Consistently use GlobalScope in XR code

This commit is contained in:
Manish Goregaokar 2019-04-03 11:30:18 -07:00
parent f7745edcbb
commit fcec93ae16
6 changed files with 18 additions and 18 deletions

View file

@ -27,7 +27,7 @@ impl XRPose {
#[allow(unused)]
pub fn new(global: &GlobalScope, transform: RigidTransform3D<f64>) -> DomRoot<XRPose> {
let transform = XRRigidTransform::new(&global.as_window(), transform);
let transform = XRRigidTransform::new(global, transform);
reflect_dom_object(
Box::new(XRPose::new_inherited(&transform)),
global,