Store active attribs in DOM and optimise active attributes APIs

This commit is contained in:
Anthony Ramine 2018-07-04 21:39:15 +02:00
parent 0e2e834d18
commit fc593c68c5
6 changed files with 166 additions and 125 deletions

View file

@ -32,7 +32,7 @@
use app_units::Au;
use canvas_traits::canvas::{CanvasGradientStop, CanvasId, LinearGradientStyle, RadialGradientStyle};
use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
use canvas_traits::webgl::{WebGLBufferId, WebGLFramebufferId, WebGLProgramId, WebGLRenderbufferId};
use canvas_traits::webgl::{ActiveAttribInfo, WebGLBufferId, WebGLFramebufferId, WebGLProgramId, WebGLRenderbufferId};
use canvas_traits::webgl::{WebGLChan, WebGLContextShareMode, WebGLError, WebGLPipeline, WebGLMsgSender};
use canvas_traits::webgl::{WebGLReceiver, WebGLSender, WebGLShaderId, WebGLTextureId, WebGLVertexArrayId};
use canvas_traits::webgl::{WebGLSLVersion, WebGLVersion};
@ -342,6 +342,7 @@ unsafe impl<A: JSTraceable, B: JSTraceable, C: JSTraceable> JSTraceable for (A,
}
}
unsafe_no_jsmanaged_fields!(ActiveAttribInfo);
unsafe_no_jsmanaged_fields!(bool, f32, f64, String, AtomicBool, AtomicUsize, Uuid, char);
unsafe_no_jsmanaged_fields!(usize, u8, u16, u32, u64);
unsafe_no_jsmanaged_fields!(isize, i8, i16, i32, i64);