Make reflect_dom_object take a &GlobalScope

This commit is contained in:
Anthony Ramine 2016-09-27 13:16:41 +02:00
parent 093b189b48
commit fcb59d3057
132 changed files with 488 additions and 407 deletions

View file

@ -5,9 +5,9 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding;
use dom::bindings::codegen::Bindings::WebGLShaderPrecisionFormatBinding::WebGLShaderPrecisionFormatMethods;
use dom::bindings::global::GlobalRef;
use dom::bindings::js::Root;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
use dom::globalscope::GlobalScope;
#[dom_struct]
pub struct WebGLShaderPrecisionFormat {
@ -27,7 +27,7 @@ impl WebGLShaderPrecisionFormat {
}
}
pub fn new(global: GlobalRef,
pub fn new(global: &GlobalScope,
range_min: i32,
range_max: i32,
precision: i32) -> Root<WebGLShaderPrecisionFormat> {