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Make reflect_dom_object take a &GlobalScope
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132 changed files with 488 additions and 407 deletions
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@ -5,9 +5,9 @@
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
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use dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding;
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use dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormatMethods;
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use dom::bindings::global::GlobalRef;
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use dom::bindings::js::Root;
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use dom::bindings::reflector::{Reflector, reflect_dom_object};
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use dom::globalscope::GlobalScope;
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#[dom_struct]
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pub struct WebGLShaderPrecisionFormat {
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@ -27,7 +27,7 @@ impl WebGLShaderPrecisionFormat {
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}
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}
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pub fn new(global: GlobalRef,
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pub fn new(global: &GlobalScope,
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range_min: i32,
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range_max: i32,
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precision: i32) -> Root<WebGLShaderPrecisionFormat> {
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