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Added first-cut implementation of XR layers
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19 changed files with 585 additions and 15 deletions
109
components/script/dom/xrwebglbinding.rs
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109
components/script/dom/xrwebglbinding.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::codegen::Bindings::XRWebGLBindingBinding::XRWebGLBindingBinding::XRWebGLBindingMethods;
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use crate::dom::bindings::codegen::UnionTypes::WebGLRenderingContextOrWebGL2RenderingContext as RootedWebGLRenderingContextOrWebGL2RenderingContext;
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use crate::dom::bindings::reflector::reflect_dom_object;
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use crate::dom::bindings::reflector::Reflector;
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use crate::dom::bindings::root::Dom;
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::webgl2renderingcontext::WebGL2RenderingContext;
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::dom::window::Window;
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use crate::dom::xrframe::XRFrame;
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use crate::dom::xrlayer::XRLayer;
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use crate::dom::xrsession::XRSession;
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use crate::dom::xrview::XRView;
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use crate::dom::xrwebglsubimage::XRWebGLSubImage;
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use dom_struct::dom_struct;
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#[dom_struct]
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pub struct XRWebGLBinding {
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reflector: Reflector,
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session: Dom<XRSession>,
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context: WebGLRenderingContextOrWebGL2RenderingContext,
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}
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// TODO: Should this live somewhere else?
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#[unrooted_must_root_lint::must_root]
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#[derive(Clone, JSTraceable, MallocSizeOf)]
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pub enum WebGLRenderingContextOrWebGL2RenderingContext {
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WebGLRenderingContext(Dom<WebGLRenderingContext>),
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WebGL2RenderingContext(Dom<WebGL2RenderingContext>),
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}
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impl WebGLRenderingContextOrWebGL2RenderingContext {
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#[allow(unrooted_must_root)]
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fn from_ref(
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context: &RootedWebGLRenderingContextOrWebGL2RenderingContext,
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) -> WebGLRenderingContextOrWebGL2RenderingContext {
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match context {
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RootedWebGLRenderingContextOrWebGL2RenderingContext::WebGLRenderingContext(
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ref context,
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) => WebGLRenderingContextOrWebGL2RenderingContext::WebGLRenderingContext(
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Dom::from_ref(context),
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),
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RootedWebGLRenderingContextOrWebGL2RenderingContext::WebGL2RenderingContext(
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ref context,
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) => WebGLRenderingContextOrWebGL2RenderingContext::WebGL2RenderingContext(
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Dom::from_ref(context),
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),
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}
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}
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}
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impl XRWebGLBindingMethods for XRWebGLBinding {
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/// https://immersive-web.github.io/layers/#dom-xrwebglbinding-getsubimage
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fn GetSubImage(&self, _layer: &XRLayer, _frame: &XRFrame) -> Option<DomRoot<XRWebGLSubImage>> {
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// TODO: Implement this
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None
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}
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/// https://immersive-web.github.io/layers/#dom-xrwebglbinding-getviewsubimage
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fn GetViewSubImage(
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&self,
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_layer: &XRLayer,
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_view: &XRView,
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) -> Option<DomRoot<XRWebGLSubImage>> {
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// TODO: Implement this
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None
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}
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}
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impl XRWebGLBinding {
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pub fn new_inherited(
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session: &XRSession,
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context: &WebGLRenderingContextOrWebGL2RenderingContext,
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) -> XRWebGLBinding {
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XRWebGLBinding {
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reflector: Reflector::new(),
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session: Dom::from_ref(session),
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context: context.clone(),
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}
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}
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pub fn new(
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global: &Window,
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session: &XRSession,
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context: &WebGLRenderingContextOrWebGL2RenderingContext,
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) -> DomRoot<XRWebGLBinding> {
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reflect_dom_object(
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Box::new(XRWebGLBinding::new_inherited(session, context)),
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global,
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)
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}
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#[allow(non_snake_case)]
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pub fn Constructor(
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global: &Window,
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session: &XRSession,
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context: RootedWebGLRenderingContextOrWebGL2RenderingContext,
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) -> DomRoot<XRWebGLBinding> {
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XRWebGLBinding::new(
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global,
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session,
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&WebGLRenderingContextOrWebGL2RenderingContext::from_ref(&context),
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)
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}
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}
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