteBuffer(
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&self,
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buffer: &GPUBuffer,
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buffer_offset: GPUSize64,
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data: CustomAutoRooterGuard<ArrayBuffer>,
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data_offset: GPUSize64,
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size: Option<GPUSize64>,
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) -> Fallible<()> {
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let bytes = data.to_vec();
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let content_size = if let Some(s) = size {
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s
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} else {
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bytes.len() as GPUSize64 - data_offset
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};
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let valid = data_offset + content_size <= bytes.len() as u64 &&
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buffer.state() == GPUBufferState::Unmapped &&
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content_size % wgt::COPY_BUFFER_ALIGNMENT == 0 &&
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buffer_offset % wgt::COPY_BUFFER_ALIGNMENT == 0 &&
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buffer.is_valid();
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if !valid {
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return Err(Error::Operation);
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}
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let final_data = IpcSharedMemory::from_bytes(
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&bytes[data_offset as usize..(data_offset + content_size) as usize],
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);
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if let Err(e) = self.channel.0.send(WebGPURequest::WriteBuffer {
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queue_id: self.queue.0,
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buffer_id: buffer.id().0,
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buffer_offset,
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data: final_data,
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}) {
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warn!("Failed to send WriteBuffer({:?}) ({})", buffer.id(), e);
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return Err(Error::Operation);
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}
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Ok(())
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuqueue-writetexture
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fn WriteTexture(
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&self,
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destination: &GPUTextureCopyView,
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data: CustomAutoRooterGuard<ArrayBuffer>,
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data_layout: &GPUTextureDataLayout,
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size: GPUExtent3D,
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) -> Fallible<()> {
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let bytes = data.to_vec();
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let valid = data_layout.offset <= data.len() as u64 && destination.texture.is_valid();
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if !valid {
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return Err(Error::Operation);
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}
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let texture_cv = wgpu_com::TextureCopyView {
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texture: destination.texture.id().0,
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mip_level: destination.mipLevel,
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origin: match destination.origin {
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GPUOrigin3D::RangeEnforcedUnsignedLongSequence(ref v) => wgt::Origin3d {
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x: v[0],
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y: v[1],
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z: v[2],
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},
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GPUOrigin3D::GPUOrigin3DDict(ref d) => wgt::Origin3d {
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x: d.x,
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y: d.y,
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z: d.z,
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},
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},
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};
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let texture_layout = wgt::TextureDataLayout {
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offset: data_layout.offset as wgt::BufferAddress,
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bytes_per_row: data_layout.bytesPerRow,
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rows_per_image: data_layout.rowsPerImage,
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};
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let write_size = convert_texture_size_to_wgt(&convert_texture_size_to_dict(&size));
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let final_data = IpcSharedMemory::from_bytes(&bytes);
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if let Err(e) = self.channel.0.send(WebGPURequest::WriteTexture {
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queue_id: self.queue.0,
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texture_cv,
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data_layout: texture_layout,
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size: write_size,
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data: final_data,
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}) {
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warn!(
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"Failed to send WriteTexture({:?}) ({})",
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destination.texture.id().0,
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e
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);
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return Err(Error::Operation);
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}
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Ok(())
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}
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}
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}
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@ -107,6 +107,10 @@ impl GPUTexture {
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pub fn id(&self) -> WebGPUTexture {
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pub fn id(&self) -> WebGPUTexture {
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self.texture
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self.texture
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}
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}
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pub fn is_valid(&self) -> bool {
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self.valid.get()
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}
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}
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}
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impl GPUTextureMethods for GPUTexture {
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impl GPUTextureMethods for GPUTexture {
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@ -20,5 +20,3 @@ dictionary GPUBufferDescriptor : GPUObjectDescriptorBase {
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};
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};
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typedef unsigned long long GPUSize64;
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typedef unsigned long long GPUSize64;
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typedef sequence<any> GPUMappedBuffer;
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@ -7,10 +7,23 @@
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interface GPUQueue {
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interface GPUQueue {
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void submit(sequence<GPUCommandBuffer> commandBuffers);
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void submit(sequence<GPUCommandBuffer> commandBuffers);
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// GPUFence createFence(optional GPUFenceDescriptor descriptor = {});
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//GPUFence createFence(optional GPUFenceDescriptor descriptor = {});
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// void signal(GPUFence fence, unsigned long long signalValue);
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//void signal(GPUFence fence, GPUFenceValue signalValue);
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// void copyImageBitmapToTexture(
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[Throws] void writeBuffer(
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GPUBuffer buffer,
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GPUSize64 bufferOffset,
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/*[AllowShared]*/ ArrayBuffer data,
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optional GPUSize64 dataOffset = 0,
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optional GPUSize64 size);
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[Throws] void writeTexture(
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GPUTextureCopyView destination,
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/*[AllowShared]*/ ArrayBuffer data,
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GPUTextureDataLayout dataLayout,
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GPUExtent3D size);
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//void copyImageBitmapToTexture(
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// GPUImageBitmapCopyView source,
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// GPUImageBitmapCopyView source,
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// GPUTextureCopyView destination,
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// GPUTextureCopyView destination,
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// GPUExtent3D copySize);
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// GPUExtent3D copySize);
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@ -92,3 +92,22 @@ dictionary GPUExtent3DDict {
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};
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};
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typedef [EnforceRange] unsigned long GPUIntegerCoordinate;
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typedef [EnforceRange] unsigned long GPUIntegerCoordinate;
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typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;
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typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;
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dictionary GPUTextureCopyView {
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required GPUTexture texture;
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GPUIntegerCoordinate mipLevel = 0;
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GPUOrigin3D origin = {};
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};
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dictionary GPUTextureDataLayout {
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GPUSize64 offset = 0;
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required GPUSize32 bytesPerRow;
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GPUSize32 rowsPerImage = 0;
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};
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dictionary GPUOrigin3DDict {
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GPUIntegerCoordinate x = 0;
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GPUIntegerCoordinate y = 0;
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GPUIntegerCoordinate z = 0;
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};
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typedef (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict) GPUOrigin3D;
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@ -208,6 +208,19 @@ pub enum WebGPURequest {
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external_id: u64,
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external_id: u64,
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buffer_size: usize,
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buffer_size: usize,
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},
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},
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WriteBuffer {
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queue_id: id::QueueId,
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buffer_id: id::BufferId,
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buffer_offset: u64,
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data: IpcSharedMemory,
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},
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WriteTexture {
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queue_id: id::QueueId,
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texture_cv: TextureCopyView,
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data_layout: wgt::TextureDataLayout,
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size: wgt::Extent3d,
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data: IpcSharedMemory,
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},
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}
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[derive(Debug, Deserialize, Serialize)]
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@ -1023,6 +1036,36 @@ impl<'a> WGPU<'a> {
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gfx_select!(buffer_id => global.buffer_unmap(buffer_id));
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gfx_select!(buffer_id => global.buffer_unmap(buffer_id));
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self.present_buffer_maps.remove(&buffer_id);
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self.present_buffer_maps.remove(&buffer_id);
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},
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},
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WebGPURequest::WriteBuffer {
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queue_id,
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buffer_id,
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buffer_offset,
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data,
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} => {
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let global = &self.global;
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gfx_select!(queue_id => global.queue_write_buffer(
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queue_id,
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buffer_id,
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buffer_offset as wgt::BufferAddress,
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&data
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));
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},
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WebGPURequest::WriteTexture {
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queue_id,
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texture_cv,
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data_layout,
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size,
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data,
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} => {
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let global = &self.global;
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gfx_select!(queue_id => global.queue_write_texture(
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queue_id,
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&texture_cv,
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&data,
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&data_layout,
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&size
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));
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},
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}
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}
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}
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}
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}
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}
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