Make reflect_dom_object take a &GlobalScope

This commit is contained in:
Anthony Ramine 2016-09-27 13:16:41 +02:00
parent 093b189b48
commit fcb59d3057
132 changed files with 488 additions and 407 deletions

View file

@ -5,9 +5,9 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::CanvasMsg;
use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding;
use dom::bindings::global::GlobalRef;
use dom::bindings::js::Root;
use dom::bindings::reflector::reflect_dom_object;
use dom::globalscope::GlobalScope;
use dom::webglobject::WebGLObject;
use ipc_channel::ipc::{self, IpcSender};
use std::cell::Cell;
@ -36,7 +36,7 @@ impl WebGLRenderbuffer {
}
}
pub fn maybe_new(global: GlobalRef, renderer: IpcSender<CanvasMsg>)
pub fn maybe_new(global: &GlobalScope, renderer: IpcSender<CanvasMsg>)
-> Option<Root<WebGLRenderbuffer>> {
let (sender, receiver) = ipc::channel().unwrap();
renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateRenderbuffer(sender))).unwrap();
@ -45,7 +45,7 @@ impl WebGLRenderbuffer {
result.map(|renderbuffer_id| WebGLRenderbuffer::new(global, renderer, renderbuffer_id))
}
pub fn new(global: GlobalRef,
pub fn new(global: &GlobalScope,
renderer: IpcSender<CanvasMsg>,
id: WebGLRenderbufferId)
-> Root<WebGLRenderbuffer> {