Auto merge of #20071 - paulrouget:typedsize, r=glennw

Use typed coordinates more

Requires https://github.com/servo/servo/pull/19895

We use Size2D and Point2D across compositing, constellation and script, loosing the type of pixels we use (DevicePixel, DeviceIndepententPixel or CSSPixel) along the way, which might lead to bugs like `window.outerHeight` not taking into account the page zoom (using DeviceIndepententPixel instead of CSSPixel).

This should make the situation a bit better.

---
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- [ ] These changes fix #__ (github issue number if applicable).

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This commit is contained in:
bors-servo 2018-03-16 17:18:24 -04:00 committed by GitHub
commit fc90e613d8
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GPG key ID: 4AEE18F83AFDEB23
13 changed files with 151 additions and 133 deletions

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@ -7,7 +7,7 @@
use compositing::compositor_thread::EventLoopWaker;
use compositing::windowing::{AnimationState, MouseWindowEvent, WindowEvent};
use compositing::windowing::{WebRenderDebugOption, WindowMethods};
use euclid::{Point2D, Size2D, TypedPoint2D, TypedVector2D, TypedScale, TypedSize2D};
use euclid::{Length, TypedPoint2D, TypedVector2D, TypedScale, TypedSize2D};
#[cfg(target_os = "windows")]
use gdi32;
use gleam::gl;
@ -40,7 +40,7 @@ use style_traits::cursor::CursorKind;
use tinyfiledialogs;
#[cfg(target_os = "windows")]
use user32;
use webrender_api::{DeviceUintRect, DeviceUintSize, ScrollLocation};
use webrender_api::{DeviceIntPoint, DeviceUintRect, DeviceUintSize, ScrollLocation};
#[cfg(target_os = "windows")]
use winapi;
use winit;
@ -177,18 +177,18 @@ enum WindowKind {
/// The type of a window.
pub struct Window {
kind: WindowKind,
screen_size: Size2D<u32>,
screen_size: TypedSize2D<u32, DeviceIndependentPixel>,
inner_size: Cell<TypedSize2D<u32, DeviceIndependentPixel>>,
mouse_down_button: Cell<Option<winit::MouseButton>>,
mouse_down_point: Cell<Point2D<i32>>,
mouse_down_point: Cell<TypedPoint2D<i32, DeviceIndependentPixel>>,
event_queue: RefCell<Vec<WindowEvent>>,
/// id of the top level browsing context. It is unique as tabs
/// are not supported yet. None until created.
browser_id: Cell<Option<BrowserId>>,
mouse_pos: Cell<Point2D<i32>>,
mouse_pos: Cell<TypedPoint2D<i32, DeviceIndependentPixel>>,
key_modifiers: Cell<GlutinKeyModifiers>,
current_url: RefCell<Option<ServoUrl>>,
@ -222,9 +222,7 @@ impl Window {
pub fn new(is_foreground: bool,
window_size: TypedSize2D<u32, DeviceIndependentPixel>) -> Rc<Window> {
let win_size: TypedSize2D<u32, DevicePixel> =
(window_size.to_f32() * window_creation_scale_factor())
.to_usize().cast().expect("Window size should fit in u32");
let win_size: DeviceUintSize = (window_size.to_f32() * window_creation_scale_factor()).to_u32();
let width = win_size.to_untyped().width;
let height = win_size.to_untyped().height;
@ -237,7 +235,7 @@ impl Window {
let screen_size;
let inner_size;
let window_kind = if opts::get().headless {
screen_size = Size2D::new(width, height);
screen_size = TypedSize2D::new(width, height);
inner_size = TypedSize2D::new(width, height);
WindowKind::Headless(HeadlessContext::new(width, height))
} else {
@ -268,7 +266,7 @@ impl Window {
}
let (screen_width, screen_height) = events_loop.get_primary_monitor().get_dimensions();
screen_size = Size2D::new(screen_width, screen_height);
screen_size = TypedSize2D::new(screen_width, screen_height);
// TODO(ajeffrey): can this fail?
let (width, height) = glutin_window.get_inner_size().expect("Failed to get window inner size.");
inner_size = TypedSize2D::new(width, height);
@ -316,11 +314,11 @@ impl Window {
kind: window_kind,
event_queue: RefCell::new(vec!()),
mouse_down_button: Cell::new(None),
mouse_down_point: Cell::new(Point2D::new(0, 0)),
mouse_down_point: Cell::new(TypedPoint2D::new(0, 0)),
browser_id: Cell::new(None),
mouse_pos: Cell::new(Point2D::new(0, 0)),
mouse_pos: Cell::new(TypedPoint2D::new(0, 0)),
key_modifiers: Cell::new(GlutinKeyModifiers::empty()),
current_url: RefCell::new(None),
@ -422,8 +420,7 @@ impl Window {
}, ..
} => {
if button == MouseButton::Left || button == MouseButton::Right {
let mouse_pos = self.mouse_pos.get();
self.handle_mouse(button, state, mouse_pos.x, mouse_pos.y);
self.handle_mouse(button, state, self.mouse_pos.get());
}
},
Event::WindowEvent {
@ -433,7 +430,7 @@ impl Window {
},
..
} => {
self.mouse_pos.set(Point2D::new(x as i32, y as i32));
self.mouse_pos.set(TypedPoint2D::new(x as i32, y as i32));
self.event_queue.borrow_mut().push(
WindowEvent::MouseWindowMoveEventClass(TypedPoint2D::new(x as f32, y as f32)));
}
@ -481,7 +478,7 @@ impl Window {
}
// window.set_inner_size() takes DeviceIndependentPixel.
let new_size = TypedSize2D::new(width as f32, height as f32);
let new_size = (new_size / self.hidpi_factor()).cast().expect("Window size should fit in u32");
let new_size = (new_size / self.hidpi_factor()).to_u32();
if self.inner_size.get() != new_size {
self.inner_size.set(new_size);
self.event_queue.borrow_mut().push(WindowEvent::Resize);
@ -518,37 +515,37 @@ impl Window {
}
}
let mouse_pos = self.mouse_pos.get();
let event = WindowEvent::Scroll(scroll_location,
TypedPoint2D::new(mouse_pos.x as i32, mouse_pos.y as i32),
phase);
let pos = self.mouse_pos.get().to_f32() * self.hidpi_factor();
let event = WindowEvent::Scroll(scroll_location, pos.to_i32(), phase);
self.event_queue.borrow_mut().push(event);
}
/// Helper function to handle a click
fn handle_mouse(&self, button: winit::MouseButton, action: winit::ElementState, x: i32, y: i32) {
fn handle_mouse(&self, button: winit::MouseButton,
action: winit::ElementState,
coords: TypedPoint2D<i32, DeviceIndependentPixel>) {
use script_traits::MouseButton;
// FIXME(tkuehn): max pixel dist should be based on pixel density
let max_pixel_dist = 10f64;
let scaled_coords = coords.to_f32() * self.hidpi_factor();
let event = match action {
ElementState::Pressed => {
self.mouse_down_point.set(Point2D::new(x, y));
self.mouse_down_point.set(coords);
self.mouse_down_button.set(Some(button));
MouseWindowEvent::MouseDown(MouseButton::Left, TypedPoint2D::new(x as f32, y as f32))
MouseWindowEvent::MouseDown(MouseButton::Left, scaled_coords)
}
ElementState::Released => {
let mouse_up_event = MouseWindowEvent::MouseUp(MouseButton::Left,
TypedPoint2D::new(x as f32, y as f32));
let mouse_up_event = MouseWindowEvent::MouseUp(MouseButton::Left, scaled_coords);
match self.mouse_down_button.get() {
None => mouse_up_event,
Some(but) if button == but => {
let pixel_dist = self.mouse_down_point.get() - Point2D::new(x, y);
let pixel_dist = self.mouse_down_point.get() - coords;
let pixel_dist = ((pixel_dist.x * pixel_dist.x +
pixel_dist.y * pixel_dist.y) as f64).sqrt();
if pixel_dist < max_pixel_dist {
self.event_queue.borrow_mut().push(WindowEvent::MouseWindowEventClass(mouse_up_event));
MouseWindowEvent::Click(MouseButton::Left, TypedPoint2D::new(x as f32, y as f32))
MouseWindowEvent::Click(MouseButton::Left, scaled_coords)
} else {
mouse_up_event
}
@ -871,7 +868,7 @@ impl WindowMethods for Window {
}
fn framebuffer_size(&self) -> DeviceUintSize {
(self.inner_size.get().to_f32() * self.hidpi_factor()).to_usize().cast().expect("Window size should fit in u32")
(self.inner_size.get().to_f32() * self.hidpi_factor()).to_u32()
}
fn window_rect(&self) -> DeviceUintRect {
@ -880,34 +877,32 @@ impl WindowMethods for Window {
DeviceUintRect::new(origin, size)
}
fn size(&self) -> TypedSize2D<f32, DeviceIndependentPixel> {
self.inner_size.get().to_f32()
}
fn client_window(&self, _: BrowserId) -> (Size2D<u32>, Point2D<i32>) {
match self.kind {
fn client_window(&self, _: BrowserId) -> (DeviceUintSize, DeviceIntPoint) {
let (size, point) = match self.kind {
WindowKind::Window(ref window, ..) => {
// TODO(ajeffrey): can this fail?
let (width, height) = window.get_outer_size().expect("Failed to get window outer size.");
let size = Size2D::new(width, height);
let size = TypedSize2D::new(width as f32, height as f32);
// TODO(ajeffrey): can this fail?
let (x, y) = window.get_position().expect("Failed to get window position.");
let origin = Point2D::new(x as i32, y as i32);
let origin = TypedPoint2D::new(x as f32, y as f32);
(size, origin)
}
WindowKind::Headless(ref context) => {
let size = TypedSize2D::new(context.width, context.height);
(size, Point2D::zero())
let size = TypedSize2D::new(context.width as f32, context.height as f32);
let origin = TypedPoint2D::zero();
(size, origin)
}
}
};
let dpr = self.hidpi_factor();
((size * dpr).to_u32(), (point * dpr).to_i32())
}
fn screen_size(&self, _: BrowserId) -> Size2D<u32> {
self.screen_size
fn screen_size(&self, _: BrowserId) -> DeviceUintSize {
(self.screen_size.to_f32() * self.hidpi_factor()).to_u32()
}
fn screen_avail_size(&self, browser_id: BrowserId) -> Size2D<u32> {
fn screen_avail_size(&self, browser_id: BrowserId) -> DeviceUintSize {
// FIXME: Glutin doesn't have API for available size. Fallback to screen size
self.screen_size(browser_id)
}
@ -916,19 +911,21 @@ impl WindowMethods for Window {
self.animation_state.set(state);
}
fn set_inner_size(&self, _: BrowserId, size: Size2D<u32>) {
fn set_inner_size(&self, _: BrowserId, size: DeviceUintSize) {
match self.kind {
WindowKind::Window(ref window, ..) => {
let size = size.to_f32() / self.hidpi_factor();
window.set_inner_size(size.width as u32, size.height as u32)
}
WindowKind::Headless(..) => {}
}
}
fn set_position(&self, _: BrowserId, point: Point2D<i32>) {
fn set_position(&self, _: BrowserId, point: DeviceIntPoint) {
match self.kind {
WindowKind::Window(ref window, ..) => {
window.set_position(point.x, point.y)
let point = point.to_f32() / self.hidpi_factor();
window.set_position(point.x as i32, point.y as i32)
}
WindowKind::Headless(..) => {}
}
@ -1112,7 +1109,7 @@ impl WindowMethods for Window {
fn set_favicon(&self, _: BrowserId, _: ServoUrl) {
}
fn prepare_for_composite(&self, _width: usize, _height: usize) -> bool {
fn prepare_for_composite(&self, _width: Length<u32, DevicePixel>, _height: Length<u32, DevicePixel>) -> bool {
true
}