Remove FIXMEs related to batching buffer requests

This commit is contained in:
Cameron Zwarich 2014-07-10 01:31:48 -07:00
parent acc0daa519
commit fbd2b588ed
2 changed files with 0 additions and 6 deletions

View file

@ -290,9 +290,6 @@ impl<C:RenderListener + Send> RenderTask<C> {
}
/// Renders one layer and sends the tiles back to the layer.
///
/// FIXME(pcwalton): We will probably want to eventually send all layers belonging to a page in
/// one transaction, to avoid the user seeing inconsistent states.
fn render(&mut self,
replies: &mut Vec<(LayerId, Box<LayerBufferSet>)>,
tiles: Vec<BufferRequest>,