update deps

switch to using webrender_traits::ImageData

update use of webrender_traits::StackingContext in layout

use webrender_traits::channel::msg_channel in webgl ipc

fix use of resource_override_path in components/servo/lib
This commit is contained in:
Gregory 2016-11-19 22:50:31 +08:00 committed by Glenn Watson
parent 7e34f4cb5b
commit fb98acbc4d
16 changed files with 168 additions and 146 deletions

View file

@ -14,8 +14,9 @@ use dom::webglactiveinfo::WebGLActiveInfo;
use dom::webglobject::WebGLObject;
use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN;
use dom::webglshader::WebGLShader;
use ipc_channel::ipc::{self, IpcSender};
use ipc_channel::ipc::IpcSender;
use std::cell::Cell;
use webrender_traits;
use webrender_traits::{WebGLCommand, WebGLError, WebGLParameter};
use webrender_traits::{WebGLProgramId, WebGLResult};
@ -50,7 +51,7 @@ impl WebGLProgram {
pub fn maybe_new(global: &GlobalScope, renderer: IpcSender<CanvasMsg>)
-> Option<Root<WebGLProgram>> {
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateProgram(sender))).unwrap();
let result = receiver.recv().unwrap();
@ -224,7 +225,7 @@ impl WebGLProgram {
if self.is_deleted() {
return Err(WebGLError::InvalidValue);
}
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
self.renderer
.send(CanvasMsg::WebGL(WebGLCommand::GetActiveUniform(self.id, index, sender)))
.unwrap();
@ -238,7 +239,7 @@ impl WebGLProgram {
if self.is_deleted() {
return Err(WebGLError::InvalidValue);
}
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
self.renderer
.send(CanvasMsg::WebGL(WebGLCommand::GetActiveAttrib(self.id, index, sender)))
.unwrap();
@ -265,7 +266,7 @@ impl WebGLProgram {
return Ok(None);
}
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
self.renderer
.send(CanvasMsg::WebGL(WebGLCommand::GetAttribLocation(self.id, String::from(name), sender)))
.unwrap();
@ -286,7 +287,7 @@ impl WebGLProgram {
return Ok(None);
}
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
self.renderer
.send(CanvasMsg::WebGL(WebGLCommand::GetUniformLocation(self.id, String::from(name), sender)))
.unwrap();
@ -307,14 +308,14 @@ impl WebGLProgram {
return Ok("One or more shaders failed to compile".to_string());
}
}
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetProgramInfoLog(self.id, sender))).unwrap();
Ok(receiver.recv().unwrap())
}
/// glGetProgramParameter
pub fn parameter(&self, param_id: u32) -> WebGLResult<WebGLParameter> {
let (sender, receiver) = ipc::channel().unwrap();
let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetProgramParameter(self.id, param_id, sender))).unwrap();
receiver.recv().unwrap()
}